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tyrspawn

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  1. Like
    tyrspawn got a reaction from NeoOhm in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    I hope this is in the right place - I don't see an appropriate subforum
     
    Hey folks, Chris "tyrspawn" Krause here! some of you might remember me from my walkthrough/let's play of the original CMSF, CMSF: Nato and my beta video AARs of Normandy:
     
    CMSF NATO videos
    CMSF videos
    Combat Mission Battle for Normandy Beta videos
     
    I am now making a series of videos on Black Sea! My videos will focus on:
    1. Discussion of doctrine, military tactics, systems and military history
    2. Unedited gameplay footage in WEGO (turn based) - my other videos were real time, but I discovered how cool WEGO is during my Normandy AARs
    3. An ongoing review and commentary on the game itself - i'm playing everything for the first time as you see me do it
    4. Blackboard style discussions of what went wrong - essentially an after acton report
     
    The new video series will be posted here:
    YOUTUBE PLAYLIST
     
     
     
    The first video is a campaign introduction and tutorial on how to properly perform a terrain analysis and operations order (in brief) for the TASKFORCE 3-69 campaign:

     
     
     
    You can look forward to the mission playthrough being posted within the next couple days
  2. Like
    tyrspawn got a reaction from ebphoto in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    <3 My reputation for excellent pronounciation of bad ass missile precedes me!
     
     
    I hate to be "that guy" but care to elaborate?
     
    The first mission has been posted:

  3. Downvote
    tyrspawn got a reaction from BoredSights in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    I hope this is in the right place - I don't see an appropriate subforum
     
    Hey folks, Chris "tyrspawn" Krause here! some of you might remember me from my walkthrough/let's play of the original CMSF, CMSF: Nato and my beta video AARs of Normandy:
     
    CMSF NATO videos
    CMSF videos
    Combat Mission Battle for Normandy Beta videos
     
    I am now making a series of videos on Black Sea! My videos will focus on:
    1. Discussion of doctrine, military tactics, systems and military history
    2. Unedited gameplay footage in WEGO (turn based) - my other videos were real time, but I discovered how cool WEGO is during my Normandy AARs
    3. An ongoing review and commentary on the game itself - i'm playing everything for the first time as you see me do it
    4. Blackboard style discussions of what went wrong - essentially an after acton report
     
    The new video series will be posted here:
    YOUTUBE PLAYLIST
     
     
     
    The first video is a campaign introduction and tutorial on how to properly perform a terrain analysis and operations order (in brief) for the TASKFORCE 3-69 campaign:

     
     
     
    You can look forward to the mission playthrough being posted within the next couple days
  4. Upvote
    tyrspawn got a reaction from agusto in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    Part 1 of backs to the wall.
    A small force of paratroopers and Ukrainian mechanized infantry hold a factory complex against a massive Russian attack until an armored company team can arrive and relieve them!
  5. Upvote
    tyrspawn got a reaction from agusto in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    part 3 (final) of mission 3:

     
     
     
    Good point, I forget about this!
  6. Upvote
    tyrspawn got a reaction from agusto in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    part 3:

  7. Upvote
    tyrspawn got a reaction from agusto in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    I figured if you were a LTC you were probably a junior officer in the early 90s.
     
    I am aware that I blew through indirect suppressing suspected SPAA positions vicinity the construction company - but it's a priority for me to suppress any, even on a whim, so that the fixed/rotary wing can roll in hot.
     
    I am expecting to be attacked by platoon+ sized armored CRPs at my OPs and possibly a company sized FSE before the main body arrives. So i'm expecting unpredictability!
     
    Also I am wary about using the UAS without SEAD completion. I'm planning on playing through the rest of the mission tonight so we'll see how it goes.
  8. Upvote
    tyrspawn got a reaction from agusto in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    Part 1 of mission 3:

  9. Upvote
    tyrspawn got a reaction from agusto in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    part 3:
    https://youtu.be/rj1-PrFNd9c
  10. Upvote
    tyrspawn reacted to panzersaurkrautwerfer in Why doesn't the US Air Support roster in CMBS have the A-10 on it?   
    WHY ARE WE USING ALL CAPS?
     
    This actually came up in a very lengthy discussion in a different thread, but the short of it is the SU-25 in all practical sense is just as vulnerable as the A-10 (it's not super-sonic, and the agility of a fully loaded strike platform is marginal), and whatever Russian ability to prevent NATO penetration of Russian air space exists, they're still vastly outnumbered by the NATO fighterswarm as it is.  The question asked by serious observers has been "how long will it take NATO to achieve air superiority over Russian forces?"  never "can the Russians achieve effective CAS?"
     
