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About Broadsword56

  • Rank
    Senior Member
  • Birthday 12/29/1956


  • Biography
    Steam ID: Broadsword56
  • Location
    Bay Area, California, USA

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  1. Broadsword56

    Building degradation upgraded?

    Yes, really between My XIX Corps master map and LLF's Le Carillon master map, we really did have most of the St-Lo campaign area mapped. The glaring exception was the 2nd ID sector on the E side along Martinville Ridge -- a very important sector -- but one that we skipped at the time because back then the German FJ troops weren't yet in the game.
  2. Broadsword56

    Combat Mission Commander (Campaign Tool)

    The Scale of St-Lo is 306 yards per hex, and time scale is 1 day per turn. Each turn lasts a good while, as the sides alternate attempts to activate their troops. What's particularly good about St-Lo for use with Combat Mission is the nature of bocage fighting -- the engagements were highly compartmentalized due to the terrain, so it really was a company commander's war. Copies of the game are very easy to find used for cheap, and there's a fine VASSAL module for it -- which is what I used.
  3. Broadsword56


    I thought that ditchlocked basement under the multistory building was great as long as the building stood. But yes, when artillery collapsed the building into its basement, I recall sending GIs into that huge rubble pit to hunt out any surviving Germans. The yanks would hesitate at the edge, as if to look at me and say, "Are you nuts?" and then would leap off the edge into the abyss like hatchlings taking their first tentative flight from the nest... They ended up getting mugged down there by various Germans who they (and I) had no way of seeing. It was very weird and didn't look particularly realistic at all, but I found it kind of cool in another way -- or at least different! I think in that same battle there was a German command post in another building in a ditchlocked basement, and sburke's men got stuck down there. It was quite a few years ago now, so my recollection has grown hazy...(CM has entered the category of pleasant nostalgia for me, I'm afraid, since it's been so long since I was actually playing it and I reluctantly set it aside in the wait for the patch.)
  4. And in at least one WWII campaign -- Operation Market Garden -- a chain-link fence played an important role. It was a high one that lined part of the British main route from their drop zone to Arnhem. It channeled movement and trapped some British paras when the Germans counterattacked.
  5. Broadsword56

    My CMBN 4.0 upgrade says it's missing 2 files

    OK thanks -- I'm all set now.
  6. Broadsword56

    CMFI Gustav Line v1.12 how to get latest version?

    OK thanks -- I got the fresh install done and have requested a new activation key with a help ticket.
  7. Broadsword56

    My CMBN 4.0 upgrade says it's missing 2 files

    I searched the BFC site and can't find any downloadable file called "CM Normandy 4.00 Full Windows." Nothing when I search on "installer" either. The only thing I see is "CM Battle for Normandy Big Bundle (Windows)" but to get it I'd have to pay $105, and that's for all the same content I've already bought and paid for since 2011. Still confused.
  8. I just applied my CM "Big Bundle" upgrade to my CMBN that was up to v 3.11. When I launch CMBN, it shows the title screen and 4.0 on the lower right (so far, so good) But there's an error message on the screen that says it's missing 2 files and to contact support: normandyv220.brz normandyv312.brz Where do I find these or how to I get them to make my CMBN launch?
  9. Broadsword56

    CMFI Gustav Line v1.12 how to get latest version?

    Thanks, but since my original CMFI install started with the physical CD, would the license number from that box allow me to download a fresh version of CMFI from the website?
  10. Been away from CMFI a long time. I bought the Upgrade 4.0 Big Bundle for all the CM titles back in late 2016 when it first came out. I just now got around to trying to play CMFI and use my current version. In my folder where the upgrade should be was this message: Hello CM Fortress Italy fan! We experienced some last minute problems which couldn’t be sorted out ahead of the Holiday break. We expect to have the kinks worked out of it by mid January. We’ll announce the release on the front page of our website and the discussion Forums. Today I launched CMFI and I see my current version is 1.12. After looking on the BFC site for the game, I see a reference saying the current version is an all-inclusive v. 2.0 Where do I get that v 2.0, and how do I eventually get the v 4.0 upgrade I already paid for? Is that waiting for the upcoming 4.0 patch? I'm totally lost as to the sequence of upgrades I need to do in order to make my CMFI as current as possible.
  11. Broadsword56

    Ok just a little venting....

    Ahhh, that' s nothin. I remember when we PC gamers routinely had to manually add lines of code to our config.sys and autoexec.bat system files, just to be able to boot up a game and have it run with the limited memory that existed on machines of 25+ years ago...
  12. Broadsword56

    Campaign editing

    Can you please explain what the files are, what they do, and how to use them?
  13. Broadsword56

    Another reason for a centralized Forum...

    IanL, please try the tests in 4.0 with fortifications like trenches and foxholes, and then pound them with HE and small-arms fire and see how fast even good troops flee their good cover. Buildings are likely a separate issue altogether.
  14. Broadsword56

    Another reason for a centralized Forum...

    This. None of the new content means a thing to me until I know I can enjoy playing the CM titles I already have. Reluctantly, I've shelved them and gone back to board wargaming until I know the documented problems with 4.0 have been fixed. But I still have hope and keep an eye to these boards to check back from time to time. Any bones for us in this area?