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transporter

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  1. Like
    transporter got a reaction from Ultradave in Mac OS Ventura and Combat Mission?   
    Upgraded and all work fine.  I did have to restart the computer twice to get CMFI and CMRT.  But once I did that all was well.
  2. Like
    transporter got a reaction from Bulletpoint in I think weapon mounts are generally too vulnerable in the game - this time for a Sherman Jumbo   
    One of the scenarios I played I had 3 jumbos knocked out by panthers at ranges of 500m+  In each instance the round penetrated the mantlet.   I thought the mantlet on the jumbos was thick enough to withstand that.
  3. Like
    transporter got a reaction from MG TOW in Another 10 minutes of play   
    When the "Victory" page is displayed instead of merely having the choice to view the map or end the game, how about another choice of "10 more minutes" You could play to the last man if wanted or perhaps figure out a way to pull victory from the jaws of defeat.  Granted you could continue to press 10 more minutes many times but eventually you would end the game.  PS. to be fair don't view the map before extending the game.
  4. Like
    transporter got a reaction from mbarbaric in Another 10 minutes of play   
    When the "Victory" page is displayed instead of merely having the choice to view the map or end the game, how about another choice of "10 more minutes" You could play to the last man if wanted or perhaps figure out a way to pull victory from the jaws of defeat.  Granted you could continue to press 10 more minutes many times but eventually you would end the game.  PS. to be fair don't view the map before extending the game.
  5. Like
    transporter got a reaction from Geoff-Ludumpress in Welcome to 2021!   
    I remember in CM1 that virtually every weapon used was available, from the puppchin (s) to the super pershing.  Not exactly historically accurate but a lot of fun to add to a scenario.
  6. Like
    transporter got a reaction from Wicky in Targeting with white phosphorus rounds   
    Answered my own question.  Yes it does give enhanced damage!
  7. Like
    transporter got a reaction from The_MonkeyKing in What happen to my bombs?   
    On several occasions I tried to use air support to bomb a target.  Good line of sight, Jtac and/or forward observer team.  Heard the jet, cleared hot, but there is no explosion.  Then when I check the jet it shows a bomb has been dropped.  What am I missing.  There can't be that many duds.
    Thanks
  8. Upvote
    transporter got a reaction from Gafford in BFC - Time to Rethink the 'Roadmap'?   
    A lot of good posts here and we seek many things.  For my two cents I love the graphics and admire those who are smart enough to make them. Having said that I look for playability too.   I really don't care if helmets don't have chin straps or the pistol holster is on the wrong side or if the shoulder patch isn't quite historically correct.  I want vehicles that go around corners without stop pivot move stop pivot move etc..  I would like to see, in the WWII games, all of the equipment from CM1 into CM2. But I do like the products and will continue to purchase them.
  9. Upvote
    transporter got a reaction from Artkin in Happy New Year's Day! 2018 look ahead   
    There seems to be much "wish" listing so I would like to add my two cents.  I've been war gaming since the early seventy's.  Board games, 1/285 scale micro armor, and remember those war games you subscribed to.  You would get one every few months that had a battle on a paper map and small cardboard units.  Well it was always fun to mix and match units from one game to another, especially with the micro armor.  In that light I would like to see all of the vehicles and equipment from the x1 games in the x2 games with the ability to use them in any of the series.  Historically accurate no, but fun yes.  Also, remember "shoot and scoot".  And while I am at it expand shoot and scoot to infantry especially anti-tank folks.  Fire that bazooka and run like hell.  If a vehicle comes under fire have the troops bail and not sit there and be slaughtered.  Also another real nice feature in x1 was the ability to hit the return key and get all the stats about armor and gun penetration values in actual numbers.  And of course the ability for vehicles to make turns without "stop pivot move, stop pivot move etc.  Sorry I rambled on but I am in my seventies and that is something we old folks do.  I do enjoy the games and appreciate the hard work that is put into them and will gladly pay for upgrades.  Thanks.
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