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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About Gafford

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    Junior Member

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    above ground and enjoying it!


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    scale modeling, military strategy games
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  1. Along with Combat Mission it appears from my last post I also need to upgrade my auto-carrot
  2. My therapist explain this problem for me at my last session after having experienced this pixeltruppen behavior while playing a Battle for Normandy scenario in Combat Mission v 4.0. The fight-or-flight response (also called hyperarousal, or the acute stress response) is a physiological reaction that occurs in response to a perceived harmful event, attach, or threat to survival. This response is recognized as the first stage of the "general adaptation syndrome" that regulates stress responses among pixeltruppen. From that session I derived that a fix may or may not be to my liking. Ahhh Combat Mission is a lot like go to therapy, there probably will never be a real fix and I will just keep coming back for more. Be happy that this game even exist and just play on. Life is too short and this is not a dress rehearsal.
  3. Ooooh real life, can we also model the effect of amphedamines, cafffine, and perhaps some hooch. Shouldn't be too hard to code or is it already coded in V4 as the erractic behavior of some pixeltruppen.
  4. The patch?

    What's the big deal. Old guard, new guard, your opinion, my opinion. V 4 is better than V 3, V 6 will be better than V 5 and so on. Fun's a poppin', just play the bloody game, life is to short as it is.
  5. Spoofed me on this one. From the title thought I would find some good Combat Mission game info/technique on examples/methods that I could use on those rascally pixeltruppen. Michael
  6. When it does happen to me IIRC it seems to be when different groups move through the same action spot at the same time, sort of like a traffic jam. When it finally gets sorted out some guys are missing from their unit. But as Freyberg mentions it sort of adds to the game. I like to just go with to see what happens.
  7. Howdy John K. I would consider myself to be a newbie and I do not understand this - / + post voting rating system. Is there any place on the forum that explains it"s intent or purpose. I have posted a few times but do not consider what others may think of my views or opinions when I create a post. I do try to not offend but the world is a varied place with many views. I can not remember if I have ever voted, up or down. It seems if someone is too off track they are vanquished anyway (which is probably a good thing). Just keep putting it out there and have a good time. Life is short enough as it is, as a famous man once said “don't sweat the thunder showers”
  8. A Video Worth Watching

    A little new at this posting thing. Forgot to mention name of the game although might be shelf evident from the link, "Stavelot", at the time of this posting I believe they are around 20th turn.
  9. Howdy, Just wanted to post a heads up on a great AAR going on over at Usually Hapless YouTube channel. He is playing against General Sir Anthony, two very accomplished players in a PBEM turn by turn video. If you have not had the chance to watch this (thumbs up) I would highly recommend it. For a novice like myself this is like a classroom exercise on how to play this game, for more experienced player it has much to offer in suspense and just plan old entertainment. Being a minute by minute posting there is a lot of technique and strategy that is explained in each video. A great credit to both the players and the game. When finished this should become a required viewing for anyone interested in learning how this game works with all of its rich and varied game play features. I will stop now as this is beginning to sound like a fanboy ranting. Go see for yourself. https://www.youtube.com/watch?v=MRPeh86LD2s
  10. Tactics of the WWII U.S.

    Thanks Furinkazan for posting this link. Most excellent stuff, especially for newbie like me. I would recommend this site to everyone.
  11. Tactics, Techniques, and Procedures

    I really enjoy browsing this forum, it's like two treat's in one. Both informative and amusing.
  12. Hi folks, this is my first post on the forum, not a veteran by any stretch of the imagination but I do truly enjoy the Combat Mission family of strategy games. Hammer's Flank was fun to play, The first scenario seemed to be fairly straight forward, maneuver against dug in defenses by penning and out flanking. Do not understand this Jason persons ranting (which is probably a good thing) and thanks to the Sgt. for creating this nice exercise. I realize this is an old post but just now reading it. Please keep up the hard work of making scenarios and campaigns for me to play. Again Thanks Sgt.
  13. Thanks for making these videos of the Soviet campaign , have been enjoying them immensely. Please keep up the good work. Look forward to more of the same.