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mathiasbw

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  • Location
    near stuttgart, germany
  • Interests
    history, politics, war games, culture

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  1. sonst stand immer dabei "all-inclusive", diesmal nicht, drum die frage...und hubert kann deutsch?
  2. hello, patch 1.03 includes 1.01 and 1.02? because it give no information about this. mathias
  3. hello, i have changed units on both sides, but the ai side do not buy the stronger units. can the ai not detect stronger units, must i add a script? mathias
  4. hi hubert, 1.03 release is soon? this month or in march? mathias
  5. hi bill, i mean the ww2 option in the gold version (editor), with one click it's possible to de-activate all ww2 scripts/events. is this in aod also possible? and when aprox. is the release of 1.03? mathias
  6. hi, can i de-activate ww2, how it is possible in gold? mathias
  7. i know, but i change so many, therefore i'm lucky to must not change the things in the patch when, hubert, is aprox. the release of 1.03? mathias
  8. hi hubert, weeks or days later? i wait, because changed maps will not patched unfortunately mathias
  9. hi bill, i want specially ask lars-holger/david, not that "someone" answer. mathias
  10. hi hubert, what is your decision about goa, galapagos, the assignment lists and the anti-tank sound? mathias
  11. hello hubert, between solomons and gilberts is a german island :-) why do you not control all land tiles before the release? and changed maps will not patched :-( mathias
  12. hi hubert, this file have problems with realplayer (can't start the player), then also a problem for aod? mathias
  13. hello, for what needs aod the msvcp100.dll? mathias
  14. hi bill, i want specially ask lars-holger/david, not that "someone" answer. mathias
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