I posted this before but somehow the post evaporated.
Loving the game - the fact that its V1.0 and my units actually do what I ask them to do is a joy, and something that a lot of tactical games can't boast of.
Anyway
1) Other than clicking on a unit and targeting, is there some other way of determining if two points are in LOS? It would be nice to tell that before asking a unit to risk their life in trying point after point. I know you can scroll in and see for yourself, but if either point is on an incline, without the ability of tilting the camera, its not much help.
2) How feasible is it in future to have a View Past option for RT? I prefer the RT as a control freak, but would love the option to view various things that appear cinematic or cool. Is this possible, or is the engine such that this is just not technically feasible?
3) Does Hunt always make your troops crawl? How is this different than slow? It seems that a Crawl button might be helpful since sometimes I want troops to be extra-cautious, but not suffer the exhausting effects of crawling.
4) Does weather just affect visibility, or can it affect artillery accuracy and vehicles getting bogged down?
5) How exactly using the WEGO system do you spring an ambush at the first vehicle to drive in front of you? I imagine it has something to do with hide, but can't figure out how to make the vehicle trigger an attack.
6) When I start the game I get the option to buy, which is strange - since I already have bought the game. Is this a bug - or am I imagining things?
Anyway - really enjoying the game. Kudos to Battlefront for keeping the game in the oven until it was properly cooked and delicious.
Dan