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AttorneyAtWar

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  1. Like
    AttorneyAtWar reacted to Rice in BAOR DLC in under 3 days!   
    Wow folks it’s been a long time coming, excited for it to finally release.
  2. Like
    AttorneyAtWar reacted to HerrTom in Annual look at the year to come - 2023   
    Honestly? I don't know. Who knows what bugs you know about? Did you forget about them? Do you think they're unimportant? Some have been around for years!  As to why I'm taking time and space to post this - I want to know!
    Of course not. But given the context of the thread, I thought citing the thread would be helpful to figure where the current conversation is. I thought that made sense, maybe not. I'm not sure.
    I might be, I'm sicker and grumpier than before. I was hoping to share my perspective. I haven't been super into CM recently after encountering a whole bunch of these bugs in a row, switching from game to game. I searched the forums before posting and found others had mentioned them, so went on to the next game, and so on. I posted about the artillery almost a decade ago.  Anyway, I took a break and came back to find that really nothing had happened. It's frustrating, and I get that this is only my perspective, but clearly a lot of people who I remember being quite positive and supportive chaps back in the day are equally frustrated.
    Don't get me wrong, I'll be watching for it, but I am definitely going to wait quite a while before buying anything else in the future given my own seemingly unreasonable gripes to make sure it'll actually be supported.  I'm still here because you are one of two guys who make games in this genre, and your Ukrainian friends are allergic to anything past 1943.  Despite how it may sound to you I of course want you to succeed!
    Honestly, thanks for that. That's a step to the kind of communication I think I was trying to get at in my first post. People in this thread have legitimate grievances, and by and large we haven't been as civil (including me I think) with you as we should.  I think we see "We did pretty well with our 2022 calendar" in the second paragraph and immediately think "What are you guys smoking?"  According to your internal metrics - you probably did do a pretty good job. Lots of stuff behind closed doors and it sounds like tournaments were a big pile of problems for sure. But from the perspective of us plebs that sounds comical given what we've actually seen on our end.  But that's the core of the communication problem - we can't tell that, all we can do is see, right?  Anyway, thanks for staying civil Steve!
  3. Like
    AttorneyAtWar reacted to Mechasaurian in Annual look at the year to come - 2023   
    I will echo others in wanting a reiteration of this explanation. No one else in the CM-focused circles I hang out in seems to have any bloody clue why a replay feature would not be "commercially viable," not even the ones who hang around in the forums a *lot.*
    There is, in fact, reason to believe that a replay feature would be a massive shot in the arm for the CM community. It would definitely reduce the work on content creators like Usually Hapless and Grey Fox. Heck, I might even consider some CM videos if I had one big replay file/vid I could use instead of loading dozens of PBEM files and sitting through the loading screen each time.
    I mean...what could the explation possibly be? The replay function plainly exists, it works, and commercial customers want it. So...???????????????????????
  4. Like
    AttorneyAtWar reacted to Grey_Fox in Annual look at the year to come - 2023   
    That's profoundly disappointing. The reason I know about CM and bought the games is due to AAR videos on youtube created by the likes of @Hapless
    I've created my own videos in a similar style, and it is an incredibly time-intensive task to load and reload saves in order to create recordings. The replay feature present in CMPE would make life an awful lot easier for people like me to create videos. I recently made a video which contained 11 minutes of footage, and it took approximately 3 hours to record and edit it, without any attempt at music or voiceover.
    Making it easier to review game footage  would allow more videos to be made, which would then reach a wider audience and create additional revenues for you at zero cost beyond the implementation of the existing CMPE replay feature into the commercial games.
    For PBEMs, the save files already exist in the incoming and outgoing email folders. Why not make use of them?
    @Hapless
  5. Like
    AttorneyAtWar reacted to SergeantSqook in Annual look at the year to come - 2023   
    Sensitive topic apparently; but I'm curious why it's not viable for commercial. I missed whenever it was explained in the past and having used it in CMPE it seems to work pretty well.
  6. Like
    AttorneyAtWar got a reaction from Bud Backer in Rundstedt Sends His Best - a CMFB Comic AAR   
    Great stuff Bud, these last few panels have been top notch, I love seeing the "meat chopper" and Chaffee go to town!
  7. Like
    AttorneyAtWar reacted to sburke in How Hot is Ukraine Gonna Get?   
    In a word, no.
     That his country is under attack is not a carte blanche for the proposals made here.  This thread is supposed to be about the political/military situation in Ukraine and to voice support for Ukraine's resistance.  It is not a thread to support the eradication of whatever he decides in his next post to call Russians.  Sometime there are Russians and sometimes they are a fiction - he can't seem to make up his mind.  
  8. Like
    AttorneyAtWar reacted to Rice in How Hot is Ukraine Gonna Get?   
    Though true that Slitherine controls the Steam sales, which they can opt into and out of at their leisure mind you, it doesn't negate the fact that both BFC and Slitherine are participating in the sale and profiting from it. As previously mentioned, publishers have control of their game's participation in a sale. Yes it is also true that it is an existing product, and all the other titles on Steam went on sale, but it still stands that you are putting the game on sale during the conflict while simultaneously refusing to work on the game during the conflict. Though from recollection, Slitherine has taken the same stance on anything Russia related. I understand the fear of living in a world where bad press could potentially prohibit participation in certain markets, but the morality reasoning isn't sound, and no matter what other factors exist, CMBS is still being put on sale, repeatedly, during the conflict.
    Stepping away from CMBS, the amount of updates regarding CMCW has also fallen to near complete silence except for tournament integration with Slitherine. If my assumption that the blockade on Russia related anything applies to this, I would be very disappointed. The game takes place in another era, with a different government, different flag (don't reply to this with a snarky remark about USSR flags popping up in Ukraine), and so clearly isn't promoting the Russian Federation that a journalist out for blood would be stumped finding enough straws to grasp into a headline. I don't see any reason why further content should be halted. Especially considering the team that put the idea together clearly (based on their forum posts and game-content contributions) is so enthusiastic about adding non-Russian factions that you would have a plethora of new content that pits the player against the Soviets. Using the same logic as @Battlefront.com did earlier, if you're promoting the Russian related content that was already out there, it's permissible. If you added the British, West-Germans, or even any of the other non-Russian WARSAW Nations, there would be no moral dilemma at all.
    I am a fan of CM, I want the best for the franchise as much as any other patron, but I am also admittedly irritated by the current direction. I made my post on the 1000th page out of love for the franchise, not spite, hate, or bitterness. Having played CMPE a good bit, I know there is so much potential for growth and improvement. I just hope it gets actualized and not left in the dust, that is all.
  9. Like
    AttorneyAtWar reacted to Rinaldi in Cold War: The (Massive) Narrative AAR   
    Boeing Yard, Fort Irwin, California
    CPT Wren could feel a very strong headache coming on. It wasn’t the unbearable, searingly-dry heat, (well, it was the heat in part) so much as it was the logistical nightmare his company, and his Battalion Taskforce writ-large, had been dumped into. They had just arrived at the Boeing yard, serving as an initial assembly and equipment collection point for their rotation at the National Training Centre. The officers and senior NCOs were in absolute, collective shock at what greeted them. They had left most of their equipment behind at Ft. Stewart, with the promise that they would be provided with well-maintained, pre-positioned gear on arrival at Ft. Irwin.
    The sight of the Battalion XO standing amidst the metaphorical wreckage, hands on hips, with an evil countenance on his face revealed how stretched the truth of that promise had been. If looks could kill, the MAJ would’ve struck down every civilian contractor in the yard by now. The displeasure radiating out of the Battalion XO was echoed by the companies’ XOs. Wren’s second in command, 1 LT Booth, looked like he was contemplating homicide whilst talking with the civilian contractors mounting MILEs gear to the Company’s M150 tank destroyers.
    They had left behind relatively cutting-edge equipment, which they had left in top shape, back at their home posting. What greeted them were older models of M60 tanks and TOW launchers, lacking the excellent thermal sights they had come to rely on. The TF’s sister battalion that had just come back from rotation had never warned them about this. They had been put through the wringer and had warned his unit that the infamous OPFOR didn’t play by the rules.
    Looking over at the rundown, dated equipment in poor repair, Wren couldn't help but feel that this was part of an elaborate plot to put them off balance before the rotation even began...
    Chapter 1.1: The Hasty Attack
     
