I've noticed a few tweaks that need to be made to CM:SF. First, visibility/observation needs to be improved, especially for the US. It doesn't seem as bad for defenders, but when I'm attacking, quite often there are enemy Soldiers that manage to hide from me out in the open in a road or flat paved area even when I have a sniper team (who have had a significant amount of Target Detection training) above them.
Also Soldiers, especially for the US side, need to be more accurate at longer ranges. I understand if they've been running around and are exhausted, but perfectly rested troops should be able to hit a target AT LEAST out to 300m with an M4, and certainly farther especially if they are firing several shots. I can't speak for the Syrian side, but judging by the fact that they generally don't have optics and going by what I've seen from other Middle Eastern militaries who have a bigger budget and better training than they do, I am about 99% sure that they are not as proficient in marksmanship as the US. The sniper teams are downright ridiculous, my sniper team in one mission was perfectly rested and could not hit targets 600m away. Most of our sniper teams can hit targets at about a km away with the first shot consistently. A lot depends on the sniper team, but that's about what they're expected to be able to do, many can hit targets even farther out.