    And to that end, to argue the very modest difference in capabilities of the SU-25 somehow makes it immune to quite possibly the most lethal air force ever assembled, and still very robust larger SAM systems (not to mention it's not like the various Ukrainian ADA platforms simply vanished) is just stupid.  The A-10 and SU-25 operate more or less in the same threat window, with the same level of vulnerability, and neither would be committed in contested airspace outside of as part of a massive strike package for a short window (Codename Duchess gave a great breakdown on what this looks like in reality).  
     
    Also what sort of uberdouche give themselves reputation votes?  
  11. Downvote
    tyrspawn got a reaction from Douglas Ruddd in Why doesn't the US Air Support roster in CMBS have the A-10 on it?   
    Actually - the SU-25 is more maneuverable and faster than the A-10. The US air defense scheme is based upon establishing AIR SUPREMACY (claiming the air space with fighters) - the organic air defense support within US maneuver forces is laughable in comparison to the Russians. There are less threats to endanger the SU-25, and when they do, more opportunities to defend against them.
     
     
    Ultimately it boils down to PLAUSIBLE DOCTRINAL DECISIONS. It's not plausible for US commanders to deploy A-10s against modern Russian forces. It is plausible for SU-25s to be deployed.
  12. Upvote
    tyrspawn reacted to tyrspawn in Why doesn't the US Air Support roster in CMBS have the A-10 on it?   
    The A-10 would not survive in a war against Russia - it's made obsolete against Russian tactical and operational air defenses (MANPADS, SA-8s, SA-11s, SA-17s, SA-15 etc), to say nothing of the strategic level air defenses (S-300 etc). The A-10 only survives today in a war against foot mobile forces who are using strelas, the occasional Igla and heavy machine guns and with complete air supremacy on the NATO side. In a war against russia air supremacy is impossible, air superiority is difficult to achieve and every motor rifle company's MANPADS poses a significant threat of shoot down to an A-10. The f-16 and F-15Es in CMBS can defend against SAMs and fighters, and also perform high speed pop-up attacks.
     
    The a-10 is on the chopping block and every year there is something on the news about them being potentially retired.
     
    The biggest assets of the A-10 are the cannon and it's armor - both of which are useless in modern combat. In order to use the cannon, a slant range of less than 3 miles is required for light targets and less than 1 mile for tanks, putting it well within range of modern russian MANPADS and SHORADS. The A-10 cannot defend a system like the SA-15 or even SA-19.
     
    The armor is from an age in which the most sophisticated Russian SHORAD was the ZSU-23/24 Shilka. It's questionable whether or not this armor would have been effective against the Shilka, but it's surely out classed by the SA-19 and SA-15, which are common features of Russian regiments. The outcome of being so heavily armored is that the A-10 is prone to flat spins and departures when pulling more than 4 G in a sustained turn and rapid loss of air speed, both of which are deadly in a defensive environment.
  13. Upvote
    tyrspawn reacted to tyrspawn in Why doesn't the US Air Support roster in CMBS have the A-10 on it?   
    Actually - the SU-25 is more maneuverable and faster than the A-10. The US air defense scheme is based upon establishing AIR SUPREMACY (claiming the air space with fighters) - the organic air defense support within US maneuver forces is laughable in comparison to the Russians. There are less threats to endanger the SU-25, and when they do, more opportunities to defend against them.
     
     
    Ultimately it boils down to PLAUSIBLE DOCTRINAL DECISIONS. It's not plausible for US commanders to deploy A-10s against modern Russian forces. It is plausible for SU-25s to be deployed.
  14. Upvote
    tyrspawn got a reaction from agusto in Valley of Death (spoilers)   
    The stupid thing about CMBS is that the brads always LAZE the tanks. Ask any armor or cav guy and they will tell you that lazing is done ONLY when using the canon - as its unnecessary when firing TOWs. They train to judge distance by using the reticle (mil dots) - no laze required. If it's closer than 3600 meters, fire. If the tank doesn't track the brad in thermals, visually spot the missile in the air, and doesn't detect a laze, it should be toast.
  15. Upvote
    tyrspawn got a reaction from nsKb in TACAIR and other NATO-vs-Russian air operations   
    CMBS has a very poor simulation of air defenses and SEAD.
     