    Near Brown Pass, National Training Centre, Fort Irwin.
    The operations group had gathered around a sand table, essentially a scaled-down presentation of local terrain, to plan how they would kick off the mock war for the barren, craggy desert. Wren could feel the sun beating down on his exposed neck as he looked down. He had wisely kept his steel helmet off for the briefing, preferring a patrol cap. It offered some slight relief to the sensation that he was in an oven, and that he particularly was being burned in the pan.
    The immediate mission was straightforward, in principle. Brigade had informed them that the lead elements of an enemy Motor Rifle Regiment (MRR) had entered the area of operations and was suspected to be heading towards one of several passages through the corridor. The enemy’s general intent was not difficult to divine: secure one of these features and allow the regiment to debouch onto the desert and deploy for an attack. The TF was to establish contact with the enemy’s forward elements, fix them and, if possible, destroy them. Follow up operations would then commence against the main body of the MRR.  
    These first fights would devolve to the companies. The NTC was intended to train the army to fight a step down, that is, a company was expected to go toe-to-toe with an OPFOR battalion, and a battalion with a regiment. It was a tough ask. It put a lot of pressure on guys like Wren, but it also forged these junior leaders into the backbone of America’s army.
    The NTC’s entire concept was one big, tough, ask. It had thus far put units, sometimes inadequately trained, always under-equipped, against a dedicated opposing force, or OPFOR. The US Army had played around with the idea of an opposing force before. What had resulted was a hokey B-movie routine simply called the “Aggressors.” They had no foundation in reality, no equipment that bore any relation to something in service, and failed completely to reflect any one of the many likely enemies the United States would face. The Aggressors, like the men who were tasked to portray them, had nothing worth fighting for. Units that rotated in to display them liked getting killed early and often, so they could get a hot meal at the mock casualty clearing stations. It was schlock, and the army had known it.
    Fort Irwin, it’s dedicated OPFOR, and the MILEs system (think one giant game of angry laser tag) had changed all that.

