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Sprocket62

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About Sprocket62

  • Birthday 04/13/1962

Converted

  • Biography
    New to wargaming in general.
  • Location
    Philly, PA
  • Interests
    Tacops, TOAW
  • Occupation
    I.T.

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  1. Will TacopsCav or MC ever be available?
  2. In my recent bug hunt for the solution to this issue I have been unable to determine if it is or going to be part of a general auto-update. People have still had issues as recently as May. Most have resigned themselves to stopping and restarting the sevice. Check the create date of audiodg.exe. If it is newer than March 2010 then you have it. Otherwise, as the Major said, apply only if you have the problem. Keep in mind, this affects programs other than Tacops, so keep it in your general troubleshooting toolbox.
  3. I'm not sure if it is included in the regular updates. I do manual updates, usually the security updates only. What Microsoft thinks needs updating and what I think needs updating don't always coincide. I'll take a look and see if an auto update will include the fix.
  4. This is what I found in the MS Knowledge Base. It seems to be an exact match to your problem. A Hotfix Download is available. The article is dated March of this year. This is probably better than my shot in the dark as stated before. Hope it helps. http://support.microsoft.com/kb/981013 Sprocket62
  5. Your problem with audiodg.exe got me curious. I did a little digging and this issue has been around since the release of Vista and appears to have passed on to Windows 7 as well. It can affect anything that plays sound, not just games. It doesn't seem to be universal enough for anyone to address it. However, there is one thing you can try, it's easy to do and undo. Right click on the speaker icon in the notification area ( lower right of the screen if you have it there ). Select "Playback Devices". Select "Speakers and Headphones". Click on the Advanced tab. Uncheck the 2 options in the Exclusive Mode section. It will stop a program from gaining complete control of the audio process. It's a shot in the dark. I am not experiencing the problem that your having so i'm not sure if it will work. I made the changes on my laptop with no ill affects. Best wishes, happy hunting Sprocket62
  6. Sound can be disabled completely via the OS sound controls, however the Event Viewer logs would probably be more useful to look at. It'll show detailed error information including error codes. Also, check for running processes, there may be unintended things running ( i.e viruses, etc..). There are some things you can pick up that will attempt to run programs over a network connection ( whether your connected or not ) like audio or video files. There are various tools to use, Software Explorer in Defender ships with Vista and will do the job. An app called Process Explorer will give a more detailed view.This is a free download from Microsoft. Audio drivers should also be looked at. Vista had an early history of driver issues. I have been running Tacops for a year while on Vista without major problems. Try the audio driver first, it's the easiest thing to do. I recently had a microphone problem with a new head set and the driver update fixed it immediatley. Sorry I didn't mention it first. Hope this helps. I hope you're happily blasting OPFOR soon!! Best wishes, Sprocket62
  7. Sprocket62

    Unit names

    Hi! New recruit here. To help with planning and issuing orders I have started to name my units. Are there any OOB's available with unit names for the scenario's that come with the game? I'm just winging the names right now.
  8. Thanks for the reply Major H. Must have been wind blowing the cluster munitions around I love the game buy the way. Sprocket62
  9. Please disregard the question. I located http://mung.net/howto/TacOps.html which has tons of answers. Thanks.
  10. Hi green player, just started playing the USMC scenarios. Craig 8 to be specific. TACOPS v. 4.0.6 AH. I called in off map 155mm howitzer fire, high accuracy ( 4 on the first salvo ) short TOT ( 10 sec or less ) ICM munitions. Target, a large unit of BMP's. This did almost no damage. This happened a couple of times during the game. I had given OPFOR thermal sites and improved ATGM's and was really counting on arty to thin them down. In the US Army scenarios this would have caused lot's of damage. Is USMC arty less effective or was I just having a bad day?
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