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Patgarret

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  1. Thanks guys. I cannot use bootcamp. So I will have to take the plunge on the mac version. I usually play on pc but I'm relocating and my mac is coming with me, pc following later...and I want this game in these months of only mac gaming. Still it will be a shame when I get the PC back...
  2. Sorry if this common knowledge or answered elsewhere (just cant find it)... I'd like to buy this for mac but also play it on PC...do I have to buy it twice?!?
  3. This thread is just plain backfiring on players. Asking to be carged for improvements that should be on future release is just proving to Battlefront that they can continue their politic of high prices to a very small niche. That's not thhe way, not at all. The concept behind the combat mission series is superb and with some graphical and ui improvements they could sell the game to a wider audience and get the funds to innovate in an area that would really make the game shine, that is AI. Sad or not the way of the market is the only one that can get true innovations...instead of churning out the same game with some tweaks on units and rules and slapping on it a 50$ price tag. No surprise the series is stuck. True, the dev are still alive and the fans are playing and drooling over new projects, me included, but there is no perspective...and that is a shame considering the uniqueness of the game.
  4. Tripps where did u get that nice chart?
  5. Is there a way to change from real time to turns once a campaign has alredy started?
  6. Yes you guys got a point, turns make it way more organized. I just quit using turns in the wrong scenario, it seems.
  7. Lucas I agree...still it seems to me that if you have 150 units in a scenario with three sides with soldiers dying aplenty (soviet doctrine) it becomes a clickfest anyway...and I don't like it at all
  8. The point here is: playing red thunder, especially with the russians you have to juggle many many units (it's not rare to have 100-150 different units). This means having to focus on different sides and give a big quantity of orders. This is all well and nice but I do feel that the normandy setting is more focused on few units and small scenario...which makes for a more fun and approachable experience; especially for a newbie. So my point is that I made the wrong decision opting for Red Thunder as my first game of the series. Are my assumptions correct?
  9. Yes I reckon real mastery in this game is achieved when you win a mission very first try. Following tries you got a big advantage
  10. "assault". Just beaten with a major victory...apparently tigers can be beaten if taken 1:3 in close quarters by t34... But this is a tough one in my opinion...still I have aroumd 10 completed scenarios under my belt, so Id like to hear more experienced points of view here...
  11. Now, bear with me for few second. Scenario: Assault, the usual, I will spend my life on this one till I succeed. The hill is secured. I got two entire platoons on both sides. The hill with the AT gun has been pounded and poses no threat. The fuel depot has been pounded and destroyed I have two T34 on the left tip of the hill 400 waiting for any upcoming german tank; they got good view. I also have 4 antitank team hidden in the trees nearby. 25 minutes to the end everything goes down the drain. A tiger comes by, my T34 miss big time and the Tiger kill them both, then proceeds to exterminate the antitank team. My rage mounts. IA amass forces around the tiger. So I take a scout and call down artillery on that area, using the M1931. M1931 fires and goes completely off target pounding the vicinity of the other hill, the one the player starts by. I got a ton of useless soldiers there...who get completely exterminated. No shot land on the "tiger zone". Cease fire: I get no points for the hill 400 which I occupy entirely...there are maybe a couple of sdkfz nearby but I got both the sides with around men. Ragequit.
  12. Ok I'm officially an idiot, I urge you guys not to bother answering me anymore...
  13. Well this is puzzling... I'm trying to smoke my way on the hill 400 on the Assault Mission...so I assign the smoke mission to my mortars...cannisters rain on the area...but no smoke is popping out... What the hell is going on? Is this some sort of bug? Smoke actually popped out before I installed the patch... that's the only thing I can imagine as the cause of this bizarre happening...
  14. You guys are right. And this is why I love this game: if you don't do it the right way you get punished. What's the right way? More or less the REAL way, which is way more complicated than the RTS abstraction. So if you want to succeed you have to learn much more than the rules of the game, you have to learn the rules of the conflict and the doctrines. Sorry for stating the obvious...
  15. ahah. I did exactly the opposite. Concentrated the arty on the hill, assaulted it up front with lots of casualties, and lost every tank I had putting them 1vs1 against german ones... I guess I have a lot to learn...
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