Bugs in 0.97.8806:
1. ETA for sea groups is in 3 times more than really.
2. Spy sees a submarine at resources.
3. Aircraft crash by landing on a carrier with "out fuel" message even if range of flight is not exceeded.
4. Barracks reduce food consumption always, not irrespective of a unit is inside a city or not.
5. UAV tactic bomber need food (all other UAVs not).
Suggestions:
1. To exclude from the "Need Additional Orders" list units which have an order (fight, load, unload, build airbase etc.) after movement end.
2.
- To hide contents of "Sightings", "Combat Reports" and another lists on a first tab in link panel by click on a header. Bold header or dark grau background if contents of a list hide.
- Filter by countries and unit type (ships, aircraft, land units) for the lists.
3. All buttons on second tab in left panel should have hot key.
4. World "Message" (over the link panel) is bold only if you have message on current turn.
5. The order for the ship "to pursue" (for follow the submarines in a peace time).
6. Zones control. Now it is possible to build airbase on island occupied with the opponent without declaration of war.
7. Partially or completely (dependence from tech?) to hide units on transport.
8. Carrier:
- Co-ordinates of the aircraft concerning a carrier. It will be possible to set patrol order for aicraft based on a carrier.
- Warning if on a carrier not more place. Or better, to forbid aircraft moving on a carrier if there not more places.
- Do not show the pop-up menu by moving aircraft on a carrier if in group only one carrier (all ships from group are now shown in pop-up). If carriers in group more than 1 then to show only carriers in pop-up.
9. Scroll map with down right mouse button.
10. Timer increases with number of groups and cities.
11. Reduce iron on map.