Jump to content


  • Content Count

  • Joined

  • Last visited

About AtheistDane

  • Rank

Profile Information

  • Gender

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Could I have the camo helmet texture, pretty please?
  2. This is indeed a missing feature of the CV9035. Another problem is its rate of fire - it should be firing single, two or three round bursts instead of the five or more round bursts it is currently firing. I actually prefer the YPR-765 over CV9035, as the former will exhaust its ammunition too quickly.
  3. Interesting. I don't have have CM: Road to Victory yet so I wasn't able to test any of the units that are new to that module. Can you please test US regular infantry after March 1944 and with excellent equipment and see if they show up?
  4. M1 Garand (w/ M7 Rifle Grenade Launcher) is still missing from the game. It's supposed to be available beginning March 1944 in formations with Excellent equipment quality, yet it doesn't show up in ANY US formation from that time and forward.
  5. I was just playing the first USMC campaign mission and had an F-18 drop two successive bombs on a building that never appeared. I heard the bomb dropping sound but after that nothing happened. The really strange thing is that the very same F-18 (which carries four bombs in this scenario) had previously succesfully dropped two individual bombs on two different buildings, using the medium mission setting and a Forward Observer as a spotter. I know a similar problem has been reported in CMBS, so it might have carried over to CMSF2. Has someone else experienced this, or know why this happened.
  6. I don't think those fit with the 2008 timeframe.
  7. Here is a compilation of sources to back up my previous post, and some additional reading for those who might be interested. My impressions of the 35mm gun in-game compared to real life are: It expends way too much ammunition (partly due to the 35 round mags not being simulated). It is too inaccurate. The lethality of the KETF round is too low. Regarding ammunition loadout: http://www.baesystems.se/hagglunds/brochure/cv9035markiii.pdf This official source says the typical stowed rounds are 140. Compared to what the guy I talked to said that probably means 140 rounds are carried internally and another 140 can be carried in the external storage box. On ammunition differences: 25mm: https://www.gd-ots.com/munitions/medium-caliber-ammunition/25mm-bushmaster/ A 25mm round weighs 425-500 gr 30mm: https://www.gd-ots.com/wp-content/uploads/2017/11/30x173mm-Ammunition-Suite-MK44-Cannon-Version-3.pdf A 30mm round weighs 670-835 gr. 35mm: http://x8h.net/18f1ce35-723b-49c2-b250-cdd1c195c152.pdf Turkish version of the 35x228mm ABM round, weighs 1750 gr or 1.75 kg. http://www.navweaps.com/Weapons/WNGER_35mm-1000_Millennium.php#ammonote1 The KETF round is a member of the AHEAD familiy. If this source can be trusted the C-RAM version of the AHEAD round weighs 1750 gr or 1.75 kg. Additional reading on 35mm effectiveness in testing: https://ndiastorage.blob.core.usgovcloudapi.net/ndia/2012/armaments/Thursday13673Voorde.pdf Interesting find about the 35mm’s effectiveness, not sure about the validity of the source though. https://apps.dtic.mil/dtic/tr/fulltext/u2/a372821.pdf Very interesting read from the US Army Research Laboratory about the results of 35mm airburst testing. https://ndiastorage.blob.core.usgovcloudapi.net/ndia/2011/gunmissile/Tuesday11786_Bradick.pdf 35mm use against swarm attacks.
  8. I hope it's okay to resurrect this thread rather than create a new one on the CV90. I recently talked to a Danish dude who served on the CV9035DK in Afghanistan, and he told me some interesting things that the game doesn't get right. 1. The CV9035's Bushmaster III gun has two magazines of 35 rounds each, for a total of 70 ready-to-fire rounds. 2. The vehicle has an addition 280 rounds (for at total of 350, and not 210 as in the game.) in ammo storage boxes, unfortunately he didn't specify if all of these extra rounds were stored internally or if some of them were stored in the external storage box on the side of the turret. 3. The extra rounds are linked together in 7-round belts, because of the sheer size and weight of each round - a 25mm round weighs almost a third of a 35mm one. 4. The magazines can be reloaded from inside the vehicle, and the linked and linkless feed system of the Bushmaster III gun means that 7-rounds belts can be quickly fed into the gun mechanism and linked together with 5 more belt as they were feeding. Unfortunately he didn't specify the amount of time it would take to reload all 5 belts. 5. Because of the limited number of ready-to-fire rounds, they would strictly use single rounds, or 5-round bursts against high-priority targets like RPG-gunners or suspected VBIEDs. 6. They had two different automatic firing patterns for 5-round bursts- they could either be fired at the same target or be spread out in a linear pattern. 7. Even with single rounds they were able to hit targets at distances of several kilometers. He stressed that the CV90s had a profound effect on the Talibans willingness to engage Danish or coalition forces in their vicinity.
  9. I know it's a bit off-topic but why do Canadian mech infantry only get a single HE-rocket as opposed to THREE AT-rockets, for the Carl Gustav? I realize the Carl Gustav is the "heavy" (making the M72s "light") AT-weapon of Canadian mech infantry but the Carl Gustav is famous for its versatility and therefore it seems a bit weird that they only get a single HE-rocket per vehicle/section.
  • Create New...