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TheBog11

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  1. It *is* fluid, and it *isn't* biology. Frankly, the "heterosexual males" can be tired of it. They've had a good run. It's time to consider a world beyond binaries. Milo Yiannopoulos is a human attack dog. I guess he's fun to watch, in the same way that Roland Freisler's courtroom must have been interesting to be in. The full line is "I sexually identify as an Apache attack helicopter", btw.
  2. I have wanted an early WW2 (1939-1940) game ever since CMBO. There was a mod for CMBO that simulated the invasion of France - does anyone remember it? I don't know if it was "officially" released - it may have remained in the beta test stage. I don't care about a new game engine - I like CMx2 and do not see a pressing need to change it. But CM Blitzkrieg - ah! You could have Germany and France in the main game, and add the Brits in an expansion. Dutch and Belgians in another. Maybe have a Poland expansion if you wanted to get *really* schwifty.
  3. Isn't there a sequence from a recent movie/series (it might be Band of Brothers, or *maybe* Fury) that shows the Sherman TCs actually standing on the rear deck of the tank as it advanced, shooting the .50s? It seemed pretty improbable to me.
  4. I believe they are core units, because they are part of 4th Platoon, which is the part of the Panzergrenadier company, which is a core unit. I'm going to play as if they won't be resupplied.
  5. So it's been almost a month, with no responses. I tried messaging ChrisND (the scenario designer), but no dice there either. Anyone have any ideas? If I don't hear anything, I might just try the first scenario, and use a small amount of mortar rounds, and see if they get resupplied in the second mission...
  6. Quick question about the Gustav Line campaign "The Corridor". In the campaign briefing, I am told that my artillery ammunition will be resupplied, but all another ammunition will not. Does this apply to the on-map 81mm mortars?
  7. On the subject of referendums to break away from a nation: The problem with this is that the breakaway province/area, on some level, belongs to the rest of the country. Modern economies are extremely intertwined. If one province breaks away, the rest of the country suffers as a result. It's the same with corporations. You can't take your share of the corporation and just leave, it hurts everyone else in the corporation. I'm a Texan. If Texas took up a referendum to break away from the U.S. and join Mexico, it'd be a cold day in hell before the U.S. would let them leave. If Mexico invaded Texas (just like Russian invaded the Crimea) to "protect ethnic Mexicans", the U.S. would blow the sh#t out of them, and rightfully so. Texas' economy is too big for them to do anything else. (Although I bet they'd let Mexico annex the Rio Grande Valley, simply because it doesn't really produce anything.) The only reason that the UK permitted Scotland to hold that vote was that they decided that the opportunity costs of forcing Scotland to remain in the UK were greater than the costs of having them leave.
  8. I know it's a warzone, and people are dying over there, but... there's something really noble about seeing an old IS-3 come to life, even if it might be used to a bad end.
  9. I generally will issue orders to one or two of the squads, and leave the other one motionless to cover them. I can't imagine setting up a series of pauses every time I wanted to move a platoon anywhere. That sounds like the worst kind of drudgery.
  10. This is an excellent post, but we're not talking about major medical care, just stanching the blood flow and applying bandages. Which I believe can be accomplished prone, and even if it can't, should probably be that way in the game to avoid the lemming-medic phenomenon we've got right now.
  11. Tailspin Jim, could you cite a source for the "Japan used small caliber bullets to maim" argument? I was under the assumption that all their rifles used the same caliber (though the 6.5mm round may have indeed been chosen for its maiming ability).
  12. I certainly believe that this happens SOME of the time, but should it happen ALL of the time? In my opinion, no. Yet that is the way the game works, currently. The troops will always stop to render buddy aid, even if there's a pile of corpses there.
  13. To me, this is insane. When I move through forests, I generally click where I want my troopies to go, and that's it. I might make a few modifications to keep the platoon together, but other than that, I pretty much click once and that's it. I will admit that it never occured to me to manually assign area fire in forest situations. I thought that letting the troops pick their own targets was good enough.
  14. You're basically saying "we micromanage a lot anyway, what's a little more?" That's the thing - there's too much micromanagement already, we need less, not more.
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