Jump to content


  • Content Count

  • Joined

  • Last visited

Everything posted by black_prince

  1. black_prince

    How do you counter tanks with ERA?

    The trouble with the Corsar vs the more modern Russian MBTs is that it's laser guided and tends to set off the target vehicle's laser warning receiver leading to smoke/evasive action.
  2. black_prince

    The state of CMSF2

    Excellent news. I wasn't sure that I could justify 're-buying' CMSF and all the modules, as much as I love the game. At that price, I certainly can. Can't wait for the release.
  3. I've no idea whether BF are considering a future module featuring UK forces. I understand the only one that is definitely on the cards at the moment is the Marines module. However, indulging some wishful thinking for a moment, given that BS is set in 2017, I was wondering what new equipment it would make sense to include. Obviously, it's too early for the Ajax family of vehicles. Presumably we could expect to see self-propelled and shoulder-launched Starstreak for air defence. UAVs such as Watchkeeper, Desert Hawk and the MQ-9. Maybe sharpshooter rifles in infantry sections? Also, I understand that Exactor (improved Spike NLOS) has been adopted by the RA as regular equipment. Would it make sense for it to be available as an off-board asset? Finally, just as engineering vehicles like the Churchill AVRE and the Sherman Crab are now available in CM, would it make sense to have the Trojan AVRE with a working line charge and mine plow featured?
  4. black_prince

    Maxim m1910 with 12.7mm rounds

    Sounds like an installation issue. You might also notice a few other odd things in your unit data/labels. After installing 4.0 for Black Sea I had mg teams labelled as tank destroyers, units with ww2 at gun ammo etc... I fixed it by re-installing the whole game including all patches.
  5. I suppose it's possible that a battle group would be in either Poland or the Baltic prior to the Russian invasion. Not sure how long it would take to reinforce that to either brigade or division strength. Also, forgot to include the NLAW in the new equipment (wish)list.
  6. The L129A1 is the section level marksman' s rifle but although it's from a US manufacturer I don't think it's related to the M110.
  7. black_prince

    M60 MBT Modifications Opinions

    Hmmm... I wasn't aware that pessimist was an offensive term. In point of fact, I agree with you that Turkey is neither likely to be included in the game nor would they be a match for Russia one to one. On the other hand, I don't think that they would be markedly more inferior to Russian forces than the Ukrainians, particularly if their best units were involved.
  8. black_prince

    M60 MBT Modifications Opinions

    Missile Approach Warning System. Although I've only seen it in relation to aircraft defensive systems.
  9. black_prince

    M60 MBT Modifications Opinions

    Pessimist. They could be part of a package with the UK and France and call it Crimea Part Deux.
  10. black_prince

    M60 MBT Modifications Opinions

    Well, the M60T with its 120mm gun, fancy era package and what appears to be some sort of MAWS might still have some relevance. More so than the T-64bv perhaps. although I suppose that if the Turks were involved they'd probably send their Leopards. WRT M113s, I believe they use both plain old vanilla M113s and the 25mm cannon armed variety that the dutch use in CMSF. I'm sure if they were facing up to the Russian hoards they'd be able to at least purchase an ERA package for them as a UOR (if they don't already have one).
  11. black_prince

    M60 MBT Modifications Opinions

    Just noticed those little boxes at the corners of the turret there. Some kind of MAWS?
  12. black_prince

    M60 MBT Modifications Opinions

    All of these M-60 pics are giving me an appetite to see some M60Ts in game. How amenable do you think BF would be to including Turkey as part of a NATO module? After all, the Black Sea is their neck of the woods (although it's easy to forget we're allies at times).
  13. While we're on the topic of never going to happen wishlists, I always thought the Iran-Iraq war would work well in CM2. Lots of cold war equipment, good balance between forces, varied terrain etc... The only thing that would be difficult would be getting the kind of detailed information required for historical scenario design. Other than that, the Korean war would be quite interesting, T-34s vs Shermans, Centurions. Although I'm not sure how common tank on tank action was, probably confined to the earlier stages of the war.
  14. black_prince

    Sherman vs Churchill

    Even the earlier marks can resist 75mm L48 on their front hulls at most ranges and on their front turrets and sides at longer ranges. In one battle I had 3 rounds bounce off the side of a Churchill MkIV's turret. After the mission I discovered the rounds came from a StuGIII (75mm L48) fired at around 900 metres. While this is probably longer than typical tank engagement ranges in CMBN I'm positive that a Sherman would have been toast in that situation. Also, bare in mind that the 6lber armed Churchills in Normandy can penetrate Tigers frontally with APDS rounds at ranges of over 1000 yards.
  15. black_prince

    Are all 75mm HE created equal?

    Yes, the difference is modelled. There's a substantial difference in game between the explosion from a 75mm HE shell from the Panther's L70 compared to the much more powerful explosion from a 75mm L24 such as found on a Stummel.
  16. black_prince

    GL License issue.

    Thanks, will do.
  17. After a very long hiatus I attempted to load up CMFI/GL only to receive the following error: License Error: There was an error with your license. Please contact your vendor for assistance. I uninstalled then reinstalled CMFI and was able to get into the game. However, on re-installing GL I encountered the same issue. I then changed the settings on my security centre so that it would prompt me as to whether an application was allowed to access the internet rather than automatically blocking anything suspicious. No joy. I have only ever installed the game on 2 PCs. I'd be grateful for any suggestions.
  18. black_prince

    M60T v Kornet

    Lots of equipment lost directly to ISIS by the Syrian regime and Iraqi army as well. Just yesterday ISIS captured tanks, artillery pieces ATGMs, trucks etc from regime forces in the Shaer gas fields near Palmyra. http://spioenkop.blogspot.co.uk/2016/05/the-peculiarity-of-syrian-war-islamic.html?m=1 Also, there's probably plenty of trading of weapons etc between the different factions organized both at low and high level. The Kurds seemingly found documents implicating the regime in an exchange of weapons for oil with ISIS after capturing Shadadi and other ISIS documents have since come to light of more agreements between ISIS and the regime.
  19. black_prince

    M60T v Kornet

    No, it's a Metis.
  20. black_prince

    Status update on "Black Sea"

    Are there any plans to include air or artillery deployed sub-munitions in Black Sea?
  21. Every time I try to play this scenario the game crashes to the desktop. This happens no matter which side I choose. I have not encountered this with any other scenario. Having uninstalled the game then re-installed in the order base game, patch, Gustav Line, I'm still encountering the same problem. Thanks in advance.
  22. black_prince

    Pause 00:01

    Maybe it was a feature that was just intended to make move-able way points workable for RT. If there wasn't a 1 second pause then presumably in RT your guys would be chasing about the place as you drag the way point into place.
  23. black_prince

    Status update on "Black Sea"

    Idle musings are welcome as is wild speculation.
  24. black_prince

    Status update on "Black Sea"

    You're already spoiling (or perhaps tormenting us) with all the back story info Steve but can we get any hints on what new features to expect in 3.0?
  25. I can't really understand why hide should work well with target arc. Hide is basically the 'face in the dirt doing your best to be invisible' command and target arc is the 'watch this specific area, slightly better situational awareness, engage only what comes into your arc' command. If people are having problems with their ambushes it's probably because the terrain isn't suitable; they've got unrealistic expectations of how close the enemy can get without their own guys getting spotted or just dumb luck.