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acehammer

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  1. Gee, thanks for getting me right on this. 30 Corps was'nt going to take the Ruhr by itself, Ike and Patton were fools for thinking wide front.
  2. I think the allies may have been lucky that it all fell apart so quickly. I agree with the Pole, Whose side you on? This had no real chance, one corridor? all those choke points? 30 Corps on a airborne tether? Did Monty really think they were going to be able to run amuck in the Rhur valley? This was not going to be a game over, they are lucky they didnt end up back in Paris .Can you think of what might have happened with 30 Corps cut off in Germany. I belive Patton was right on this one.
  3. Ok I get it now just smother them outright.
  4. I would think so. I,m thinking at least some of the crew would be suffering somewhat from the concessive effect , maybe even killed, I could see another one or two being picked off exiting the vehicle with one or two survivors more than willing to surrender. Was their other german units real close by ?It could be that its more than just an issue with pistol range,maybe crew survival ,morale, and sidearm ammo, should be addressed, you would not think such a thing could happen after a satchel charge .
  5. Maybe that kind of stuck with me. I havent seen a really brazen act by tank crews myself.
  6. I thought we were saying that the tank crews with their 45,s were to good .My line of thought tells me we should be looking at a tank that has just been imobilized,with the crew ready to bail out. A infantry unit close by becomes engaged with these tankers in a firefight as they begin to bail .I think the tankers should substain some casualtys after a small fire fight then either surrender or escape. I do not belive they are capable of wining a prolonged engagment against a infantry unit of 4 men with rifles ,its just not in the cards ,these men should be somewhat demoralized,they should have a limited amout of ammo , they are going to be very exposed bailing out of the tank, Its not going to be 5 on 5. Its going to 5 with 45,s exposeing them selves to rifle fire while leaving a damaged vehicle. Im almost thinking 2 infantrymen would be a match for this tank crew, regardless of range these tankers are in trouble ,they should not be besting normal infantry.
  7. Im saying even at 10 m the infantry in the real world would trump the 45,s more often than not, the second that hatch moved my rifle would be at my shoulder by the time a tanker got half way out I would have shot and cocked waiting for the next one for the most part to me the tankers really should seldom ever win it should be two or three tanker causaltys maybe just , maybe. , 1 infantryman injured or killed followed by a quick surrender,those tankers are just meat trying to get out of a burning or expolding tank .semi auto or bolt action makes no difference them boys in the tank are in deep their morale should be hurting and they would be doing well to run far and fast if they want to live.
  8. 33 and 34 should have been surrenders in the second minute. To me this is mighty convinceing stuff that something is off abit. good work YankeeDog.
  9. The one brave soul in 19 would have to have unspeakable guts to fight a further 2 minutes after what happened to the rest of his buds in the first 60 seconds.
  10. Run 10 and 14 are what I would expect at say 10m 80 percent of the time.THATS insane the 45s culd be that good that often at that range.
  11. I dont think tankers should be dumbed down to the point where they dont matter once they bail . I,ve only had the game 2 weeks and have not really seen any real bizzare incidents . My guys almost always seem to bail ,and then run away once their vehicle has been shot up ,for the most part that should be correct. If I do see they start to act like whats been discribed they could very well find themselves in the PTO FIGHTING JAPANESE IN MARINE INFANTRY UNITS.
  12. I agree with you all the way on that aspect of the test slysniper.If squinty Clint does,nt show up we should be safe. YankeeDog what,s your initial impression of just the stuff you have at 20m?
  13. This could stray into some interesting things , towing ,infantry night position combat, tank recovery vehicles, arty dauls , missions to finish off imobilized tanks,with infantry close assault or getting a FO in close enough to do the job.
  14. I think the first 15 or 20 seconds often decides the issue more often than not? Is this a correct assumption?
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