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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve

LUCASWILLEN05

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About LUCASWILLEN05

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  1. You know the definition of Cossacks? A bunch of inebriated thugs who will "courageously" attack half their number. But only if their enemy are women and children who are mortally wounded and preferably already dead!
  2. Maybe they would be of some use on the steppes. Kind of a modern day equivalent of Cossack light cavalry perhaps.? Light, fast vehicles in a reconnaissance/raiding/exploitation role. Not really there to fight head to head although with an ATGM maybe they could harass like the 1980s NATO "3 men and a jeep concept
  3. If BF go the Middle East again I would love to see them include Israelis, Turks. Egyptians, Iranians and others. The could even include Russian expedtionary forcesThat however would mean a great many expansions - for which no doubt many of us would be happy to pay However I would be even more interested in a Far East game. Although maybe India and Pakistan might be included in a Middle East scenario depending on how loosely you wish to define the Middle East
  4. By the way do Russian MREs come with a Vodka ration?
  5. My cat would greatly appreciate the canned tuna
  6. I would love to help but, sadly, I cannot gauruntee to commit the time right now due to course work
  7. Ths looks interesting but requires further research to confrm. For which, sadly, I don;t really have the time right now .
  8. You might find this very useful https://www.barnesandnoble.com/w/last-victory-in-russia-george-m-nipe/1111951643
  9. As an interim measure, just updating the current CM game to BS standards would be good. Making Ant aircraft weapons function as such would be more than welcome. As would adding drones and relevant additional terrain (rivers, maybe railways)
  10. Not quite Ukraine. For those who don't know the Suwalki Gap is the strip of territory between Belorussia and the Kaliningrad Oblast running along the border between Poland and Lithuania http://www.atlanticcouncil.org/blogs/natosource/nato-s-vulnerable-link-in-europe-poland-s-suwalki-gap http://www.nbcnews.com/news/world/why-suwalki-gap-keeps-top-u-s-general-europe-night-n469471 This link has a nice little video that gives us some idea of the terrain in the area http://www.news.com.au/world/europe/the-suwalki-gap-the-potential-european-flashpoint-vladimir-putin-is-keeping-a-close-eye-on/news-story/eb51cce0c50f06949a16f9370779338e Wikipedia gives some further background information including a map of the region The idea of a Russian attempt at a takeover of the area (either as part of an escalation.of the existing Ukraine conflict or as a seperate conflict involving a Russian invasion of the Baltic States http://www.nbcnews.com/news/world/nato-aims-be-more-responsive-wake-russian-aggression-n266956 We don't yet have NATO units for the Very High Readiness Task Force but we can do a US infantry contingent based on deployments of 101st or 82nd Airborne. Potentialy 10th Mountain Division might also be deployed, elements of the Division (10th Combat Aviation Brigade) having deployed to Eastern Europe as part of Atlantic Resolve https://en.wikipedia.org/wiki/10th_Mountain_Division#Readiness_controversy
  11. Might bean idea there Sarge!
  12. Somehow we managed it - but was it a Bridge too Far?
  13. True. The problem is that things are happening so fast at the moment.
  14. One fortification type I would like to see is an anti tank ditch
  15. I wonder what the back story for a CMSF II might be. With such a fast moving real world situation it could be very hard to write convincing back story before the situation changes again. in the bboadest terms however we might be looking at a massive regional conflagration with multiple nations involved including US/Western and Russian intervention forces clashing. In effect the game in a CMSF 2 might be representative of the region being just one theater of a global war. We are however moving to far away from the OP. Oleksander raise a number of good points, many of which I agree with such as extending the time frame to allow for a winter war and including additional fortifications. To his list I might add anti tank ditches and for that matter ICMs/artillery delivered mines. Not essential for enjoyment of the game but certainly would be nice to have. As for the units/equipment list I would suspect some of these would be coming in new modules