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MrPin

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  1. Hope you guys find this useful! Just some quick-and-dirty screenshots of most terrain tiles. Maybe I'll get around to doing the same for trees, roads and walls/fences.
  2. In general I would like to have better planning tools, e.g. a LOS-tool that doesn't require me to first put a unit at a certain spot an then issue a target order. I'd like to see what the LOS is from *any* spot on the map, in order to better plan my advances. Likewise, it's sometimes hard to predict what route my troops will take when given a move order (e.g. where ist the closest man-sized hole in that bocage?). Again, this would greatly help new players. Maybe not totally realistic, but it's just frustrating to have to reload because that ridge I movoed to didn't end up offering the field of view I had expected...
  3. With terrain type playing such a big role, I too would welcome more information. This is specially important when learning to play the game.
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