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Eidolad

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Everything posted by Eidolad

  1. My first game today and I really like the game design and approach. 1. in mid-game, human taking too long to get to "end turn" One thing I've found that is even in a mid sized game I find myself bogged down and taking longer, and longer, to work through to end the turn. I had to walk away for awhile after I realized that I was sitting there for @10 minutes just sorting through what was going on... 2. Let's say I get too crazy queuing up units in some 20 cities after carefully thinking about what i need where...but then at the end, I happen to look up and see that I am making a total of +4.8 food. In other words, I have queued up more than I can sustain. ...is there a way to pause construction at all or some cities?! 3. Suggestion: we need a "sentry for 10 turns" button as well...or sentry for "N" number and let us choose for each unit. Part of my issue in #1 is dealing with so many idle units. I am liking this game as I play through game 1. Going to add more as I continue to play...
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