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dutchman55555

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Everything posted by dutchman55555

  1. A few years ago I purchased a CM game for a friend in the UK (I'm in Canada), I think they gave me a key to send him. Or maybe a link?
  2. But it's still Michael...my Google fu had him sussed out in 30 seconds. Googled the ISSN to Issue 1 of Tactical Wargamer's Journal and the first link identifies the author. http://www.canadiansoldiers.com/publications/publications.htm
  3. Can't count the times I've read in historical accounts "We took over the German position and awaited their inevitable counter-attack". The first thing the Germans did when routed was turn around and attack.
  4. Sweet. Edit: And I'm tired, and down with a chest cold, so I misspelled Repository.
  5. Chrome is telling me it is malicious and blocks it. I saved it to my Dropbox and went from there.
  6. Your persistence is warranted. It may be one of two things I've thought of: 1) CMH may not currently support/recognize CMBS. 2) If it does, there is an extra step once you have Added a new game. It's tricky for me to explain without doing it, but even after you've entered the type of CM and the folder where the PBEM files will be found it will do a check and say it can't find the folder for CMBS. You have to Edit Game (right click on the game line in CMH and choose Edit Game), then go the bootom Application field, Browse and find the folder for the CMBS.exe. Good luck.
  7. I haven't seen it specifically stated here (perhaps I've missed it) but the Hide command is also a very good way of keeping your troops from revealing themselves through stupid actions, like opening up with small arms fire at an APC 300 m away. You could do short, limited target arcs, but Hide requires a lot less fiddling.
  8. I'm sorry to hear that, especially since I donated about 6 months ago. Not that I'm complaining, ChrisND has stated that he's already suggested to the web guys that a new Repository section be opened here, but that the timing is up to them.
  9. Very nice. Smoke is not to my liking, but that's a personal preference thing. Sound FX and explosions are brilliant.
  10. Had mine download successfully on the 9th attempt. Data cap of 175 GB/mo with our account, January ended with a usage of 174.07 GB! Usage for release day was 22.94 GB.
  11. I'm getting a real Fulda Gap feel from this game sometimes.
  12. The silhouettes at the end of this are particularly evocative.
  13. If the shot from the Abrams doesn't get him, the Javelin will. Edit: TOW.
  14. My first QB. BMPs were the first casualties: Russian MBTs soon evened the score:
  15. If it doesn't come in a patch, I bet there will be a mod.
  16. Off-topic, but I think you put too much faith in the private sector. Some of the most bureaucratic thinking, stubborn denials, and useless wastes of money that I've ever seen were done by large corporations. And I work in the Canadian federal government.
  17. Created a QB US vs RUS. Let the AI choose everything, Mixed forces for both sides. I ended up with a Humvee Co. (mix of HMG, GL and TOW, heavy on the TOW), a sniper platoon, two engineer platoons with misc vehicles (including an armoured truck and a FIST Bradley). 120mm and 81mm arty support, 3 drones. Minor VP areas left flank (farm halfway) and right flank (woods near RUS side) and a major VP area of blink and you'll miss it village in near centre of the map. Terrain had me put one Humvee Co. on the left, and the other on centre and right. One engineer platoon futzing around in the centre, and snipers and other engineers wandering up the right flank. Truck and misc troops brought up to the major VP area. First contact was left flank (probing infantry), quickly followed by 3 BMPs up the centre, all of which were reduced to smoking ruins within 30 seconds of contact. Well, this isn't so bad. Then contact on my (weak) right flank, One MBT...two...three, and a BMP. TOW fired at the lead MBT, and APS stopped it. Oh, crap! I had already been shifting some TOW Humvees there, but quickly lost one to a 120mm round, and now my other TOWs are reluctant to engage. All this in the first 10 minutes of battle. Now to see if I can get some better results on that right flank...
  18. All the Recon troops who have fallen at Chris' command during his Twitch sessions salute you.
  19. Yeah, 9 attempts here, and I have a Cogeco cap. First DL got to 4.9 GB before cacking. Most after that were 2-3 GB. Cogeco is going to reap overage charges from me this month, I think.
  20. Funny, now that you mention it this is the first BF product that hasn't set my Norton IS a-screamin'.
  21. I was slogging through a CMBNMG battle of Road to Nijmegen today, passing the time until I could buy CMBS, and the difference is night and day in terms of camera nimbleness and other graphical processing.
  22. There are many here who are detail oriented, and God bless you all. I'll leave it to you to discuss whether ammo loads are proper, or the accuracy of weapons fire. For me, the first major impression I had was on how much faster the load screens are, and how much more quickly/smoothly the camera bops around the field of battle. And your first impressions?
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