Jump to content

WallysWorld

Members
  • Content Count

    135
  • Joined

  • Last visited

Everything posted by WallysWorld

  1. Thank you, Leprechaun. Your information has fixed the issues I have with CMx1 on my new Windows 10 computer.
  2. I just got a new computer last week and the re-installs went very well exactly as BFCElvis wrote. The only thing I did do on the old computer was un-license CMSF1 before I moved the SSD to the new computer.
  3. Thanks for the replies. Much appreciated! I realize that the adaptive vsync trick does reduce the draw distances, but on my old computer, that was the trade off for the older hardware. I tried the AA off and vsync off idea and found that the frame rates will go from under 24 fps up to the top 60 fps with those settings off. Since I have a non-Gsync or Free Sync monitor (60 Hz 1080p monitor), the stuttering was pretty heavy. Setting the frame rate limiter to 30.5 in nVidia Inspector seems to be the best option for me at least until or if the adaptive vsync setting is ever fixed in the newest nVidia drivers.
  4. Just got a new computer (i9-9900k with a RTX 2070 Super) and I find that the adaptive vsync with half refresh trick still does the best job with getting smooth frame rates, but with the latest nVidia driver (436.30), setting Vertical Sync to 1/2 Refresh Rate and Vertical Sync Tear Control to Adaptive doesn't cut the frame rates in half to a smooth 30 fps. Is this true for others that use this setting with the latest nVidia drivers? I read a few posts where others indicated the same thing. I ended up having to use the Frame Rate Limiter set to 30.5 to get the smoothness. For those who are curious, my new computer plays CMx2 better by allowing me to increase the 3D Texture Quality to Excellent on most scenarios using the adaptive vsync trick. My old i7-920 at 4 Ghz with a GTX 970 only allowed me to use Balanced or Improved on most scenarios. So the increase in performance is good, but not breathtaking with the new computer.
  5. No issues installing here though I haven't bought CMSF2 yet. Many thanks!
  6. Thanks for the info, Schrullenhaft.
  7. I wouldn't picking this game up as well. The only place I could find it still available for purchase is Gamersgate though. I don't know what the hazards are buying it from there compared to Battlefront directly including patch compatibility.
  8. There is a Donate button on the top right of the CM1 mods website. It takes you to Paypal.
  9. I just tried DDraw on my Windows 7 desktop and now fog shows up for CMBB. Many thanks for that tip.
  10. Terrific to see this game being modded again. Much appreciated, Oleksandr. I still play this game quite a bit.
  11. Many thanks for posting that, Vein. Playing CMRT right now and I can say that the green tracers are from the Soviets while Germans have red.
  12. These new effects are definitely in the new v400.brz files that installed with the game engine upgrade. The file names for tracers and muzzle effects have changed so any mods for those will not work with new or old save games. As Ian wrote, someone will probably mod them eventually. I myself have no talent when it comes to this.
  13. My HDD crashed on my back in February and I replaced it with a SSD and I definitely would not go back to a HDD. The boot up time for Windows 7 went from about 3 minutes download to about 20 seconds on my old i7-920. Games load much faster now including CMx2 like others have mentioned. Performance wise though, there is no difference. But despite being upset having to reload everything from scratch and the cost of the SSD, I'm very happy having with the SSD.
  14. V-Sync is set to Off in the game. In nVidia Inspector, V-Sync is set to 1/2 Refresh Rate and Vertical Sync Tear Control set to Adaptive. That should give you 30 fps pretty consistently.
  15. My settings are: V Sync: Off Antialias/Multisample: On High Priority: On Shaders: On What really helped with my GTX 970 was turning on Adaptive V-Sync and setting the V-Sync refresh rate to 1/2 in nVidia Inspector for all of the CMx2 games. I get 30 fps pretty consistently using Improved Model Quality and even Better and Excellent. The Texture Quality is always set to Best.
  16. In-game settings: High Priority: On (speed) V-sync: Off Trees: High Shaders: On
  17. With my old but trusty i7-920 overclocked to 4 Ghz and GTX 970, I can maintain 30 fps quite easily on almost all scenarios. The key for me is to set the Vertical Sync to 1/2 Refresh Rate and Vertical Sync Tear Control to Adaptive for all CMx2 games in nVidia Inspector. That and I have the 3D Model Quality setting in CMx2 at Improved for very large scenarios or I bump it up to Better and even Excellent for medium and smaller scenarios. I also set the Antialias/Multisample setting to On in CMx2 as that seems to give me better picture quality than using AA in nVidia Inspector.
  18. That was definitely happening to me with the demo. But in the purchased game, the issue does not happen.
  19. I tried with SweetFX on and off and both are good. It's just a matter of personal taste. This is an excellent mod! I also tried the SweetFX settings file that ht-57 posted about and that file is also a good one too.
  20. I don't know about the whole squad being rattled at once because a few basically cracked. I'm playing a CMFI PBEM where one Italian squad basically broke under pressure, but I had one single soldier keep firing and firing while the rest of the squad cowered. Poor brave guy was eventually shot down. I thought that if you split squads all the time, some cohesion is lost when you recombine them? I thought that was the case, but I'm not sure.
  21. I'm playing the "A December Morning" demo scenario so I guess that's about a medium sized map. I definitely do concede that my GTX 970's usage goes up a bit with Worghern's textures so the graphics card is working harder than with the vanilla textures. But even with the harder working card, I really don't see a performance degradation with Worghern's textures. Maybe a 1-2 fps loss if anything, but nothing I worry about. Please keep in mind that I do not use SweetFX with CMx2 so that could be a difference.
  22. I only have the demo right and I see no performance difference between the vanilla graphics, Aris' beta terrain mod or Worghern's mod with my i7-920 overclocked to 4 Ghz with a GTX 970. What i find is the best solution to keep steady frame rates at 30 fps is exactly what sandman2575 wrote: Set your Vertical Sync to "Adaptive - Half Refresh Rate" if you have an nVidia card. Setting this, I get a pretty steady 30 fps on all scenarios for all CMx2 games with shadows and shaders on and mostly at the "Improved" 3D Model Quality setting. Sometimes I can bump it up to "Better" and still keep 30 fps. The only trade off is that I sometimes get that blurred line for the ground textures, but that is tolerable for steady frame rates.
×
×
  • Create New...