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xacto

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  1. After reviewing the comments; here are the ones that are moving to the top. Colors seemed to be the main issue - with many asking for blue and white. I am also including patches to see how the designs can play out in the interface. CLICK ON IMAGE FOR BETTER RESOLUTION Thoughts?
  2. I am working on some UI for H&E Mod and need some flags for some screens. Here are some designs that I am tossing around... any votes for what sides they represent? The two sides are... The People's Army of The Free Democratic Republic of Bong-Hai & its People's Militia insurgents (aka "The Roundheads")... they are the Earth component of this narrative & are as similiar to the NVA & VC as we can get them. The Imperial Army of the Divine Kingdom of Bong-Hai & its iconic, M16 wielding Imperial Cavalry (aka "The Cavaliers") .. they are the Heaven component of this narrative & represent both the poorer & better performing elements of the ARVN.
  3. I have a lot of experience with corporate identities (do this for a living)... The current mark is protected by "Common Law Trademark Rights" so the TM can be used as is. The TM signifies that we claim the name/logo as common law and notifies others of the trademark right. There is no need to "Register" the trademark (R) unless you want to increase the amount of geographic reach and strengthen your ability to protect the "brand" (unless you want to expand this brand and make a profit in the future ;).
  4. Check these out if you are interested! https://www.ebay.ie/itm/Esci-1-72-North-Vietnamese-Vietcong-Vietnam-War-figures-set-229-boxed-on-sprues-/323862974944
  5. Now that I finished the logo, I started working on the design for the Heaven and Earth User Manual [ work in progress ]. Thoughts on which direction I should continue to develop? Once the cover is set, the inside will reflect the tone and mood of the cover. Cheers, Xacto
  6. You're welcome... Still working on other elements - stay tuned!
  7. CMFDR, great points... I will have to make those adjustments.
  8. Her is my latest menu mod for Combat Mission Shock Force 2. This will work for the demo as well. The file Includes multiples UI screens and a full set of module icons. I will be updating with more mods in the future. Cheers, XACTO Download page: Xacto's “Camo” Theme Menu Mod for CMSF2
  9. Yes, I was going for something with a little attitude. However, funny you say this... I am almost finished with a new theme that shows men running into battle. Stay tuned....
  10. While waiting for the final release, i decided to create a menu mod for Combat Mission Shock Force 2. This will work for the demo as well. The file Includes multiples UI screens and a full set of module icons. This is my first mod, so please let me know what you think! Cheers, XACTO Download page: Xacto's “Chaos” theme Menu Mod for CMSF2
  11. Thanks for the tip... I did some digging and found Game Extractor that will grab game assets. They have a JAVA version that can be run in the mac terminal. Works like a charm! Here is a link in case people need this in the future: http://www.watto.org/game_extractor.html
  12. Just thought I would look into doing some art skinning... Where do I find the existing art files? I am on a mac and when I view the package, I only see a few folders/files without any image files. Is there a way to extract them so I have a base to work on? Thanks for helping this Noob!
  13. I noticed that after I completed a scenario and hit "review map" that the combat victories were not showing up for each individual squad. No number of kills (victories) just basic status. I found this information very valuable and interesting - It was also great when creating custom scenarios/maps. Is there a reason why the mac version does not keep track of this information. Or am I missing something in settings that would show this info after the battle. Thanks for your help!
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