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Hister last won the day on November 12 2017

Hister had the most liked content!

About Hister

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  1. Outside CM I have the very demanding games totally rocking (every graphical seting maxed out in them except the Kingdome Come Deliverance game) - just the CM games were left behind mostly were they were at performance vice.
  2. Well, I have bought the current top of the line PC components and the games performance has hardly improved from my 6 year old rig so keep your expectations down and you will be fine.
  3. Below are the nvidia control profile setting I use. The only thing I change when it comes to global settings for CM games is power management mode where I set it to max performance due to me suspecting CM games not utilising GPU power correctly (just a hunch). This guide here is very handy when it comes to understanding what each specific Nvidia CP setting does and how you should have it set by default: http://www.tweakguides.com/NVFORCE_5.html
  4. I have no idea what combo of hardware and drivers makes it different to indivdual users. I am yet to see a video where shadows don't flicker though so I am not fully convinced that people who say their shadows don't flicker are actually regarding flickering the way i do. My CPU is better then yours while 1070Ti is slightly weaker to your GPU. Since CM games are bottlenecked by CPU and not GPU it supposedly gets down to the single core frequency the game runs on. I currently have the CPU set at stock 3.6MHz but saw no improvement when I ran it at 4.7MHz which was a surprise top me since one user was sayign how much better it runs on his OCed 8700k. But anyway, I was saying you are lucky because you don't really spot the frames dropping while for me that drop is really annoying to look at.
  5. Nvidia control panel antialiasing transparency setting set on anything else then off or multisample is the one that makes your ground textures blurry. Set it to off and you won't have them blurry any more. This bug was introduced sometime last year with the new nvidia drivers and haven't been fixed yet. OpenGL really is of no interest to Nvidia at large unfurtunately. Prior to the bug being introduced you could set the antialiasing setting to 4x or 8x supersample and it made the game look incredibly crisp. I have them shadows flicker a lot and just look ugly in general when panning the camera around.
  6. I is quite smooth with your frames dropping considerably when looking towards the units. But as you said in a later post, you regard 20 to 30 frames that you are getting in the gamesfrom general use just fine for you, I on the other hand have a hard time digesting these for me atleast low numbers since my eyes unfurtunately do not like the "slideshow" I am seeing at that frequency. I am not familiar with this particular scenario (thank you very much for thaking the time to record and post it!) but when I for example turn everything on and max it out in the ingame settings and then use also the shadows I get 15 FPS with my beefy rig in the Ambush scenario playing as Ukraininas when I position my camere view like shown in the screen below (shadowplay does not capture FPS counter unfurtunately): Well sure, I had to lower my 3D model level to fast in order to be able to have FPS above 30 in most cases without the shadows but my point is I shouldn't have to with my i7 8700k and MSI 1070Ti...
  7. Ah, no real surprise there. Thank you for letting us know.
  8. I'll never understand how you guys can say the game plays smooth. Looks like the meaning of smooth can vary a lot from person to person. I could call it a smooth slideshow if I would have used the smooth word describing my experience with the game and it has been like that on all the different hardware I had in these years up until the beastly rig I sport now. The only thing I haven't yet tried is using gsync monitor that purpotedly makes the gameplay "very smooth" but I am not falling for that any more, heh.
  9. So I needed more then one week, lol. I tried CMBS and CMRT on stock and OCed CPU. I can say results dissappointed me but didn't surprise me that much. I still can't have decent FPS non OCed or CPU OCed to 4,7 MHz. I can only achieve 40+ overall FPS in the most demanding scenarios if I set the 3D model quality to fast and set shadows and shaders to off. As soon as I set it to balanced frames drop too much. The biggest FPS killer for me is 3D model quality at balanced and above followed by the shadows (who flicker a lot and in general look very crappy anyway). Game is "bottlenecking" itself and no matter what kind of monster rig you bring into play there won't be great difference it seems. I can also dispute previous statement that OCed i7 8700k proves much better with the game - in my case I spot no difference.
  10. I will pop a well seasoned champagne when we will have only one or two payment options that will be globally accepted without this "we do not accept this card" nonsense. I trully will.
  11. Thus is way offtopic guys. Why discuss this here?
  12. Hi Long Left Flank. I am getting my new rig next week and will report back how it handles it. i7 8700k, MSI 1070 Ti Gaming, Asrock Extreme 4 motherboard, 8gb of 3.000 MHz RAM, Samsung evo SSD. If you can wait until then with your purchase...