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Jock Tamson

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About Jock Tamson

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  1. Jock Tamson

    Steam players for multiplayer

    Just like cinemas and shops.
  2. Windows / bloatware is a non issue. If you are using 64 Bit Windows - and you should be - then any 32 Bit application will be able to address a full 4GB of memory address space. Provided, of course, that you have 8GB of RAM or more.
  3. My new PC is a 8600k, running overclocked to 4.9 Ghz. GTX 1080, 16GB RAM. It replaces a 2500k overclocked to 4.7 Ghz, GTX 1080, 16 GB RAM. CM performance is a bit better, but it is not a night and day improvement. It is not as big a leap in frame rates as you get from turning off shadows, for example.
  4. When was that introduced? For clarity, I am not talking about guns moving up and down graphically which obviously they do, I am talking about limitations of depression etc
  5. I would prefer Combat Mission to use more abstraction if the trade off was more CPU cycles available for frame rates and, say, improved or additional AI routines. There is already plenty abstraction in there - no gun elevation, AI tanks not stopping to shoot in WW2 games, etc. It seems to me that if you don't have millimetre perfect control of individual units, then abstraction is ok in a tactical game. For example, if my tank gets flanked I have made a tactical error and/or the other player has had a tactical success. Neither of us has any control over where his shot will hit. So is it wrong for the outcome to be a dice roll, if that takes less computation? Particularly if getting the shot off means that the gun is at an elevation that is not achievable in real life?
  6. Jock Tamson

    New Website status update

    If you are still having problems, you could manually add an entry to your Hosts file: www.battlefront.com
  7. Jock Tamson

    New Website status update

    Best way to do these migrations is to set up a proxy server on the new IP a few days before, stick it in front of the old site, and change the DNS. Then on switchover day you point the proxy server at the new website and everybody already has the new DNS record.
  8. Jock Tamson

    How much do you roleplay?

    Anyone who is on Steam and has a Steam history of interest in strategy games will have seen it.
  9. Jock Tamson

    best CM game

    Oh dear, I stand corrected George!
  10. Jock Tamson

    best CM game

    George Mc's Highland Games campaign in CMSF is still the only one I have played to completion, despite owning all the titles. There was something about the relevance of that title that really grabbed me and makes it my favourite. Possibly helps that I am Scottish too.
  11. Jock Tamson

    Irratic Framerate Issue

    For years I played the CM series on an i5 2500k , overclocked to 4.7Ghz., 16GB RAM. I have had a GTX 580, a GTX 680, a GTX 980, and a GTX 1080. Changing the GPU has never made a jot of difference to frame rates. No surprise there, to me, but it is worth spelling out - if your GPU is reasonably modern, CPU core speed is everything for CM frame rates. Latterly my test scenario was CMBS Ambush, playing as Ukraine, graphics on Best. On the GTX 1080, scrolling around at ground level or slightly higher, I would get around 20FPS at worst. It would be lower than this if I turned on shadows, which are a killer for FPS. I recently migrated to a i5 8600k , overclocked to 5.0 Ghz, 16GB RAM, still using the GTX 1080. FPS in that scenario, scrolling around the scenery beside the Ukrainian convoy, graphics at Best, no shadows, FPS are about 35 at worst. So if you are swithering about a new CPU, now might be the time. For the first time I am finding performance to be basically ok. Unfortunately, I am getting the crash after 40 mins issue that others are experiencing.
  12. Jock Tamson

    Nvidia quadro vs GTX

    I wouldn't agree. If I downclock the CPU, the frame rate will drop. I cannot run my CPU higher than 4.7Ghz so I have never been able to "throw anything more at it", however I imagine I would see a bit of an improvement @5Ghz. But what won't improve it is very powerful GPUs, which was the OP's question.
  13. Jock Tamson

    Nvidia quadro vs GTX

    Combat Mission is CPU limited. Over the years I have played it on GTX 580, GTX 680, GTX 980 and now GTX 1080. There has been no positive improvement in frame rate across all those GPUs.
  14. I would prefer forces to be something that could be exported and imported as a separate file. Eg you could have a bunch of saved XML forces created by yourself and third parties, that could be loaded into QBs. These could be hosted on one of the repositories as eg "6,000 point, 1944, mixed force, US Army".
  15. Jock Tamson

    New features curiosity

    I'd like to see some way to export / import forces into Quick Battles. One of the biggest frustrations of single player is the lack of surprise at AI forces (because if you want a decent battle you have to tailor the AI force). It would be great if you could import other user's AI forces eg via xml file or similar. Could get a bit of community engagement around creating opponents for people (as some people would take pleasure in crafting a challenging opposing force within given points/timescale/etc constraints). Force files could be hosted as "3000 point 1944 Heer defensive force", "3000 point 1944 US probe force" , etc.