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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

bisu

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About bisu

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    Upper Silesia, Poland

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  1. Yes, that helped. Thanks Luke!
  2. Hi, Today I finally updated my CMBN to v4.0. And now I have blurred, hazy text in my interface. I've seen one or two topics related to similar issue here but there were no conclusions as to effective solution. I am running a decent system with a geforce 970 card and have never experienced such problem before the 4.0 update. Could anybody help?
  3. Nah, everybody knows that trick these days. If you want to protect your infantry you should actually put them INTO the fortifications :).
  4. The name of the map is: Holland Oosterbeek City Meet 016. Here is the link to the file: https://www.dropbox.com/s/fprlji58fydr1l8/sherman.ema?dl=0 pass: jar However the file itself does not help much as it is the order execution phase and the problem consists in the tank actually NOT executing move orders. So it just sits there the whole turn even though it has move orders assigned previously..
  5. In my current PBEM battle I came across a following situation. While maneuvering my Sherman along the city streets it suddenly became stuck clipping partially with a building wall (see picture). It is not immobilized or something however it ignores all movement orders turn after turn. I remember a similar situation in my previous PBEM where my tank got stuck while attempting to cross a hole blasted in the bocage. Is that a sort of bug and is there any remedy in such situation to have the tank moving again?
  6. Thx Ken. Unfortunately I have my CM Helper erase my past files and I have only the latest one.. But I think this bug is relatively easy to reproduce, at least it occurs in my PBEM games every now and then. Ithikial thank you for your suggestion. Indeed I might have given my both squads a direct move and embark order without any additional movement waypoints. Giving a waypoint next to the vehicle can definitely be a good workaround solution. Many thanks to all of you who contributed to this thread!
  7. I know this had been discussed before but somehow I cannot find the thread using the search tool. In my current PBEM game I have simulatneously two instances of the one-squad-member-running-away-while-embarking-vehicle bug. It is very annoying as I desperately need those squads on the frontline. However all but one have embarked, the one is running away and the squad icon is greyed out. Is there anything I could do to make the guy come back or do something to prevent such behaviour in the future. I am aware this is a known problem and actually I was thinking it had been rectified in one of the patches but apparently not. I am playing the latest version of CMBN. Any help?
  8. Well I am not so sure. According to Chris's preliminary info no imortant changes/improvements to the gameplay will be introduced. The screenshots provided look no better than something you could achieve by a decent modding work basing on existing vehicles/terrain (e.g. kohlenklaus excellent mod). And here people are already wetting their pants because a couple of vehicles will be added in the new/separate/full priced release. Yeah and of course the 2 campaigns, some scenarios and new OOB. Well, CM is my favorite game title and I hardly play anything else, but if things remain as they are now in alpha and nothing will be added in later stages of development CM Bulge will be the first WWII title from BF I will not buy. Just my two cents. Sorry that my opinion is not in line with those generally presented in this thread.
  9. Does anybody know if there is a 1.03 version of this excellent mod available somewhere?
  10. Well done Macisle!! Thanks! Although could look even more realistic with the red crosses turned off..
  11. On top of that it is really unfair from the part of BF that they still keep the broken patch for download, so even more people fall into the trap (those who don't follow the forums and thus are not aware of the problem). Well, I think only a real market competitor could rectify issues with BF. But it does not seem likely that one will appear in the forseeable future..
  12. Need PBEM Opponents

    Thanks Phil for the update. Hopefully you manage to sort it out soon..
  13. Need PBEM Opponents

    As Martyr said. See tech forum for details. The games work fine for some turns but eventually fail.. Here: http://www.battlefront.com/community/showthread.php?t=117829
  14. Need PBEM Opponents

    Is that a provocation ? PBEM as well as save games in SP are NOT working after 1.02. By now there has been no official statement from BF regarding this major problem. It makes the game pretty much unplayable. Or not? I can't believe there is so quiet about this on the forums apart a single thread in the tech section..
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