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Dynaman216

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  1. The problem with simulating drones in X years is we are still very early in the cycle. Will thousands of small drones work or will they be readily countered by thousands of the opponent's small drones. Will larger armed drones work or will a small drone take them out (or make them so expensive to be very limited). Will ground defenses be improved now that drones are becoming more of a threat and if so what will that do? All guesses at this point.
  2. There is no command to exaggerate the contours in CM2 (all the titles since Afrika Corps are CM2).
  3. I would love, LOVE, LOVE! to see a Flight Commander 3 someday.
  4. AI may replace programmers someday, but today is most certainly not that day. I've tried AI code generation to help me a couple of times when internet search was coming up with wrong answers - the AI came up with exactly the same wrong answers, it just was more assertive in the incorrect answers it gave. To put it another way, AI for programming at least, is currently nothing more than a fancy internet search algorithm.
  5. He knew EXACTLY what he was doing with that PS that started this whole conversation. I know it was be "Space Lobsters From Vietnam in the Pacific Theater of North Africa" that will be released.
  6. What I read is that it was a bit of psychology. They called them Heavies so the troops would have more confidence in them versus the big cats they came up against.
  7. My guess - an icon showing gaps in bocage and doorways on buildings so you don't have to get down in the weeds to find them. Yeah, almost certainly not correct but it would make urban battles and bocage fights so much less frustrating.
  8. What all of those don't have that CM does is 3D WeGo with replay. No other game seems to want to even attempt it.
  9. I'm guessing here but I think the time it would take to combine CMFB and CMBN would just about exactly equal the time required to add the missing Commonwealth units into CMFB as a module. Plus if CMFB is not practically nearly ready to be released on Steam this month then things are going badly.
  10. Or reread the 2023 (and 2022) bones. Has anything from 2023 seen the light of day besides the Steam releases?
  11. It is a game I play to have fun, if my (or my oppo) are not having fun it is time to stop playing that scenario.
  12. Frontal attacks were more common since, in general, an opponent that allowed themselves to be flanked didn't last very long.
  13. From what I have read in WWII the Russians and Germans pretty much ran a unit into the ground and then took it out to reorganize. Though just as often they left it in combat and put another fresh unit right beside it. The US did the Replacement pool and kept feeding new guys into existing units without normally doing any reorganization as such. Switching around experienced NCOs and Officers was about it. There were still other times when sub-units where mixed together too though. Long story short - just about anything and everything was done at some point by every army.
  14. The 85, 82, and 90% figures are such that they would not be reorganized. That is pretty much "full" strength for a unit that has been in any kind of battle. Even in western armies it would take getting down to 65% strength or so before being reorganized. Even at the 65% or so more likely new leaders would be chosen if needed and the Repple Depple would send in replacements (for the US). Perhaps not even taking the unit(s) out of the line.
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