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Everything posted by Badger73
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Missing Module - Commonwealth Forces
Badger73 replied to StefanKollers's topic in CM2 General Tech Support
If it helps the Mrs to know, sometimes keys get corrupted, especially from disk installs. The Help Desk ought to provide you the license removal/reset tool with instructions on how to reapply afterwards. Good luck and best wishes for quick resolution. -
@Mord If you haven't already seen these . . . German Tank crews https://www.google.com/search?q=german+tank+crew&client=firefox-b-1&tbm=isch&tbs=rimg:CQYLv1DvfkvCIji6D8Kh7jwmkQ9BrpH5gAekEwB60l2_1QhCQPO7qY9_1XwncrbLdlms4kt8cMwSmcLFGGRQPxlBVLeioSCboPwqHuPCaREc3E5mbZvStnKhIJD0GukfmAB6QRjHF3x9YXHPsqEgkTAHrSXb9CEBEYFLrK45GuGSoSCZA87upj39fCEdGlogARcBvOKhIJdytst2WaziQRcftAFVl8Rp4qEgm3xwzBKZwsURHkBbJ8hJCghioSCYZFA_1GUFUt6Eagfw9RVVIDg&tbo=u&sa=X&ved=2ahUKEwiA4bmd-fTcAhWm54MKHRo4APUQ9C96BAgBEBs&biw=1593&bih=933&dpr=1 German armored infantry https://www.google.com/search?q=german+tpanzer+grenadier&client=firefox-b-1&tbm=isch&tbs=rimg:CfB061xMyJSxIjgEAy9x1KVUoOXZ83U15lQ_14OthTi4bUBMyFzaTTOXJioL5dGufJlDrZrTAyFKCrrH0-nIBIuCR4SoSCQQDL3HUpVSgEbVOUk7mGyMGKhIJ5dnzdTXmVD8R6qr-bGCVBlAqEgng62FOLhtQExER11C38aZx0CoSCTIXNpNM5cmKETY0TUmWFjWAKhIJgvl0a58mUOsRPbVqUtMwT00qEglmtMDIUoKusRFD7vNbbBzM8CoSCfT6cgEi4JHhEVf3MKaG_1SGq&tbo=u&sa=X&ved=2ahUKEwiyz8nK-vTcAhUJ8IMKHdEPASwQ9C96BAgBEBs&biw=1593&bih=933&dpr=1 https://www.google.com/search?client=firefox-b-1&tbm=isch&q=german+panzergrenadier&spell=1&sa=X&ved=0ahUKEwiEpoyc-vTcAhUp6YMKHVajC-IQBQg6KAA&biw=1593&bih=933&dpr=1
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These are stunning, @Mord. I might quibble with your choices for Heer Panzer and Heer Panzergrenadieren. I thought German army tankers wore a black coverall of sorts and a tanker's beret. I think the German army armored infantry should have steel helmets. I look forward very much to your finished work. Good luck with this.
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As well as the ability to add a broad range individual vehicles and teams to any HQ in a purchased OOB.
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It became available in September '44; issued only to the Heer in Jagdppanzer kompanies and Panzer Brigade battalions. It would only be available for scenario's in CMBN Market Garden or CMFB.
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Check out The Few Good Men (FGM). Plenty of CMBS H2H players over there. http://www.thefewgoodmen.com/thefgmforum/
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The state of CMSF2
Badger73 replied to Battlefront.com's topic in Combat Mission - General Discussion
On a Project Management timeline, the final 10% of effort will always consume 90% of your time, money, and resources. The Project Management axiom is, "In scope, in time, in budget", I can give you two out of three! -
Wanted - Someone to Make Custom Plans for QB Maps
Badger73 replied to MisterMark's topic in Combat Mission Fortress Italy
@Heirloom_Tomato - I am interested in seeing what you did. I'm looking for a straightforward scenario to deconstruct in order to learn and understand AI scripting. I don't know why AI plans intimidate me but they do. Examining your efforts might help me get jump-started. If so inclined, PM me to work out a way for me to access it. Thank you. -
Matrix games exciting new release
Badger73 replied to Artkin's topic in Combat Mission - General Discussion
It's written beneath the banner for the "General Discussion Forum" (Off-topic posts go here! (NO POLITICS, NO COMMERCIAL LINKS, NO SPAM) and has been long assumed as applicable to all the other forums as well.- 57 replies
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@IDILIX - please note, however, that @JoMc67 is the exception to this rule. Also note that he is a very dependable and reliable opponent. Good luck on your match.
