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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve


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About Hairog

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  1. I'm having trouble getting my new units to show up in the initial builds. I believe I've done it all correctly and they all show up when I place them on the map.They all move when told to move and behave as they should it's just that they don't show up in the initial builds despite the fact that I've made them available and the ones I've taken away still show up. The version of the rules is correct etc. so I am at a loss. If you can assist me download the scenario and see what you can figure out. Here are the new units and they move and fight just like they should... But they don't show up in the build section Even though I've set them up to be in the initial units
  2. Bombing Resourses

    Is there anyway to simulate being out of supply or being cut off from supply?
  3. Bombing Resourses

    Any way to damage resources with bombers like in real life? The oil fields should be prime targets for bombers.
  4. Undo CNT Z nothing works

    So is there no way to turn a mistaken land area back into a sea area?
  5. I just started messing with the editor and I get most everything but one of the most basic things. How do I "undo" anything? It's very frustrating to put some land where you don't want it exactly and not be able to put it back to a sea area. Argh! I'm sure it's something real simple but Argh!