    This OPFOR had one task: play the Soviets better than the Soviets themselves, and brutalize their enemy whilst doing so. The fact the OPFOR was also expected to meet training standards as a US unit made it a nightmare opponent: a ruthlessly competent enemy that knew your playbook back-to-front.  The first bunch of battalions that had rotated through the NTC had come away shocked, and not infrequently in tatters. Wren’s TF had the advantage of learning from these initial rotations. Two TFs from sister brigades in their division had already gotten their NTC-issued hidings and had diligently and openly disseminated their experiences. They were, theoretically, the best prepared unit yet to come prepared for the fight.
    This was their first opportunity to prove that. The Battalion S-2, a highly competent officer with a Master’s in psychology, had put his money down on the idea that the enemy’s lead elements would head for Brown pass. Wren’s area of responsibility. Considering this, the TF Commander had indicated he was willing to throw significant weight behind his company team. Combat aviation, and armour retained under task force control for support of his team, if need be. There were two courses of action: let the lead MRB come through the pass and hit them hard in the bottleneck or push through and find them in the open. The resources his CO was willing to allocate would change depending on the decision, but he trusted his CPT enough to reach one on his own and held his peace as to which he would have preferred.
    Wren thought for a moment…Allowing the enemy to come through the pass was the “textbook” solution. It was canalizing terrain and would allow him to get the most out of his company team. It would be a mainly defensive operation, greatly aiding his chances of avoiding heavy losses. Thing is, textbook was obvious. The textbook made for poor reading in this situation, thought Wren. The first option ceded initiative to an OPFOR he knew was lean and mean on the offensive, especially one going to plan. He interrupted his thoughts with a question:
    “Are you able to allocate me any of the scouts?” he asked his CO.
    “No can do. We need them to tie into the armour battalion TF operating in the Southern Corridor, they can’t put dismounts in those hills as readily as we can.”
    If he fought in Brown Pass himself, he would need to seriously contest the high valley mesas, or else the OPFOR would get observers up there and make any type of hasty defence untenable due to artillery fire. He wanted scouts for that, rather than have to put too much load on dismounted foot patrols taken from his platoon. The CO’s answer settled the dilemma. Wren reached over and pushed the little blue block representing his company team through the pass on the sand table.