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CMFI Rome to Victory Bones
Badger73 replied to Battlefront.com's topic in Combat Mission Fortress Italy
I know that it is pointless to ask when R2V is scheduled for release because 37 forum members will reply, "When it's ready"! Aw pshaw, let me ask anyway; does Battlefront have a date when they know R2V will be ready for release? -
@Holdit- This is completed now. The TPGII webmaster and I discovered that "No plan survives contact with the enemy" in scenario design either. The Proving Grounds II does not effectively support a viable scenario design discussion forum. Plan B - TPGII is affiliated with The Few Good Men which does possess robust forum discussion capabilities. FGM now hosts a Scenario Designer's Workshop resources and discussion forum at FGM / Forums / COMBAT MISSION SECTION / CM2 Scenario Design Section Anyone can view the information posted there. However, you have to be a registered member of FGM to post comments and questions. Please let @Bootie or me know what you think. So, all designer's and those interested in combat mission scenario designer resources, "Cry 'Havoc' and let slip scenario's aplenty!" Good luck and good game designing.
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New Website status update
Badger73 replied to Battlefront.com's topic in Combat Mission - General Discussion
Combat Mission Fortress Italy Demo Download for Windows Version = https://battlefront.sharefile.com/share/view/s861ef4361eb4f00a/fo7d086b-ac6a-4563-848e-a36083bf366f but file name is " CMSF Windows v110 DEMO.exe". CMSF? Should it not be CMFI instead? -
Not really. I concur with @Erwin
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first time campaign maker for CMSF2
Badger73 replied to dasitmane's topic in CM2 Scenario and Mod Tips
Done. Good catch. Thank you. -
Check out The Few Good Men at URL - http://www.thefewgoodmen.com/thefgmforum/. They have very well-organized H2H / Opponent Finding there. See for yourself. Good luck and goo gaming!
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first time campaign maker for CMSF2
Badger73 replied to dasitmane's topic in CM2 Scenario and Mod Tips
@dasitmane - The TPGII webmaster and I discovered that "No plan survives contact with the enemy" in scenario design either. The Proving Grounds II does not effectively support a viable scenario design discussion forum. Plan B - TPGII is affiliated with The Few Good Men which does possess robust forum discussion capabilities. FGM now hosts a Scenario Designer's Workshop resources and discussion forum at FGM / Forums / COMBAT MISSION SECTION / CM2 Scenario Design Section Anyone can view the information posted there. However, you have to be a registered member of FGM to post comments and questions. Please let @Bootie or me know what you think. So, all designer's and those interested in combat mission scenario designer resources, "Cry 'Havoc' and let slip scenario's aplenty!" Good luck and good game designing. -
Ryzen CPU - Intel latest Gen latest tech vs cm2
Badger73 replied to GAZ NZ's topic in Combat Mission - General Discussion
Good suggestion. Done. Thank you. -
@IanL Whenever is soon enough. My intent is to build a "Scenario Designer Workshop" area on the TPGII Forum pages. While I have a bunch of references to organize and post initially, the vision is an interactive forum where designers can reach out to each other and post their own scenario design tools as well. No hurries. No worries.
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TPGII (http://www.thefewgoodmen.com/tpg2/) has suffered benign neglect lately. I am in the process of developing a scenario designer's page at that site. I have another 1-2 weeks worth of work to do before completing that. I will post here when it is ready. Good luck with your own scenario!
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Invisibility cloak--real
Badger73 replied to John Kettler's topic in Combat Mission - General Discussion
Shades of Predator!! -
help,can not reactive old account !!!
Badger73 replied to t34577685's topic in CM2 General Tech Support
Does that make Combat Mission declared officially subversive?