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Everything posted by Silentotto41
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Can't install CMFB to game engine 4
Silentotto41 replied to Silentotto41's topic in Combat Mission Final Blitzkrieg
Thank you. I'll PM BFCElvis -
I can install the game to engine 3 but can't install to engine 4....I keep getting a license key failure. I tried the full installer as well. Any help? Thanks.
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CMFB Campaign: Fields of Tears
Silentotto41 replied to dragonwynn's topic in Combat Mission Final Blitzkrieg
Thanks for all your help - I uninstalled and reinstalled the game, patched it up to current and now its working. Not sure exactly what the issue was but thanks again for all your help!- 70 replies
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- campaign
- battle of the bulge
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(and 4 more)
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CMFB Campaign: Fields of Tears
Silentotto41 replied to dragonwynn's topic in Combat Mission Final Blitzkrieg
Thanks guys. I did all of that and waited a good 15 minutes and still stuck at 70%. I've never had this problem before with any other download.- 70 replies
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- campaign
- battle of the bulge
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(and 4 more)
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CMFB Campaign: Fields of Tears
Silentotto41 replied to dragonwynn's topic in Combat Mission Final Blitzkrieg
Thanks MANoWar but that did not work....any other ideas?- 70 replies
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- campaign
- battle of the bulge
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(and 4 more)
Tagged with:
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CMFB Campaign: Fields of Tears
Silentotto41 replied to dragonwynn's topic in Combat Mission Final Blitzkrieg
I downloaded and it does not seems to be working. When loading it never gets past 70%....any ideas? Thanks.- 70 replies
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- campaign
- battle of the bulge
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(and 4 more)
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I just completed the first mission - thank you for the excellent work on this. SPOILERS I sent my infantry up the cleared corridors as others have done. I setup my HMG's to cover my approach to the trench line and bunkers and this seemed to work well. The HMG's really did a nice job of pinning down and carving up the Russian infantry as I approached. Once the trench lines were cleared out I sent in the pioneers to destroy the bunkers. I had 40 KIA which I didn't think was too bad for the assault. I used the same approach for the attack on the command bunker. I was surprised to find that the last trench objectives were not defended by the Russians. However as soon as I had my troops occupy the final trenches the Russians attacked out of the woods with a fairly large amount of infantry. I was fortunate to have already taken the trenches. If the Russian infantry had gotten there first I would have had a very difficult time dislodging them. Just started mission 2. Wow - this is a big mission. This will take me a while to finish but I will update you on it when I am done. Thanks again for your work!
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CMRT Campaign - Kampfgruppe "von Schroif"
Silentotto41 replied to George MC's topic in CM Red Thunder Maps and Mods
I had the same reaction - this is a tough one! Also one of the best maps I've seen in CMRT (if not the best)- 370 replies
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- panzer
- kampfgruppe
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CMRT Campaign - Kampfgruppe "von Schroif"
Silentotto41 replied to George MC's topic in CM Red Thunder Maps and Mods
Wow - just finished the third mission. Very challenging - I captured 4 of the 6 objectives however lost all but one of my panzers and as a result earned a "draw". Unfortunately the campaign is over. What a great mission, very demanding with lots of options for an attack. I'll have to give this a break for a few weeks and then come back at it again. Thanks again for a great campaign!- 370 replies
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- panzer
- kampfgruppe
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CMRT Campaign - Kampfgruppe "von Schroif"
Silentotto41 replied to George MC's topic in CM Red Thunder Maps and Mods
I was optimistic until the 3rd mission - I'm about 45 minutes in and it is a TOUGH fight. Still enjoying it though, I love a good challenge!- 370 replies
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- panzer
- kampfgruppe
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CMRT Campaign - Kampfgruppe "von Schroif"
Silentotto41 replied to George MC's topic in CM Red Thunder Maps and Mods
Thanks George - as I had feared....no Tigers to help win this key battle. I'll have to rely on the excellent tactics of Von Schroif- 370 replies
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- panzer
- kampfgruppe
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CMRT Campaign - Kampfgruppe "von Schroif"
Silentotto41 replied to George MC's topic in CM Red Thunder Maps and Mods
Really enjoying this. An incredible level of detail/effort went into it - thank you. I'm just starting the 3rd mission (3b Angriff gegen einen Brueckenkopf). In the pdf copy of the mission briefing I'm told that I have 3 King Tigers from the 501st but in the mission briefing on my PC it doesn't discuss the King Tigers and more importantly they are not on the map. Should I expect them or was it a typo in the mission briefing? Thanks.- 370 replies
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- panzer
- kampfgruppe
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Thanks for the clarification. I've been enjoying this scenario since the release date and I'm still about 20 turns from finishing it. What a monster scenario!
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CMRT Campaign - Kampfgruppe "von Schroif"
Silentotto41 replied to George MC's topic in CM Red Thunder Maps and Mods
Thank you very much for this - I've enjoyed all of your work including back to the "blowtorch scenarios"- 370 replies
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- panzer
- kampfgruppe
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This is great work - lots of options. Thank you!
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This is going to take..ages :(
Silentotto41 replied to Fuser's topic in CM Final Blitzkrieg Maps and Mods
Looks great to me - nice work! -
CMPzC Operation "Nyak Leves" (Budapest '45)
Silentotto41 replied to kohlenklau's topic in Combat Mission Red Thunder
I'm willing to play either side if you need more players on the Soviet side. -
CMPzC Operation "Nyak Leves" (Budapest '45)
Silentotto41 replied to kohlenklau's topic in Combat Mission Red Thunder
O.K. Thanks. -
CMPzC Operation "Nyak Leves" (Budapest '45)
Silentotto41 replied to kohlenklau's topic in Combat Mission Red Thunder
I noticed your message over at the FGM. I'm interested - I'd play either side but would prefer the Soviets. -
Russian command and control
Silentotto41 replied to Silentotto41's topic in Combat Mission Red Thunder
Thanks YD. I have not seen my Company HQ pick up voice or close visual yet but maybe they are just not close enough yet. I'll have to move them in a little tighter to see the results. -
In previous versions of combat mission when a platoon HQ would be eliminated the company HQ would pick up command and control for the platoon if they were close enough. I could see this since the squads would show a leader either in voice or visual range. This doesn't appear to happen in CMRT....is that designed or am I missing something?