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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About Ranger33

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  1. I think the big thing missing from CMx1 is that there was an option called "Mixed" or something like that which would always give you a balanced force that consisted of a core of infantry plus some support elements with a splash of armor. It seems to me from my experience playing PBEM QBs that this is how most people like to play the game. In CMx2 this option is thrown out the window and you must either choose from infantry/mech/armor only, or the random option that gives cruddy results. All I know is that I played hundreds of CMBB quick battles against the AI back in the day, and maybe ten across all CMx2 games, as it's usually clear that it will be total mismatched mess once you make contact with the enemy.
  2. As far as QB force mismatches goes that's pretty tame. The only one I tried so far in CMBS I ended up with a company of purely anti-armor vehicles vs a few MG infantry companies. There should be a "Random-but-not-totally-nonsensical" option for QB. It seemed to work so much better in CMx1, I guess the way force selection is set up in CMx2 is to blame.
  3. Prioritizing the SCENARIO EDITOR ?

    This thread has inspired me, I think I'll take a stab at making a scenario this weekend. I'll skip the map making and just grab one of the QB ones and tweak it. As mentioned above, when one doesn't have to worry about historical accuracy you can just jump in there and make something fun. As for giving feedback on user made content, I blame the repository itself. Finding a given scenario after it leaves the first page of the relevant sub-forum is an often frustrating task. Even if you know the name of the author or scenario it's not guaranteed to be found by the search function. I think some fresh formatting over there, making it easier to find what you want, highlighting popular trending content and creators would go along towards getting people involved. Just go look and notice how the "most popular" stuff is almost all from 4+ years ago. This should be based on trending popularity, not all time hits. I realize that it says "Most popular from last 90 days" but that's because those are the only downloads that are easy to find, being the first thing you see. On that note, also notice that far and away the most popular item of all time is Devil's Descent, a very small scale campaign featuring a real storyline with characters and branching paths based on player choices. Not some unwieldy behemoth of a campaign based on rigid historical accuracy with 6 page long briefings, that only a few dozen people will ever actually finish.
  4. New CMRT Campaign: The Cross of Iron

    Downloading now, this sounds like EXACTLY the sort of campaign I want to see more of. Leading a medium sized force through a campaign that has a personal element to it, with an actual narrative. So much more enjoyable to me than the ones where it's Mission 1: Company A and B attack town X, Mission 2: Company C Attacks crossroads Y, yadda yadda. Those can be fun, but the game greatly benefits from having some emotional attachment to what's going on. Also, bravo on using the mod tags and it seems including everything needed in one download. Thank you!
  5. Okay, my trigger finger got the better of me and I bought the game. I loaded up this scenario and had no problem getting my infantry to move towards those buildings. I was one of the people who had this bug in CMRT for the longest time, but it seems to be something different in this case. OP what is your computer setup? The bug similar to this in CMRT mostly hit people with Nvidia cards in laptops with Windows 7. Side note: So stoked to play this game! CMSF is probably my favorite wargame of all time, so excited to try all the new toys.
  6. This bug again? Was about to purchase the game but I'll hold off until it's sorted out.
  7. Where is CMRT patch?

    Hurray! I was afraid it would be a few more months of waiting to get all the building entry stuff fixed. Thanks BFC! I was also hesitating about ordering CMBS because of that bug, no longer a concern now!
  8. I was thinking something similar but maybe more along the lines of a "Scenario Pack" that includes numerous scenarios and campaigns for maybe like $10-15. The big draw for me with CM is campaigns, but these seem to be few and far between, especially official ones. I guess the big problem here would be making sure everything in the pack is of a certain quality level.
  9. Where is CMRT patch?

    I'm seeing the same thing as Rake on the first map of Blunting the Spear. Some buildings they will go in, some not. I don't have time this evening to test things out but I can check some more maps this weekend maybe. I fired up one urban map and didn't see any issues there, it seems to only affect certain types of buildings.
  10. Where is CMRT patch?

    Awesome! Been waiting a long time to take another crack at this game (had the building entry bug). I'm on the last mission of the German campaign from MG, soon as that's over its off to the Eastern Front.
  11. That's the thing, if you could reasonably expect a community member to come up with this in their free time, wouldn't it be reasonable to discuss the game developer integrating it into the game? I'm not demanding it or anything, but after a decade or two one might expect some upgrades to be made. Also, if you don't want to play with randoms, you can create a password locked game and still have it appear in the lobby. I for one much prefer asynchronous play since I don't have hours and hours of free time, plus it's nice to be able to take your time with each turn, especially with big scenarios.
  12. I think a great way to generate some buzz in the community would be if Battlefront offered one copy of each new game/module as a tournament prize in the months before release. Maybe with the requirement that players create AAR's in the final round or two, which would make things even more exciting.
  13. In case it wasn't clear from my post (upon rereading, I could see how there might be some confusion), all of that is done within the game. You have a screen that shows all new games waiting for opponents, games that you are waiting for your opponent to play their turn, and games that are waiting for you to play your turn. Easy peasy, no messing around with files outside the game.
  14. I ask this because I recently picked up Battle Academy 2 from Matrix and saw how their PBEM++ system works. Just imagine if you could fire up Combat Mission, hit multiplayer, create a nice little meeting engagement of size and type to your liking, post it, then wait until you get an email letting you know it's your turn to play! This is how Battle Academy works and it's awesome. You can browse games posted by others, decide on one that suits you and one-click later you are playing. I haven't played CM multiplayer in over a year, but last I checked it involved using Dropbox and a third-party program to handle moving files around for you, which I suppose is convenient enough, but still feels clunky. Not to mention, in BA you can browse and download new community scenarios from within the game. I know this is unlikely, but just something to think about. I wonder if they could just lease the whole system from Matrix? Edit: And before anyone says "Most people don't play multiplayer so it shouldn't be a priority" I would pre-emptively counter that by arguing that few people bother with multiplayer because it's a PITA to setup and play.
  15. Where is CMRT patch?

    I'm really wanting to pre-order Black Sea, but I still have yet to play CMRT due to the troops not going in buildings bug. It would be kind of crazy to essentially have two new CM games at the same time!