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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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LUCASWILLEN05 last won the day on August 8 2015

LUCASWILLEN05 had the most liked content!


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  1. Naughty or nice... here's some bones!

    I would be happy to purchase additional modules including more armies if Battlefront is willing to make the. Particularly Post Saddam Iraqi, Turkish, Jordanian. Israeli, Saudi, Iranian. Given real world events in the region there are plenty of historical gaming and near future hypothetical conflicts/ Plus this tank is too cool to leave out of any modern Middle East game
  2. Combat Mission: Pacific Storm

    I am not a big fan of WW2 Pacific. I would rather BF concentrate on finishing their current titles first then do more on the Russian Front. There is a case for early war ETO including Poland, France, Western Deser. Perhaps a title like Combat Mission Blitzkrieg, wrapping up the 1939 - 42 WTO into one family
  3. Combat Mission: Pacific Storm

    Fulda Gap or modern Asia. Yes. WW2 Pacific probably not
  4. Happy New Year's Day! 2018 look ahead

    True - I was thinking more of, let us say, the less intelligent kind
  5. Naughty or nice... here's some bones!

    How about expanding the time frame covered to the period 2003 - near future and, over time, creating new armies eg Turkey, Iraq (Saddam era 2003 and New Iraqi Army), Saudi. Egypt, Iran. Jordan, IDF, Hezbollah etc This would allow scenario designers to create historical, current,and hypothetical scenarios giving sF the new lease of life it so badly needs
  6. Happy New Year's Day! 2018 look ahead

    For CMSF2 there are opportunities here to do a lot miore with the original game. For example 1 Expand the time frame to cover the period to 2003 to the near future allowing gaming of historical conflicts such as the Iraq ar, 2006 Lebanon War, the war in Yemen, the war against ISIS and hypothetical conflicts 2 Add a variety of new armies to support the above eg Iraq 2003, the New Iraqi Army, Turkish, Iranian, Jordanian, Saudi Arabia. Egyptian, IDF. This of course would not have to be done right away - expansions over a period of time would be the way to go. This I think would give the original CMSF a whole new lease of life. Yeah I kniow the lefties would hate the IDF but they would hate this game anyway. If one is going to be hanged for a lamb....
  7. Combat Mission: Pacific Storm

    A moderns game in the area might have more traction than WW2 though. Korea. India v China and/or Pakistan (not strictly Pacific ). Taiwan
  8. Naughty or nice... here's some bones!

    This seems to be a definite for me (damn you Battlefront ) Am I right in understanding that this is going to be an upgrade for the existing. CMSF? I really hope so
  9. Happy New Year's Day! 2018 look ahead

    Interesting news about upgrading CMSF code to Engine 4/ I was under the impression that SF was not going to be upgradable but I am open to pleasant surprises. Any news about CMBS developments?
  10. Happy New Year's Day! 2018 look ahead

    More likely his mistress!
  11. Operation Uranus

    Indeed. There is more than on way to skin a cat. Not that I ever would - so Kitty you are purrfectly safe :-) In all seriousness though I think it makes more sense to start with major offensives eg 2nd Kharkov May 1942, Citadel July 1943. That however means that the previous series would have to tail off with the lull for the Spring Raspuita for 1942 and 1943. Patrols and small scale operations were still likely even at times of major lulls, However Spring 1944 is not a problem as there was considerable major fighting throughout early spring eg the First Soviet Invasion of Romania April/May 1944
  12. Operation Uranus

    As for the next Russian Front family my vote would be for Kursk although the May 1942 - March 1943 period is also of great interest. However Rd Thunder needs finishing before anything else
  13. Operation Uranus

    Fr the Russian Front I think they would be better organizing each game in the family into a (roughly one or two year time frame June 1941 - March 1943 (Barbarossa - 3rd Kharkov). May 1943 - May 1944 (Kursk - the first Soviet invasion of Romania) and the current Red Thunder module. Reason being that, while I would like a game dealing with Barbarossa I actually want that game to deal with the early to mid period war period with the Red Army starting to learn the lessons of the early defeats. There are of course other ways of organizing this but I am thinking of the break in major fighting between 3rd Kharkov and Kursk as a natural break point between families
  14. Instructive and interesting video series, Maybe a few more videos covering aspects of modern warfare covering the differences between this and WW2 eg ATGMs drones, APS etc