lofty12
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Everything posted by lofty12
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Issue loadiny CM2 battle for normandy
lofty12 replied to lofty12's topic in Combat Mission - General Discussion
Ok will do cheers guys! -
Hiya, I've not played in a while but I'm unable to load the game. I've installed it and when I click load it allows me to enter my activation key successfully but when I click play the game loads in a minimized window. I have a large monitor/tv so I suspect this may be a resolution issue. I've read that there should be a file I can edit in the game root directory but I can see no such file. Any ideas?
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Cheers dudes I've got it working now. it wouldn't accept the original game key but it took the later ones.
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I've not played CMBN in a long time and i'm struggling to get it installed. When i install the original i bought in 2011 i get errors which i assume is due to the games age. The last update i bought was the big bundle last november. ive tried downloading the exe file from there which is a 7gb download but it says that is version 4.03 which i suspect is the engine 4 upgrade which doesnt load after entering my game key. Where would i find the latest CMBN game installer?
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currently playing pbem game with me playing as allies. I had evacuated 3 or 4 british units from india as it was about to fall. I had evacuated the units to Persia and then the next turn they had vanished. is this a bug or some kind of event I had missed?
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AoD Ladder: Rules and Scoreboard
lofty12 replied to Catacol Highlander's topic in Strategic Command - Assault on Democracy
can someone remind me what rules are in place regarding loops. I have units on the usa east coast to Europe loops but at the end of the turn they didn't move. I suspect they are turned off but its been that long since I set up the game I cant remember. -
russian hard limit query
lofty12 replied to lofty12's topic in Strategic Command - Assault on Democracy
it does indeed. cheers -
in my current Russian game its 1942 and I currently have 3 fighter units with 2 in the build queue and yet the production screen says I have 7 and am unable to build any more. where are the other 2 units and why is Russia limited to building such a tiny airforce?
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Would someone care to explain why all my allied units in the Alexandria area have really low moral? Most of the units are hovering around the 20% figure with one even on 8%. units strength are 8 with the lowest being 3. they've not been in combat, appear to be in supply and attached to hqs. ive had a look at the manual but im still none the wiser. its march 41 and the front lines haven't moved in that area.
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Recently got back. What graphic mods are a "must have"?
lofty12 replied to Oddball_E8's topic in CM Normandy Maps and Mods
does the terrain and environment mod by aris just get copied into the z folder? -
Just wondering what a rough eta is on the next update before I start any more pbem games?
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What are the pros and cons of declaring war on Germany early while german forces are still in the west? Does Russia miss out on any positive events or get any negative ones?
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Issue with limbered anti-tank gun
lofty12 replied to LukeFF's topic in Combat Mission Battle for Normandy
Sorry to drag this thread up but ive encountered the same issue. I have an ATG that is in deployed mode but it still says limbered. Why is this so and will it still fire? -
ive had 3 crashes as well although different errors than this. The program just randomly stops responding during my turn.
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anyone got any tips on how to approach this scenario? ive tried it twice and failed both times. the 2nd attempt I took a very methodical approach by creeping forward with recon but it was pretty obvious half way through that I wouldn't have enough time to complete it. it would seem that I would need to rush units forward but surely I would lose to many units that way. how are other people approaching this scenario and other ones like it?
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CM Career Record System [Now featuring Red Thunder]
lofty12 replied to Bootie's topic in Combat Mission Red Thunder
no one else use this? -
CM Career Record System [Now featuring Red Thunder]
lofty12 replied to Bootie's topic in Combat Mission Red Thunder
I use this all the time be it against AI or mp so the answer to that is a defo yes. -
CM Career Record System [Now featuring Red Thunder]
lofty12 replied to Bootie's topic in Combat Mission Red Thunder
Probably a dumb question but here goes anyway. ive been using this tool with the base game. is there some funky way I can import all my battle results from the original spreadsheet to this new one? I don't fancy manually inputting all the results onto the new spreadsheet. -
Ok whats going on, why can't I order the game yet?
lofty12 replied to Placebo's topic in Combat Mission Red Thunder
yeah im wondering the same thing. ready to purchase but it doesn't seem available for download unless it was pre-ordered. -
I had an almost identical experience as the op with the same scenario which is uncanny. I had a stug (unbuttoned, no cover arc) sitting stationary on a road pointed straight at a gap in some bocage, distance would be 10-15 metres. During the turn I tracked a Sherman move over the field towards to the gap with audio. It moved into the gap, rotated its turret and took out my stug. The only time it became visible was when it fired by which point it was right in the middle of the gap. It must have taken a good 5 seconds to move dead centre in the gap so im baffled to know how it seen me long enough to take a shot and yet it was invisible to my stug. It was the most ridiculous and immersive killing moment ive had playing cm. I just cant think of any logical reason how this could've happened in real life. I know its only a game but this really did show up how poor the los mechanics can be in certain situations. I still have the pbem turn, I would be interested to hear what a dev or anyone else would make of it after having a look.
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Operational Level Game Announcement
lofty12 replied to choppinlt's topic in Combat Mission Battle for Normandy
I would certainly pay money for something like this. Hope it works out. -
Great info there. I suppose its safe to assume that these effects are modelled in CM?
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Taking out tanks without AT weapons?
lofty12 replied to lofty12's topic in Combat Mission Battle for Normandy
How many metres does one action spot represent? -
In game is it possible to take out tanks with grenades up close?