    He could see in his mind, the actual terrain leaping up around him. Wren had always had an eye for terrain, and he knew he could make the most of it here. The “open” ground north of Brown Pass was anything but. It was a series of plateaus, a giant natural staircase, that provided good cover to all but the tallest of vehicles and would allow a commander (on either side) to switch from a long-range engagement to a close-in one at a moment’s notice. The exit of the pass also had a craggy pair of mountains, impassable to vehicles, but perfect for dismounts. Pushing through would make that terrain all his. He intended to use it to its fullest effect.

    Preparing for tomorrow’s operations meant it was going to be a long night. Wren, his hard-pressed XO and the platoon leaders had a lot of work to do to make the plan a reality. Wren also had to find the TACP, frustratingly absent at the briefing, and try to integrate the combat aviation into the plan, as he wouldn’t be able to have it “on call” and flexible once the rounds were flying back and forth.
    ***
    16th October, 0900 Hours

    They were through Brown Pass, without any enemy air interdiction. At least, 1st Platoon was through. So narrow was the defile, so real the threat of OPFOR air attack, that the Company team was deliberately strung out. This meant that, for 2LT Bunting’s forward group, if there was a fight, it would be his alone for some measure of time. His job was to fix the enemy for the rest of the Company team to manoeuvre aggressively. It was an important, high-risk task and a sign of the trust Wren put in his senior platoon leader. With Bunting’s platoon was the two M150 TOW vehicles, on loan from 1LT Benner’s platoon. The group was moving in staggered column, along a sandy trail, towards a low ridge that denoted the northern mouth of Brown Pass.
    Bunting, riding in the lead M113 with a Dragon team and the assigned forward observer, looked over his shoulder. A pair of Cobras was providing intimate support and were hovering just behind Hill 165.5. Suddenly, one of the Cobras raised itself up a bit more and fired off a TOW missile with a hiss and a pop. Contact?

    Contact! Urging his track forward, his driver cautiously nosed the M113 in fits and starts up the ridge. Calling a halt, he could see high, hanging dust clouds in the vicinity of PL “Yazoo”, one of several reporting lines to help the TOC track the advance of both B Company and the OPFOR. It quickly became apparent that multiple enemy BMPs were moving fast towards the mouth of the pass. More than he could handle in an open fight. Bunting reacted fast, and with clear-headedness. They had expected this. The Cobras were making the enemy squirm and push with haste, that could play to his advantage. The little bowl his group was in was excellent defensive terrain from which he could pin the enemy. Signalling over the platoon radio, as well as with his hands from the cargo hatch, he ordered his squad tracks into an umbrella-shaped defence.

    The flying column cover being provided by the Cobras was showing its worth. Behind excellent positions, the Cobras took turns launching TOWs, which raced at knee-height over the desert to slam into BMPs’ flanks. Wren, hearing Bunting’s contact report, got the word back to TOC quickly. The planned F-16 strike went in 5 minutes after the initial contact report, and they laid their clusters in, presumably with devastating effect.


    The OPFOR recon leader stayed calm. He must have known his best bet now was to get forward and to grab the enemy by the belt. The BMPs surged forward. They would be in Bunting’s perimeter within minutes if the Americans didn’t react strongly.

    The TOWs weighed in, however, at Bunting’s command. They fired from excellent hull down positions along the low ridge he established his fighting position from. To Bunting’s chagrin, their first few shots are wildly off target. The TOW crews were inexperienced and clearly a bit awe-struck at the sight of a company of BMPs ruthlessly pushing through air attack. It takes two engagements to finally find their nerve – and their targets. A BMP burns.

    Then the enemy weighs in with their own fire support. A thunderous crush of artillery impacts just to the left of Bunting’s track. He buttons up to avoid the angry, buzzing shards of shrapnel. The OPFOR artillery is off target but still denies a large part of this excellent battle position to him. More alarmingly, it kicks up the high, hanging dust Bunting has already learned defines the NTC’s desert terrain. Soon his attached TOWs are telling them they can no longer actively engage threats through the dust. ****, this is going to get close and messy, thinks Bunting.
    “Earl, get that ramp down and get your ass out with the Dragon, get up there!” he screams to the mounted Dragon team, ducking back down into the cargo compartment.  “Evans, get posted somewhere on this ridge and the Chucks going!” he continues, calmer now, to the attached FO.

