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db_zero

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  1. I was told by another player years ago in a h2h game that crews and other specialists were worth buku points if eliminated so it was best not to treat them as expendable, but it never did seem to affect the final outcome and I never bothered to look into it.
  2. You can always implement a house rule to limit what can or cannot be done. There are many documented cases of "non-combat" troops fighting so in the end its all good. If there was some sort of campaign h2h implemented and preservation of specialists implemented things would change quickly.
  3. I'm as guilty as everyone else. Atilla or Genghis would be proud. I'm sure if you're a professional under supervision and being evaluated in all aspects you're going to be more circumvent.
  4. Mortarmen make decent infantry and their smoke grenade capability comes handy. Nobody plays CM realistically in my experience. Crewmen from destroyed or immobilized vehicles as well as drivers from vehicles that have served their useful purpose are conscripted into the fight as infantry or scouts. I mentioned years ago about the pistol packing crewmen who were crack shots and feel like their wielding Glocks. Don't know if that's been remedied in updates. Jeeps and other unarmed vehicles are shamelessly used as expendable scouts. Just as well horses and dogs are not modeled in CM as they too would be shamelessly used as expendables. Its a good thing that surrendered troops captured just vanish as I have little doubt that they too would be herded into unsavory tasks... CM players are a hard bunch...
  5. Fortunately downloading the revised mod solved the issue.
  6. The 6 pounders and PIATs did the job and it was at night.... save often if you do play.
  7. I had the opportunity to fire a Bren Gun as well as a DP-27 some time ago. Also fired a Thompson and Sten. The Sten felt flimsy. Thompson was heavy for a SMG. Maybe one day I'll get to fire a MG-42. I agree in CM the MG42 comes out ahead.
  8. Its a tough campaign made worse by the fact I played it years ago, stopped playing but saved the files so I could resume at a later time. My system had issues so I had to rebuild it and I thought I had the saved campaign files back up only to discover they weren't so I had to start from the beginning a couple of months ago. I find that if you're infantrymen or sniper gets that lucky hit on the well placed MG or SMG toting hiding and shooting from a building, things can go easier, but if not then it can be frustrating. Killing Tigers while not easy is not as difficult as one might expect either.
  9. Been playing this for a while and hate it...frustrating and hard. I often have to quit swearing and restart a save many times. I quit playing for a while then return for more punishment. The other scenario that frustrated me was the one where the British advances down the single road.
  10. Playing a h2h mirrored game and noticed my opponents Sherman tank had the rhino hedge cutting attachment. Then looked at my Shermans and none had it. I'm using mods and only my removing the entire "z" folder did the horns appear on my Sherman. Removing just the Sherman mods folder from the "Z" folder did not work for me.
  11. I’d like to see existing problems fixed. Using latest version and playing a h2h game and the tank rotation problem is still present. Gave explicit orders to move and shoot smoke. Tank ignored order and rotated in direction of enemy tank nearly halfway across the map and wasn’t visible. Ended up with smokescreen in direction that was useless. as for updating to current situation, that would be welcome. Another hard core simulator Steel Beasts has already added drones to the mix that reflect what’s going on in Ukraine.
  12. After losing many vehicles in early PBEM games learning the hard way the vehicles and vineyards don't mix I needed to hit the vino and something harder. Regarding the other comment of how many lines/tiles of vineyards passed it wasn't much. It was a result of the vehicle AI or not enough path setting. Once I saw that the vehicle did cross over vineyards tiles I made sure to path them to avoid. Nothing worse than losing precious vehicles to vineyards.
  13. Just saw the pictures of the destroyed Bradleys and tank. We may have become too accustomed to seeing advanced western equipment steamroller enemies in favorable conditions of complete air superiority with ample artillery support. Western armies have had years to practice and perfect the art of combined arms warfare. Everything I've seen by those who actually practiced it have said it's not too difficult to grasp in theory, but extremely difficult to execute in reality. I've also seen doubts that the Ukrainians have enough of the new stuff to really match their ambitions and sending more as well as the advanced aircraft that many are clamoring for runs into the reality that you need a logistical and support network to support all of this. This might be a reality check, but we'll just have to wait and see.
  14. When you say run combat mission that can mean a lot of different things to different people. Keep in mind that when you install all of the combat missions as well as mods that can eat up a lot of disk space. A SSD with low space can get eaten up fast with all of the Combat Missions installed and when you start adding mods to the equation a small SSD will become a problem. Keep in mind that you also need to account for OS as well as disk cache space. So a small SSD becomes a factor, plus will you be adding any other programs? I play at 4K. When I had a system with an older processor and a 2080 graphics card the larger battles would see lags. I could play but had to accept shortfalls. Now that I use a more modern processor and 3070 and 3080 GPUs things are much smoother. On my laptop that had a built in 1TB SSD drive CM was a disk space hog-keep in mind though I have other things loaded. I ended up getting a very fast external SSD drive to solve the problem. Unless you're ok with long loading times going with a decent sized ssd drive is the only way to go.
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