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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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  1. Ok. I am trying to move an infantry off a transport to attack a neutral city. It won't move. So I click on the infantry and I hear the boots and I right click on the city. Generate a turn. It doesn't move. I sometimes will have an infantry in a city and cannot get it to move out of a city. I realize that the terrain will sometimes prevent movement. I have played various types of Empire games and this one leaves me so frustrated.
  2. I think I tried so many things that people should not be bothered with looking at the thread. At the end, it took looking at the debug.txt and trial and error. I had two audio drivers: a regular one and one for my software that records Internet audio. Turning off the latter fixed the problem. Total Recorder. I love it but I can turn the driver on and off. Thanks for the devs who kept making suggestions.
  3. Crashing on start

    Success. I have two sound drivers. One is the regular Realtek driver. The other is used for total recorder, which allows me to record audio off the interent. Disabling the latter allow EOS to start. I haven't done much with it yet. But I have no reason to think it won't run ok. Thanks for your persistence in helping me.
  4. Crashing on start

    I don't really care about sound. I usually turn it off.
  5. Crashing on start

    Hmm. Looks like the last thing is sound. I have the latest sound driver. Maybe I need an earlier one. I have an onboard Realtek sound. The latest driver is a 2008 one. It does work on other games. 1/24/2008 The sound does work. And it did work with an earlier version of EOS. This file is used for debugging the application. It is temporary, and can be deleted. 2011/02/06 20:04:42: CTWDxApp::CTWDxApp() 2011/02/06 20:04:42: CTWDxApp::InitInstance(), Command Line: 2011/02/06 20:04:42: CTWDxApp::InitInstance(), Version 1.01.16145 2011/02/06 20:04:42: CTWDxApp::InitInstance(), 1 2011/02/06 20:04:42: CTWDxApp::InitInstance(), 2 2011/02/06 20:04:42: CTWDxApp::InitInstance(), 3 2011/02/06 20:04:42: CTWDxApp::InitInstance(), 4 2011/02/06 20:04:42: CTWDxApp::InitInstance(), 5 2011/02/06 20:04:42: CTWDxApp::InitInstance(), 6 2011/02/06 20:04:42: CSoundManager::CSoundManager(), 1 2011/02/06 20:04:42: CSoundManager::CSoundManager(), 2
  6. Crashing on start

    Neither works. Alas.
  7. Crashing on start

    I do not have a sound card. The sound is built into the motherboard. Realtek. According to the update driver finder under my computer devices, the driver is up to date. You are right, though, that sound and video cards often cause crashes. The problem is that both drivers are up to date and EOS used to work before the change was made to get rid of some of copy protection. Ironic, isn't it? Usually it is the copy protection that causes the problems. My video card is a card Nvidia GeForce 8600 GT. Not real new. But it's driver is supposed to be up to date as well.
  8. Crashing on start

    Just downloaded and ran the demo with Norton off. Off for the download and off for running. Half a second and gone. I probably could wipe the disk clean and start over. But I guess I am not that desperate.
  9. Crashing on start

    Ran update. Hmm. I guess it was not fully updated. I am making progress. The program runs for almost a second before it disappears! I am now getting a little more info from debug.txt. Here it is: This file is used for debugging the application. It is temporary, and can be deleted. 2011/01/22 10:59:52: CTWDxApp::CTWDxApp() 2011/01/22 10:59:52: CTWDxApp::InitInstance(), Command Line: 2011/01/22 10:59:52: CTWDxApp::InitInstance(), Version 1.01.16024 2011/01/22 10:59:52: CTWDxApp::InitInstance(), 1 2011/01/22 10:59:52: CTWDxApp::InitInstance(), 2 2011/01/22 10:59:52: CTWDxApp::InitInstance(), 3 2011/01/22 10:59:53: CTWDxApp::InitInstance(), 4 2011/01/22 10:59:53: CTWDxApp::InitInstance(), 5 2011/01/22 10:59:53: CTWDxApp::InitInstance(), 6
  10. Crashing on start

    Tried to run it with Norton off. Same nothing. Tried it to run as an XP program on Win 7. Same thing. Maybe I need to uninstall it and install it with Norton off. Version is It is there with a right hand click. All files in the folder are run with full admin rights.
  11. Crashing on start

    I would suspect I am trying to run the latest version since I just redownloaded to the 2 machines. One is mine Win 7. The other is for my wife Win XP. I would like to use it on my computer otherwise I wouldn't be asking for help. I am not sure I can come up the version number. Right clicking on the file does not give it and the game never really starts running. I can temporarily disable Norton Antivirus and see if that makes a difference. Do I need to do it when I run the game or also when I download? I would think lots of people use Norton. But I will try it. BTW the demo not surprisingly has the same problem. I have thought that the two (reg and demo) might be conflicting. But I have run both after uninstalling the other. All my debug.txt are very short. It looks like some initial file is starting to run when it goes to the desktop. At this point, I am less interested in solving the question than knowing what is causing the problem.
  12. Crashing on start

    I have just downloaded to another machine. This one runs XP not Win 7. It is not the machine I normally use. The XP machine game does work though I would rather run it on the Win 7 machine. Again I am guessing it is a registry issue.
  13. Crashing on start

    Right now all I am getting after entering the activation code is the demo. Maybe by now I have downloaded too many times. But even with the demo is a brief blip of a screen and it goes back to the dekstop. By now I am suspecting that something is wrong down in regit. The program did work for a while and after you switched your method of protecting it, it stopped working. If I understand what you have done.
  14. Crashing on start

    This file is used for debugging the application. It is temporary, and can be deleted. 2011/01/21 23:35:25: CTWDxApp::CTWDxApp() 2011/01/21 23:35:25: CTWDxApp::InitInstance(), Command Line:
  15. Crashing on start

    This file is used for debugging the application. It is temporary, and can be deleted. 2011/01/10 20:05:16: CTWDxApp::CTWDxApp() 2011/01/10 20:05:16: CTWDxApp::InitInstance(), Command Line: At some point I was getting an actual screen but it wanted and had the serial number.