    The BMPs were only 600 meters or so away now. The vagaries of the terrain were making themselves felt. BMPs were flitting in and out of sight, and the TOWs continued to have trouble engaging, only managing to pick off the occasional BMP.
    SPC Earl, the platoon’s Dragon gunner, calmly sets up on a bit of the ridge, determined to cover the short front of the Platoon’s BP. He ignores the artillery, as best he can, and adopts the awkward cross-legged firing position, waiting for the first enemy to pop up over the plateau. A pair of BMPs shortly obliges him, even halting momentarily, to his delight. One is shortly burning. The TOWs catch a lucky break soon afterwards and tally two more BMPs.

    In a furious five minutes, Bunting’s small force and air cover appeared to have mauled an enemy company. There was no time to rest on their laurels, however. Another platoon of BMPs, seeing the carnage to their front, smartly pull to their left, disgorging dismounts and creating smoke, and then surge past Bunting’s right flank, towards Point 199.1. Through gaps in the smoke, Bunting is able to track the line of enemy dismounts, and he spots in the distance even more BMPs – the enemy’s main security element?
    The Cobras have ceased fire, displacing so as to avoid enemy anti-air fire. A wise move, to be sure, but a poorly timed one from Bunting’s perspective. He has no way of raising them quickly again, lacking a direct communications line to them. It was entirely his fight now.  
    Movement is key to any defence, but especially a hasty one. The TOWs were ordered to displace to cover the burgeoning threat on the right flank, but this takes them dangerously close to the enemy artillery fire. The TOW crews find themselves constantly ducking back down to avoid shrapnel.

    Nevertheless, they can re-engage, picking off a few of the flankers. 

    Then, out of the smoke - and through its own artillery - surges a single enemy BMP. Bunting, too focused on the immediate fight, had never strictly given orders to his squads to dismount in the reverse slope. Luckily, his experienced NCOs read in between the lines and dismounted on their own initiative and had liberally handed-out LAWs to their men whilst doing so. The BMP is engaged effectively by these disposable rockets and is swiftly knocked out.

     
    ***
    This is a beefy chapter, and I don't want to bore you to death...bite sized chunks. To be continued (as for the Normandy DAR, the backlog of photos do was larger than thought, apologies). 
  10. Upvote
    AttorneyAtWar got a reaction from IICptMillerII in Killing a Forward Security Element   
    Fantastic!
  11. Like
    AttorneyAtWar reacted to LongLeftFlank in How Hot is Ukraine Gonna Get?   
    Many thanks for this.
    This framework -- or having  a framework -- is more than just an academic exercise. 
    ...I notice a lot of the more prolific folks here making a lot of increasingly strident 'What Now Must We Do?' statements, usually beating drums for full on Western/NATO intervention, or uparming Ukraine with 'strategic' weapons like antiship missiles. With each atrocity bringing a higher wave of 'Ya see? Ya see???!!!!' confirmation bias.
    At the hard end of Certainty on here, we have the We [White] Men of the Civilised West MUST Unite Now To [Repel? Neutralize? Civilise? Exterminate?] These Mongrelized Asiatic Hordes line.  Which carries its own implications and limitations: no compromise with the Orcs who are only mindless animals, take revenge, cleanse out the traitors among us, raze Moscow! And then on to Beijing! (scroll up a few posts)
    Which preemptively removes a lot of rather more actionable options from the table. And also limits the space for those umm-we-aren't-in-fact-Orcs Russians who might otherwise be pushing a 'Make peace, you fools!' solution at home (a few of them tried to speak up here and got angrily slapped down).  Well if they're just all storybook Orcs, who cares? but if they *can* precipitate a withdrawal without a 2 year stalemate and 25,000 Ukrainian dead, then...
    Short of that, you also have the 'Balkan interventionist' line -- we must halt the killing at once, even if it means leaving the existing lines and injustices in place (not 'finishing the Job, whatever 'the Job' was).
    And then you get the War Is Hell attrition line, best captured by Steve's early comment that ultimately all the Ukrainians must do in the end to prevail is to keep killing Russians, which will eventually precipitate a collapse and withdrawal. 'Eventually' being an evolving term, of course.
    Anyway, sorry if this sounds incoherent, I'm just dashing it off. But what's important is to reflect on what courses of action one's Certainties and self evident truths are taking off the table. The opportunity cost, as it were.
  12. Like
    AttorneyAtWar got a reaction from Bulletpoint in The TO&E Armor List Must Be Huge   
    Americans get the xylophone rocket launcher, will the Germans ever get the Panzerwerfer?