    In reality the platforms in CMBS would not pose a threat to fixed wing aviators in most circumstances. The tunguska's max engagement altitude is about 11k feet. Typically speaking fixed wing aircraft consider anything below 10k to be suicide and try to stay above 15k. The cruising altitude of most fighters is 20-30k. The standoff range of laser guided bombs, AGM-65 and JDAMs far surpass the max range of the SPAAs in CMBS. They do/would pose a huge threat to helicopters however. In reality there would be a lot of remote lazing with COLT/JTAC teams for the choppers to pop up. SA-8s and SA-11s/17s would have posed a different story.
     
    Fixed wing aviation also rolls with SEAD in any major operation in the form of air launched anti-radiation missiles. The standard missile for this role at this time is the AGM-88, which can reliably target something like an SA-19 (tunguska) or SA-13 from 20+ miles away. A fixed wing aircraft can easily stay outside the engagement envelope of the SPAAs in CMBS.. and only in circumstances when forced to go low altitude would result in dangers. Obviously fixed wing aviators try to avoid this at all cost, and do not operate at combat altitudes below the max engagement envelopes involved in CMBS.
  16. Upvote
    tyrspawn got a reaction from TheDudeAbides421 in Infantry TAC AI - trying not to rant   
    One thing I found in the new black sea is that the US army troops in particular seem to be extremely prone to being pinned and cowering. One or two shots from an AK will send an entire rifle squad into laying down and being shot one by one, even when surrounded by AFVs and having good command lines etc.
     
    It's extremely unrealistic. US soldiers and marines would only devolve to such behavior under the most extreme conditions (continuous artillery suppression or continuous supression by a MG etc). It seems like the us army guys are pajamas to the worst extent in black sea.
     
    From a game design perspective:
    1. Group suppression needs to be replaced with individual suppression. This is made obvious when in "assault" during bounding overwatch. If the manuever elements gets suppressed the base of fire ellement will immediately start cowering. The whole job of the base of fire is to protect the manuever element and NOT lay down and give up. The guys manuevering are relying on the base.
    2. Combat spacing should be maintained.
    3. Reaction to contact drills would be nice. Taking fire from the front? Get out of your stupid file and get ON LINE and return FIRE
  17. Upvote
    tyrspawn got a reaction from LukeFF in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    I hope this is in the right place - I don't see an appropriate subforum
     
    Hey folks, Chris "tyrspawn" Krause here! some of you might remember me from my walkthrough/let's play of the original CMSF, CMSF: Nato and my beta video AARs of Normandy:
     
    CMSF NATO videos
    CMSF videos
    Combat Mission Battle for Normandy Beta videos
     
    I am now making a series of videos on Black Sea! My videos will focus on:
    1. Discussion of doctrine, military tactics, systems and military history
    2. Unedited gameplay footage in WEGO (turn based) - my other videos were real time, but I discovered how cool WEGO is during my Normandy AARs
    3. An ongoing review and commentary on the game itself - i'm playing everything for the first time as you see me do it
    4. Blackboard style discussions of what went wrong - essentially an after acton report
     
    The new video series will be posted here:
    YOUTUBE PLAYLIST
     
     
     
    The first video is a campaign introduction and tutorial on how to properly perform a terrain analysis and operations order (in brief) for the TASKFORCE 3-69 campaign:

     
     
     
    You can look forward to the mission playthrough being posted within the next couple days
  18. Upvote
    tyrspawn got a reaction from Rinaldi in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    I hope this is in the right place - I don't see an appropriate subforum
     
    Hey folks, Chris "tyrspawn" Krause here! some of you might remember me from my walkthrough/let's play of the original CMSF, CMSF: Nato and my beta video AARs of Normandy:
     
    CMSF NATO videos
    CMSF videos
    Combat Mission Battle for Normandy Beta videos
     
    I am now making a series of videos on Black Sea! My videos will focus on:
    1. Discussion of doctrine, military tactics, systems and military history
    2. Unedited gameplay footage in WEGO (turn based) - my other videos were real time, but I discovered how cool WEGO is during my Normandy AARs
    3. An ongoing review and commentary on the game itself - i'm playing everything for the first time as you see me do it
    4. Blackboard style discussions of what went wrong - essentially an after acton report
     
    The new video series will be posted here:
    YOUTUBE PLAYLIST
     
     
     
    The first video is a campaign introduction and tutorial on how to properly perform a terrain analysis and operations order (in brief) for the TASKFORCE 3-69 campaign:

     
     
     
    You can look forward to the mission playthrough being posted within the next couple days
  19. Upvote
    tyrspawn got a reaction from Ironflak in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    <3 My reputation for excellent pronounciation of bad ass missile precedes me!
     
