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MOS:96B2P

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Everything posted by MOS:96B2P

  1. What is the story behind the green armbands? Is it an armband that it something the Rosgvardiya wear? I did a brief look around at images on-line and found lots of white and some red armbands for Russian forces. I think the red armbands might be specific to units in the Donbass area? I was just curious. Great mod.
  2. Buran-30 moves elements of a BTG into a village.
  3. +1. I like the white armbands on the Russian troops.
  4. I'm playing around with an idea. Buran-30 and his BTG from the NYT radio intercept story.
  5. More activity on the Russian lines of communications. Fighting for the supply lines. Another ambush.
  6. Activity on the Russian lines of communications. Cross fire during supply convoy ambush.
  7. Unit training rotation at Krasnovia Training Center (KTC). The engineer platoon of a Bn. task force tend to their wounded after a successful breach of an OpFor obstacle belt. M48A5 tanks from a company team pass through the breach lane in the obstacle belt and emerge from covering smoke.
  8. You might find the below interesting. It was copied from the below linked topic which contains more information on the subject. In CM Battle for Normandy v3.11 Engine 3 I had the following teams request fire support from the same 105mm howitzer battery both in and out of the command track. All teams had the same soft factors, Experience: veteran / Motivation: normal / Leadership 0 / Fitness: fit. The following are the results. Back Pack Radio SPW 251/3 German Bn. HQ 14 minutes 14 minutes German Co. HQ 14 minutes 14 minutes German Plt. HQ 14 minutes 14 minutes German FO 9 minutes 9 minutes _________________________________________________________________________________________________________________________________________________ In CM Black Sea v1.00 Engine 3 I had the following teams request fire support from the same 105mm howitzer battery both in and out of the command track. All teams had the same soft factors, Experience: veteran / Motivation: normal / Leadership 0 / Fitness: fit. The following are the results. Radio /PDA Stryker Cmd. Veh. US BN. HQ 10 minutes 9 minutes US Co. HQ 10 minutes 9 minutes US Plt. HQ 10 minutes 9 minutes US FO 6 minutes 5 minutes It would appear there is no advantage to using command vehicles in CMBN. However there is a small advantage to using them in CMBS. Different level HQ units in both games appear to have the same call times however Forward Observers are quicker. Not the way I thought it worked but unless I am missing something that appears to be the way it is. ________________________________________________________________________________________________________________________________________________ Following up: In CM Battle for Normandy v3.11 Engine 3 I had US Platoon HQ teams request fire support from the same 105mm howitzer battery. All teams had the same soft factors with the exception of experience. Motivation: normal / Leadership 0 / Fitness: fit. The following are the results. Elite 13 minutes Crack 13 minutes Veteran 13 minutes Regular 13 minutes Green 15 minutes Conscript 18 minutes
  9. +1. You do a very good job with this AAR. It is well worth the wait.
  10. IMO the below house rules (hard cat rules) developed by Bil & IanL are very useful. This is what I use. I sometimes add my own modifications to the rules when I want to test a new idea. Hard Cat Rules v2 is a good place to start. I also made a CMRT scenario (mini-campaign) Alarmeinheiten that features runners assigned to each infantry platoon to facilitate C2 when using Hard Cat Rules v2. https://www.thefewgoodmen.com/tsd3/cm-red-thunder/cm-red-thunder-campaigns/cmrt-mini-campaign-alarmeinheiten/
  11. In case you didn't see the below post from the Ukrainian topic. A scenario in the same area was already made.
  12. Tank riding was a feature that was not added until Red Thunder. The effort was Probably made to add it to CMRT because Soviet tank riding was such a big part of the war on the Eastern Front. CMFB came out after CMRT with fewer vehicles than CMBN had at that point. I think it would be a lot of work to go back and create all the artwork, animations and coding for every troop type and vehicle type in CMBN and/or CMFI. That would be a huge effort at this point. I wish CMBN & CMFI had riders but it would be a massive amount of work. The amount of time/expense/work probably plays a role in why riders have not been added.
  13. Since they did not quickly drive away after the artillery started I suspect that most were outside the vehicles. Maybe receiving an OpOrder / eating / sleeping / defecating / vehicles out of gas etc. If there was spotting rounds fired (I would guess there was) they ignored them? Or maybe they were so fatigued they didn't realize that those explosions were spotting rounds? Then the fire for effect caught them outside the vehicles with the vehicle hatches open. With many of the vehicle drivers and NCOs as casualties the survivors fled on foot as Ukrainian ground troops advanced (probably the same Ukrainians that called in the arty). So they probably stayed in the same position to long and did not have good situational awareness. The Observer / Controllers at the NTC would be very harsh on them during the AAR.
  14. Battlefront is not a big company with a lot of resources and employees. One of the best ways they can support the citizens of Ukraine is by helping to facilitate the truth about the current situation. They allow a very informative topic on their forums (see below link) which provide fantastic information often with links to sources, photos and videos. It has reports from Ukrainians, who are forum members, that are actually in Ukraine. This information is usually several hours ahead of the main stream media and IMO often more accurate. It would be nice if everybody did their part according to their abilities. Battlefront, through the Battlefront forum, is proving awareness of the situation in line with their abilities. Help do your part and spread the below link so people will know the truth. Slava Ukraini!!!!
  15. +1. Very interesting place to visit. I've been there several times since I was a kid. Then, as an adult, took my kids there. They added new displays of equipment and information over the years. I think when I first visited as a kid the most advanced tank they had was a M48 Patton. Now of course they have some M60s and a M1. I hope you got a chance to go inside the museum. In the museum you can walk through a WW I bunker, walk out a landing craft onto Normandy beach, walk down a jungle trail in Vietnam with the sound of choppers overhead etc. Very cool place.
  16. If I understand the reports about General Sukhovetsky he was both the commander of the 7th Airborne Division and deputy commander of the 41st Combined Arms Army (CAA). At the same time? Is a deputy commander in Russia similar to an executive officer in the west? Executive officers often oversee logistics and administrative issues allowing the commander to focus on the battle. Was he attempting to run the battle operations of the 7th Airborne while at the same time overseeing the logistics / administrative side of the 41st CAA? If so, that seems like an impossible task for one man. This multiple simultaneous command structure may be one of the reasons we see reports of failed airborne/air assault operations and a breakdown in logistics. I wonder how many other Russian officers are in a similar situation. Or maybe I'm just not understanding the articles they are writing about him.
  17. Well, for the best results, one waypoint needs to be placed immediately before the bridge starts and a second waypoint immediately after the bridge. They could have saved these vehicles if they had trained with Combat Mission prior to the invasion.
  18. I'm also hearing this on the US news networks. This is surprising and I have not heard a clear reason why. Maybe the west was just bluffing about cutting Russia off from the Swift banking system the last few weeks?
  19. +1 Should have been rigged with demo to be destroyed if necessary.
  20. +1. I bet that would be a very useful, informative video. And with your talent for making videos players would be more likely to actually watch, think about things and learn.
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