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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Deriuse

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  1. New features curiosity

    Ammo dumps in quick Battle please
  2. so ive just discovered that you can assign AI groups to units on the quick battle purchase menú with f1 f2 etc and it Works on deffense on attack it doesnt because ai only has 1 group per plan
  3. so how do you do it to have a decent yet realistic fight in QB? for example a defending company vs an attacking battalion etc..sometimes i find is difficult to make an ejoyable fight,specially on ww2 titles where if your armor gets wiped by the enemy (when both teams have armor)the battle is pretty much over specially when i attack since infantry is pretty much helpless against armor at mid-long range,so i was curious about what other people do
  4. So...looking at quick battle maps in CMBN for example there are very few maps listed as German attack..does this means that those maps are the only ones i can play as a german attacker? wht happens if i play a map listed as Allied attack as a german attacker?
  5. IED not working?

    Thanks for the the info
  6. so whats the trick to use ieds? the manual states that only radio ieds require LOS i tried several times using IEDS against syrian army but they dont explode even if the enemy units pass 2 meters away from them and yes i used target to activate them my triggerman was in range on hidding command but didnt have LOS but they were cell and cable IEDs so whats the deal?
  7. 4 hours quick battles?

    yeah looks like it but just in case...
  8. 4 hours quick battles?

    The term quick Battle is because you can set up the Battle conditions and forces faster than you can on the editor.....if they were supposed to be short duration as your post implies there wouldnt be huge mout Maps etc....and they wouldnt last 2 hours....
  9. So in the editor you can set the maximum time up to 4 hours it would be nice to have this option for quick battles too
  10. CMSF2

    it would be nice to have syrian voices for calling artillery etc can this be done by a mod?
  11. for example there is no weathered weapons or sherman mod for FB would a mod for CMBN work with FB?
  12. great news! cant wait for CMSF 2!!
  13. So...is the AI capable of calling artillery fire and air support on its own on quick battles? they seem to do at the beginning of the battle but can they during the rest of the battle?
  14. ALt Z not working

    so nobody knows? does it work for you? i dont see any lines like said in the manual
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