  13. Upvote
    AttorneyAtWar got a reaction from LukeFF in Two small issues about Soviet tactics   
    No Erwin, you just don't know how to handle a firearm and no one is surprised.
     
  14. Upvote
    AttorneyAtWar got a reaction from IICptMillerII in Two small issues about Soviet tactics   
    No Erwin, you just don't know how to handle a firearm and no one is surprised.
     
  15. Like
    AttorneyAtWar reacted to domfluff in ABHE Round   
  16. Like
    AttorneyAtWar got a reaction from Feru in Reforger Nostalgia   
    Pacifism is now "dangerous nonsense".
    As far as I'm concerned everyone should be a pacifist, war should always be the last resort to anything. Idealistic? Maybe. But I think everything should start from that view point, millions of people didn't die as recently as the 20th century for us to fall back on "war is necessary" nonsense.
  17. Like
    AttorneyAtWar reacted to IICptMillerII in CMCW on steam and Matrix/Slitherine PBEM system   
    No. It is called PBEM+++ (with three pluses) because it is a revised version of the Slitherine PBEM system. The reason is because Slitherine has to rework their existing system to accommodate the larger file sizes CM save files are. There is no reason to be such an ass either. 
  18. Like
    AttorneyAtWar reacted to Rice in Official US Army training film on countering the T-62   
    First of all, "Dr. Joseph Backofen" was not a Doctor, he was a contributor to Armor Magazine. Second of all, the sources you linked have nothing to do with Joseph Backofen. Also the sources have nothing to do with what we are discussing. Also, a War Thunder Reddit post is not a credible source.
    Please do this.
    I don't doubt you're a real human being, I doubt you were ever a "Soviet Threat Analyst".
  19. Upvote
    AttorneyAtWar got a reaction from LukeFF in Fine study of Russian female infantry soldier   
    Here's a good example of the kind of disgusting person Erwin is.

  20. Upvote
    AttorneyAtWar got a reaction from Rinaldi in Fine study of Russian female infantry soldier   
    Here's a good example of the kind of disgusting person Erwin is.

  21. Upvote
    AttorneyAtWar got a reaction from Bufo in How to record video in game   
    I use OBS (Open Broadcasting Software) it is a free streaming software but also lets you record as well.
  22. Upvote
    AttorneyAtWar got a reaction from Bufo in Artillery suggestion: "At My Command" option   
    I think this is a major overreaction to a very basic fires principle. By your logic CW shouldn't have fires that can be told to wait 25 minutes because within those 25 minutes they could be needed elsewhere. This isn't some hard coded doctrinal thing that we all follow to a "T", its a modifier to allow precise timing for fire missions. Its just a tool that we can bring out if a situation dictates.
  23. Upvote
    AttorneyAtWar got a reaction from Bufo in Artillery suggestion: "At My Command" option   
    Ok, I'm going to ignore all the talking down you did to me and simply say that your opinion on whether or not a command like AMC is a good idea in a peer-peer conflict means nothing. The reality is is that its a tool we use in the modern US Army for fires and I think it would be a good idea to include in CM to increase artillery flexibility in the modern titles.
     
  24. Upvote
    AttorneyAtWar got a reaction from Bufo in Artillery suggestion: "At My Command" option   
    Its also extremely unrealistic for a spotter to have to constantly correct a fire mission they just fired at a position, infact you shouldn't even have a spotting phase in most modern CM titles. CM has many abstractions relating to artillery that aren't completely accurate. And every time you delay a fire mission for a certain amount of time you are pre-registering a fire plan, especially if you use multiple batteries that you have available.
  25. Upvote
    AttorneyAtWar got a reaction from Bufo in Artillery suggestion: "At My Command" option   
    I work in a brigade level TOC as a fire control specialist and I can assure you that "At My Command" is absolutely something we train with, one of the battle drills I did a few months ago involved it. Also "waiting for Fred" is extremely common for any fire mission, an FCO will always give the order to fire as far as I know, fire missions do not just go off whenever the guns are ready unless its an immediate suppression/immediate smoke mission. I understand that on a fluid battlefield you want your batteries to be flexible, but if we are talking main effort here holding a platoon of howitzers for 20 minutes is not crazy or unreasonable if the situation dictates it.
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