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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About SocialStudiesTeacher

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  1. The Steppenwulf's UI Icon & Silhouette Mod

    There's just something about colored icons that really adds to the game. Great work!
  2. BMP-3K and Ukrainian BTR-70

    Happy to report that the rangefinder on the BMP-3K has been removed and the wheels on the BTR-70 are no longer black. Well done BFC!
  3. BMP-3K and Ukrainian BTR-70

    Oh, okay great. Thanks for the clarification.
  4. BMP-3K and Ukrainian BTR-70

    So after a little fiddling, I found a work around for the BMP-3K. I have the CM Shock Force: Marines module where the BMP-3 was first modeled. I used RezExplode to access version 110 Marines.brz. I copied all the BMP-3 LOD files and renamed them to bmp.3-k.lod(x).mdr. I simply copied and pasted the renamed LOD files into the BS mods file and voila! The range finder (thanks Krasnoarmeyets!) now appears no matter the camera zoom. If anyone else had this issue, and you have the Shock Force module, it might be worth a shot. Unfortunately, the same trick doesn't apply the BTR-70 wheels, as Shock Forces doesn't have a BTR-70 and the model for CM:Afghanistan is different. AKD said the issue would be reported; maybe the BTR-70 wheels will get fixed in the next patch, maybe they won't. I still love the game regardless.
  5. BMP-3K and Ukrainian BTR-70

    Okay, thanks!
  6. BMP-3K and Ukrainian BTR-70

    Thanks for the response AKD. Now for my next question; is there a fix for this on my end? I scoured the forums (BS, RT, CMBN) and couldn't find mention of fix. Maybe I missed it though. By the way, kudos to you for your awesome sound mods.
  7. BMP-3K and Ukrainian BTR-70

    Yep, it sure does. Good thinking. On a hunch, I removed my mods folder and, unfortunately, the same issue occurred. I thought it might the 3D model quality setting (I usually play on "excellent") but it occurs on the "best" setting as well. I've checked every other vehicle in the game and the BMP-3K and the BTR-70 [ukraine] are the only ones that have issues. These are minor issues and surely do not detract from the game play. I was just wondering if anyone else had this issue.
  8. Is the BMP-3K supposed to have, for lack of a better term, a rectangular box rendered in-game and mounted above the 100mm gun? I believe it is a thermal imager but that's simply a guess. I ask because when I pan the camera from the vehicle, the the imager (the rectangular box) disappears. When I zoom/pan back in, the imager reappears. In addition, when I pan the camera from a Ukrainian BTR-70 the wheels texture disappears; the wheels turn black. Similar to the BMP-3K, when I zoom/pan the camera back in, the texture reappears. My computer specs are as follows: Vista 64-bit Intel ® core 2 Quad CPU Q9550 @ 2.83GHZ RAM - 8.00 GM AMD Radeon HD 7800 I have all the CM titles and vehicle rendering has never been an issue. I have attached an image to the provide reference. A BMP-3K is on the left, with a BMP-3M on the right for comparison. CM Black Sea 2015-03-05 18-59-26-11 www.imagesplitter.net (1).bmp
  9. Stagler's CMBS Mods

    Hey Stagler, awesome uniforms. I have been playing around with them a bit and decided to use your uniforms but keep the default helmet. It could just be me but I have found that your uniforms contrast nicely with the Russian gear and the default helmets, as the camo patterns are similar. Well done!
  10. Kieme's modding corner

    I echo this sentiment! Thanks Kieme!
  11. Red Thunder sound mod V2

    Jorge, I have used bits of your previous sound mods; I must say that your new MG 42 is the best yet. Kudos!