     
    I hate to be "that guy" but care to elaborate?
     
    The first mission has been posted:

  20. Upvote
    tyrspawn got a reaction from Stugdownunder in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    <3 My reputation for excellent pronounciation of bad ass missile precedes me!
     
     
    I hate to be "that guy" but care to elaborate?
     
    The first mission has been posted:

  21. Upvote
    tyrspawn reacted to pnzrldr in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    As the designer (in conjunction w/ Chris and several multi-run playtesters) I am looking forward to your video on mission 2.  It served as a bit of a test to see how close to 'right' CMBS gets US Joint fires capability.  Very curious what you and the rest of the community think of it.
  22. Upvote
    tyrspawn reacted to tyrspawn in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    <3 My reputation for excellent pronounciation of bad ass missile precedes me!
     
     
    I hate to be "that guy" but care to elaborate?
     
    The first mission has been posted:

  23. Upvote
    tyrspawn got a reaction from Ironflak in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    I hope this is in the right place - I don't see an appropriate subforum
     
    Hey folks, Chris "tyrspawn" Krause here! some of you might remember me from my walkthrough/let's play of the original CMSF, CMSF: Nato and my beta video AARs of Normandy:
     
    CMSF NATO videos
    CMSF videos
    Combat Mission Battle for Normandy Beta videos
     
    I am now making a series of videos on Black Sea! My videos will focus on:
    1. Discussion of doctrine, military tactics, systems and military history
    2. Unedited gameplay footage in WEGO (turn based) - my other videos were real time, but I discovered how cool WEGO is during my Normandy AARs
    3. An ongoing review and commentary on the game itself - i'm playing everything for the first time as you see me do it
    4. Blackboard style discussions of what went wrong - essentially an after acton report
     
    The new video series will be posted here:
    YOUTUBE PLAYLIST
     
     
     
    The first video is a campaign introduction and tutorial on how to properly perform a terrain analysis and operations order (in brief) for the TASKFORCE 3-69 campaign:

     
     
     
    You can look forward to the mission playthrough being posted within the next couple days
  24. Upvote
    tyrspawn got a reaction from Bennay in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    I hope this is in the right place - I don't see an appropriate subforum
     
    Hey folks, Chris "tyrspawn" Krause here! some of you might remember me from my walkthrough/let's play of the original CMSF, CMSF: Nato and my beta video AARs of Normandy:
     
    CMSF NATO videos
    CMSF videos
    Combat Mission Battle for Normandy Beta videos
     
    I am now making a series of videos on Black Sea! My videos will focus on:
    1. Discussion of doctrine, military tactics, systems and military history
    2. Unedited gameplay footage in WEGO (turn based) - my other videos were real time, but I discovered how cool WEGO is during my Normandy AARs
    3. An ongoing review and commentary on the game itself - i'm playing everything for the first time as you see me do it
    4. Blackboard style discussions of what went wrong - essentially an after acton report
     
    The new video series will be posted here:
    YOUTUBE PLAYLIST
     
     
     
    The first video is a campaign introduction and tutorial on how to properly perform a terrain analysis and operations order (in brief) for the TASKFORCE 3-69 campaign:

     
     
     
    You can look forward to the mission playthrough being posted within the next couple days
  25. Upvote
    tyrspawn got a reaction from Apocal in Walkthrough and let's play of the BLACK SEA CAMPAIGN!   
    I hope this is in the right place - I don't see an appropriate subforum
     
    Hey folks, Chris "tyrspawn" Krause here! some of you might remember me from my walkthrough/let's play of the original CMSF, CMSF: Nato and my beta video AARs of Normandy:
     
    CMSF NATO videos
    CMSF videos
    Combat Mission Battle for Normandy Beta videos
     
    I am now making a series of videos on Black Sea! My videos will focus on:
    1. Discussion of doctrine, military tactics, systems and military history
    2. Unedited gameplay footage in WEGO (turn based) - my other videos were real time, but I discovered how cool WEGO is during my Normandy AARs
    3. An ongoing review and commentary on the game itself - i'm playing everything for the first time as you see me do it
    4. Blackboard style discussions of what went wrong - essentially an after acton report
     
    The new video series will be posted here:
    YOUTUBE PLAYLIST
     
     
     
    The first video is a campaign introduction and tutorial on how to properly perform a terrain analysis and operations order (in brief) for the TASKFORCE 3-69 campaign:

     
     
     
    You can look forward to the mission playthrough being posted within the next couple days
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