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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Don Czirr

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  1. This sub-forum - Like footprints on the moon ... untouched for 1 year ... silence in the vacuum. I'll be back next year to see if BFC acknowledges it's abandoned mobile spawn and does the right thing by correcting the flaws it's customers have highlighted ...
  2. I think this forum is on the BFC filter of doom list but for Ha-Ha's sake : Was this fixed from BFC's perspective ? Was anyone able to get the expansion working on Android?
  3. Hi All : Looking for some play-throughs with voice-over for SC 2 Gold and / or AOC ? Has anyone seen any good videos like this in English ?
  4. First Turn in the North ?

    Thanks Accoma - I accidentally found it last night while moving an Artillery Corps (of all things!) And with that, I was able to achieve the much coveted cut-off of the Reds to the North in front of Riga .... Now armed with this deadly knowledge, the march resumes PS - thanks for the MP File Strat - saw your post as I was responding to Accoma .....
  5. First Turn in the North ?

    Next round turned out better, with the Panzer Group getting deep penetration. I could have went one space North instead but that still left me 1 square shy of the cut-off square near Riga. So - at this point I am still mystified about how that Infantry Corps of yours got that distance. I tried a number of combinations and my Infantry guys just looked at me strange when I ordered them to go that far in one turn. I looked at Motorizing one of them but apparently that puts them out of action for that turn. I looked at upgrading my HQ and the only option there was to increase it's AA or I could replace the Leader - neither of which did anything for my marching capabilities. Looking in the manual, I could not see anything about a Forced March option. So - very eager to see your magic in action .....
  6. First Turn in the North ?

    Yes - that would be great thanks. It's very helpful to get the initial "feel" for what the game is aiming to simulate and how the rules translate into elements that can be used to implement a general strategy. Best regards, Don
  7. First Turn in the North ?

    That is impressive Strat ! Something to work towards for sure ... I'll need to investigate upgrading that HQ on the first turn and the Forced March - as I see your Infantry unit is the one that actually sealed the Northern pocket - not the Panzers ! Thanks for the tips ... I will endeavor to emulate your skill in this matter
  8. First Turn in the North ?

    Thanks for the sanity check Fox. I see in your game, that you wheeled the Panzers south a bit to pocket the Infantry, HQ and Armor. I guess the other factor about not achieving large scale pockets are the interesting ZOC rules. Did those 3 units escape in the AI turn or were they trapped and then eliminated?
  9. So - in my first game, trying to get off to a good start in the North. Typically with Russian Front games, you want to pocket the Russians right away and mop up in order to deal with the hordes that are coming. I tried a number of different move / attack combinations and this is the max penetration / prep for encirclement that I could achieve. Seems like these guys are going to be able to slip back to the East quite well as I was not able to shut the door to Riga. My general plan is to follow up next turn and try to get a pocket going and then occupy the one town inside before trying to reduce it. Would appreciate any advice from experienced players : Is this typical of opening play in the North? Am I missing the boat somehow and should have achieved an encirclement by the end of the first turn? My thoughts on approach for next turn are shown by the Blue arrows .... Any thoughts?
  10. Thanks for the replies guys. I had seen both of these and I am very tempted to make the purchase. One thing though - now that SC3 seems to be aligned with another publisher, is there an article or post that states how this will affect continued development for AOC for SC2 and the ability to create a follow-up to AOC on the SC3 engine? I already have SC Global Gold and may be interested in SC3 if there is the possibility of an AOC type module. (I'm not a fan of Africa / Western Front - so the concept behind AOC is very appealing)
  11. Hi All, I saw there was one positive review from a German magazine but was wondering if anyone knew of other critic generated articles? I could not see anything on Armchair General or the Wargamer which are my usual 2 sources ... I am interested in this title (due to theater and scope) but gaming dollars and time are limited - so still on the fence ... Regards ....
  12. Brilliant Work Umlaut ! Now the boys are both dressing and riding in style ! Much appreciated.
  13. Frosty the Tiger

    Ah ... Winter Campaigns and Frosty Tigers ..... You Guys Rock. Once again CMRT goes back on the shelf and CMFI gets prime time status on my rig .... Many Thanks ....
  14. Tactical Wargames Steam Group

    Discussions about 40k and pics of JTS games .... I'm in ... Thanks
  15. Coming soon.

    Sultry voices and Panzers .... who could resist? Sorry about the lapse ... thought you had wrapped up the play testing as you announced the release. I'll pause my Blunting of the Spear and shoot you a PM.
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