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WallysWorld

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  1. I just tried DDraw on my Windows 7 desktop and now fog shows up for CMBB. Many thanks for that tip.
  2. WallysWorld

    Oleksandr's Modding Space CMA

    Terrific to see this game being modded again. Much appreciated, Oleksandr. I still play this game quite a bit.
  3. WallysWorld

    new muzzle effects and tracers

    Many thanks for posting that, Vein. Playing CMRT right now and I can say that the green tracers are from the Soviets while Germans have red.
  4. WallysWorld

    new muzzle effects and tracers

    These new effects are definitely in the new v400.brz files that installed with the game engine upgrade. The file names for tracers and muzzle effects have changed so any mods for those will not work with new or old save games. As Ian wrote, someone will probably mod them eventually. I myself have no talent when it comes to this.
  5. WallysWorld

    Anyone use an SSD card w CM games?

    My HDD crashed on my back in February and I replaced it with a SSD and I definitely would not go back to a HDD. The boot up time for Windows 7 went from about 3 minutes download to about 20 seconds on my old i7-920. Games load much faster now including CMx2 like others have mentioned. Performance wise though, there is no difference. But despite being upset having to reload everything from scratch and the cost of the SSD, I'm very happy having with the SSD.
  6. V-Sync is set to Off in the game. In nVidia Inspector, V-Sync is set to 1/2 Refresh Rate and Vertical Sync Tear Control set to Adaptive. That should give you 30 fps pretty consistently.
  7. My settings are: V Sync: Off Antialias/Multisample: On High Priority: On Shaders: On What really helped with my GTX 970 was turning on Adaptive V-Sync and setting the V-Sync refresh rate to 1/2 in nVidia Inspector for all of the CMx2 games. I get 30 fps pretty consistently using Improved Model Quality and even Better and Excellent. The Texture Quality is always set to Best.
  8. In-game settings: High Priority: On (speed) V-sync: Off Trees: High Shaders: On
  9. With my old but trusty i7-920 overclocked to 4 Ghz and GTX 970, I can maintain 30 fps quite easily on almost all scenarios. The key for me is to set the Vertical Sync to 1/2 Refresh Rate and Vertical Sync Tear Control to Adaptive for all CMx2 games in nVidia Inspector. That and I have the 3D Model Quality setting in CMx2 at Improved for very large scenarios or I bump it up to Better and even Excellent for medium and smaller scenarios. I also set the Antialias/Multisample setting to On in CMx2 as that seems to give me better picture quality than using AA in nVidia Inspector.
  10. That was definitely happening to me with the demo. But in the purchased game, the issue does not happen.
  11. WallysWorld

    Winter Bulge

    I tried with SweetFX on and off and both are good. It's just a matter of personal taste. This is an excellent mod! I also tried the SweetFX settings file that ht-57 posted about and that file is also a good one too.
  12. WallysWorld

    Rattled......why whole squad?

    I don't know about the whole squad being rattled at once because a few basically cracked. I'm playing a CMFI PBEM where one Italian squad basically broke under pressure, but I had one single soldier keep firing and firing while the rest of the squad cowered. Poor brave guy was eventually shot down. I thought that if you split squads all the time, some cohesion is lost when you recombine them? I thought that was the case, but I'm not sure.
  13. WallysWorld

    Winter Bulge

    I'm playing the "A December Morning" demo scenario so I guess that's about a medium sized map. I definitely do concede that my GTX 970's usage goes up a bit with Worghern's textures so the graphics card is working harder than with the vanilla textures. But even with the harder working card, I really don't see a performance degradation with Worghern's textures. Maybe a 1-2 fps loss if anything, but nothing I worry about. Please keep in mind that I do not use SweetFX with CMx2 so that could be a difference.
  14. WallysWorld

    Winter Bulge

    I only have the demo right and I see no performance difference between the vanilla graphics, Aris' beta terrain mod or Worghern's mod with my i7-920 overclocked to 4 Ghz with a GTX 970. What i find is the best solution to keep steady frame rates at 30 fps is exactly what sandman2575 wrote: Set your Vertical Sync to "Adaptive - Half Refresh Rate" if you have an nVidia card. Setting this, I get a pretty steady 30 fps on all scenarios for all CMx2 games with shadows and shaders on and mostly at the "Improved" 3D Model Quality setting. Sometimes I can bump it up to "Better" and still keep 30 fps. The only trade off is that I sometimes get that blurred line for the ground textures, but that is tolerable for steady frame rates.
  15. WallysWorld

    Aris Graphic FX Mod Compilation

    http://cmmodsiii.greenasjade.net/?p=446
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