Jump to content

DaddyO

Members
  • Posts

    207
  • Joined

  • Last visited

Everything posted by DaddyO

  1. Using slower movement modes is a great suggestion, Falaise.
  2. Originally I had wanted, after the hedgerow blast, to get two full squads across a long field as quickly as possible. The first squad occupied the downstairs of the house, which had a back door right out to the hedgerow. I tried various "paused" locations for the second squad, upstairs, outside the front door, etc. What finally worked was to start with the first squad in the small space between the back door and the hedgerow, i.e., outside, and keep the second squad paused on the first floor until the first squad was already out the hedgerow. Agreed, there's a way to skin the cat, but sometimes it takes some experimentation to figure out how.
  3. IanL, just from watching as movement develops out of the house, I think you may be right. The two or three that diverge go out the front door rather than the back door, and the leave the building before the last part of the rest of the squad exits the back.
  4. The thing is, I tried plotting this in various ways to overcome the problem, including right next to the inside of the hedgerow gap and the action square next to it outside the gap. Still had the same problem. Go figure. I've never had this happen before. I'll just have to move on. Thanks for your comments.
  5. I ran into a situation that confuses me.. Campaign: Devil's Descent, Scenario: The Bells Are Calling Situation: Two Squads Occupy A Two Story House bordered by a solid hedgerow in the direction I want them to proceed. I send one squad out the back door of the building to the hedgerow and have them blast a hole in it. They execute their instructions perfectly. Next turn I direct the other squad out the same back door to the entry side of the blasted hole, then to the far side some distance away. While most of the squad follows the prescribed path, a couple of squad members exit the building using the front door and proceed to follow a completely different hedgerow without openings, one that takes them a completely different direction far away from the path I have ordered. I presume they "believe" this is their most efficient path to their final destination, but it's as if they don't "realize" there is a much more efficient and safe path out the back door and through the blown hedgerow. Does anyone have any insight into this strange behavior?
  6. Downloaded Devil's Descent, thanks. When you guys do QB's, do you choose both forces or do you let the Random chooser play out? Random seems to often return unbalanced forces even though I select "Mixed." A quick battle I selected yesterday returned what is basically a force of mostly Priests.
  7. Ah, wasn't aware of the coming patch. Thanks for the heads up. And thanks for the suggestion of QB's.
  8. You would probably have to activate them using the codes you would receive via email.
  9. Returning to CMBN after a number of years' hiatus. That hiatus started shortly after I purchased all available modules and packs for CMBN and upgraded to engine 4. Upon returning to the game and preparing to start the Road to Montebourg campaign I read online that some battles had been broken by the increased effectiveness of machine guns in later CMBN versions. By broken I mean the player stands very little chance of winning because infantry advance tactics that had previously been possible were no longer possible. So before I spend a bunch of time and effort starting campaigns and scenarios, I want to make sure I am not embarking on a hopeless endeavor. I need to avoid highly difficult missions until I can get my sea legs back. Ah, who am I kidding, even with my sea legs I would have trouble with highly difficult missions! Anyway, I play only vs. AI and prefer to play as Allies. What campaigns and scenarios do you suggest? Thanks in advance for any comments.
  10. Thanks people, keep 'em coming! I'll check out all suggestions.
  11. After a long hiatus for life and technical reasons, I am jumping back into playing CMBN. I have all the upgrades and packs. But I have lost all my installed mods, and there may also be newer mods than the ones I had. I am looking for a list of the best must-have mods, things like UI, floating icons, unit pics, terrain and buildings, vehicles, sounds, etc. I am aware of Green as Jade's site. I don't need every minor mod to start with. Any help is appreciated. Edited to add: It looks like Aris' Terrain Texture Compilation is a good starting point, but I'm open to other suggestions.
  12. If I had understood what "finer grain" meant, I would have voted for this. As it was I voted for "Follow Me" command. Tried to revise my vote but couldn't.
  13. I must say, W'n'A, that judging from your picture you need to update your style a bit. Uh... but now, uh, now that I look at my own picture, uh, people like me that live in glass houses shouldn't throw stones.
  14. On the recommendation of a Limey in this thread I started watching Jamies Games' channel. I'm enjoying it enough that I've gone to his first videos and begun watching them in sequence. Tons of content.
  15. Sorry to hear about the state of things, Ithikial, but there is such a thing as real life. I appreciate the contributions you made over the last few years to my understanding and enjoyment of Combat Mission. Good on ya, mate.
  16. Ah, my friend, I'd hate to offend anitpodean sensibilities, especially if it meant the loss of some precious coffee droplets. However, Ithikial be a fair dinkum of a bloke. When I watch American baseball, I want Vin Scully in the broadcast booth. When I watch CM AAR's, I Ithikial calling the shots. Either one just makes you want to pull up a chair.
  17. For me the best combination of Combat Mission entertainment and teaching award goes to our friend Ithikial, though there are of course a number of others who deserve honorable mention. He combines a winsome, fun personality with a fairly detailed look-listen at his plans and moves. His videos were instrumental in me learning and enjoying Combat Mission. I only wish he could quite his real life and do it full time, though I know that's impossible. You know how some sports broadcasters do a fine job of describing games, but only a few make you feel like their one of your buddies watching it with you? That's Ithikial. Well done, sir.
  18. Posts like the one that started this thread befuddle me. Presumably, based on his opinions, the OP has no interest in being a part of the Battlefront community. His only contribution to that community is an ignorant trashing of the company hosting the forum. It comes across more as someone crying out for attention rather than any seriously made point. Then why post? He must realize nobody here cares about drive-by comments. Perhaps he is the "stupid" one.
  19. You guys are much more hard core than I, but as a life-long reader of WW2 history I found this book particulary helpful in trying to understand what life and opinion in Germany was like during the war years. The German War: A Nation Under Arms, 1939-1945, Citizens And Soldiers , by Nicholas Stargardt. The book draws heavily on memoirs and letters written contemporaneous with the events, as well as later interviews with participants and their relatives.
  20. Something has corrupted my installation of CMBN, so I was going to reinstall it. But it occurred to me that the installer files I downloaded go back to Dec 22 2014. Does anyone know if there has been an update to the installer since? If so, I would need to download that before reinstalling.
×
×
  • Create New...