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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

fry30

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About fry30

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    Senior Member
  • Birthday 08/21/1986

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Converted

  • Biography
    I don't like people playing on my phone.
  • Location
    New Hampshire
  • Interests
    Normal people things
  • Occupation
    Box store
  1. Argggggggg

    In hindsight it would appear that something leafy and green might be the issue, but usually that sort of shenanigans gets me even more in the mood to play : )
  2. Want to start a PBEM game but sooooo lazy. Maybe I should finish the games I flaked out on with Aurelius or Nidan... but I'm sooo lazy. Soon my brothers in arms. Nidan... you're amazing for being able to always and quickly return your turns. Aurelius, the battle we had going was incredible. Hopefully I can get back into that CM groove and get back to tackling a turn or two after work. We'll see what happens. Maybe watching a replay from our game will get me back into it. Also... been hankering for a RT game of CMFB (Demo). Must fight "laziness".
  3. Thanks Mikey D and Buddy B for the info about the trees. As a matter of fact I plan on checking out the latest video posted in a different thread here, and I can always look through yours and the other AAR to check out the trees again. I'd love to see new fortifications in a module, if only for the fact that I can't imagine we'd be seeing much of them save for some France 1940 title or perhaps even an uber-Flak tower in one of the later Red Thunder modules. As for the "Serpent's Tail", I'd really like to see it on a few maps. I can imagine a campaign built around a slugfest at the West Wall could be done on a single map. At any rate, I can't imagine it would be too resource intensive/difficult to program and throw down some dragon's teeth, but what do I know?
  4. With the move towards Germany, I was wondering if there are any new terrain features being added in? I'm thinking denser, more varied trees to go with the new stream "terrain". I'm also interested in West Wall fortifications, including the walls of Dragon's Teeth and improved fortifications. Not holding my breath, but would like to be surprised.
  5. Spreading Fire?

    Excellent point. I guess I never really considered the implications a raging fire would have on relative spotting. Although I grant that spreading fire should be down on the list of priorities, I still want it. At least I can now understand where the issues lie.
  6. Didn't read your name; just kinda read through what I thought was another wishlist. Was about to write something witty like, "dream on" when I realized these were actual features. Rock on.
  7. Black Sea v 1.03 Released!!

    The answer to the last question is of course, because why give any incentive to purchase the other (older) versions...? Why not charge us for the base game and the "upgrades" read: patches
  8. Half a year of nothingness and counting... But oh I can't wait until they start charging us for custom scenarios! Great Job BF! PS: Are we going to call the latest game CMx4 and have to pay to upgrade every other (carbon copy) version?
  9. **** Steve; way to pick sides. I figured even you'd be smart enough to read through this post and just realize its one great flame war. Speaking of which, work on getting fire into the game. Everyone else... have fun. But someone get Aurelius out of this conversation..... WE HAVE A PBEM GAME TO PLAY!!!! FLAME ON!
  10. I agree... its unfortunate that occasionally the AI just goes bonkers and picks a really weird force selection. Thankfully I've got a very good group of guys I'm currently playing PBEM battles with, but if I play QB against the AI, I usually do manual purchase for the AI. When it comes time to pick their force, I click the suggestions button several times until the formations I can see appear normal. If I don't mind gleaning a little more intel from the AI, I check the formations to see if they aren't goofy either.
  11. Spotting question

    This, right here, says it all. You need to keep everyone within C&C (&C&C)
  12. I've been guilty of backing waves of halftracks and other light vehicles right up to combat areas so as to deposit their cargo (usually AT-guns) a little quicker than otherwise. Jeeps and other small vehicles that allow anyone to drive can be used in fantastically silly ways.
  13. Has he ever addressed Stugs?... Steve that is. I thought I was in the Red Thunder area, so I laughed when I saw this thread. When I saw what was being described, the first thing I thought of was "hmm... why hasn't someone pointed him towards the other thread?" I guess I'll just add that link here if I get the time. http://community.battlefront.com/topic/118147-stug-iii-bug-commanders-opening-up-at-point-blank-range/ --- TLDR: A player (beta-tester? fanboi? some relative high-up) about-faces when he takes Stugs into combat, and affirms that they are "broken" for the time being. --- Well anyways, I know this is anecdotal, but the last 5 different people I've played, no one's bought a STUG. It wasn't until I read the post that I realized that must be the reason no one buys them. Perhaps you are running into the same issue with the HumVees.
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