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kowalewski

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Posts posted by kowalewski

  1. Hello everyone!

    I searched the Forum and tried to find useful hints in the web but could not find any useful information for my Question!

    As far as i read there is no unlicense for world war1 but eery year i get an extra activation?

    => Is this used for a seperate machine or just for a newly system on my already PC?

    Is there a way to have everything set back to "start". Similar to the status like i bought it back in 2011?

    Can´t wait to get my Hands on Breakthrough and some intense Battles in Africa or against the Prussians ;-) But Before that i like to have, this somehow complicated license, things solved.

    Is it planned in the Future to get a "Console" for users on wich they can deactivate games from certain machines via Browser?

    Like: Unlicense Strategic Command 2 from PC: pc-home [ ] or pc-travel[x]

    Anyway i am looking forward to your infos!

    Cheers

    Dominik

  2. Hello all!

    Work on this map is moving on slowly... but it is moving ;-)

    TACs are going to become some primitive sort of Reece. You can apply just the range tech on them. Have to test if it is possible that they can recon the attacked are in a radius of 2. If not maybe i put 2 Strikes on them. Have to think about it some more time. AT-Guns are becoming small Garrison/Division Units. Very weak but good enough to defend some towns.

    Best Regards

    Dominik ;-)

    P.S. If the Allied Sea blockade is succesfull- Yes food riots in Germany

  3. @Happycat

    I Already considered to include the riots in Ireland (And rest of the World^^)

    Most probably connected with Decision Events.

    For Ireland a German one! As in History they tried to send (Captured French and Russian) Arms to Ireland to support they movement. But they failed to meet. If the Player decides to Help them (Destroyer=for Armstransport) has to reach the Irish coast. then a Partisan Group will appear in Ireland. If not... Just the usual Riots hitting supply level. Something like that for Senussi, Boer or Muslim Conscripts in Russia :-)

    BTW now building the Caucasus Region

    Cheers

    Dominik

  4. I didn´t believed it myself, but the name for Köln => Cöln was used until 1919.

    The Same goes for Zagreb, then named Agram -.-

    The russian pre-bolshevik names are just a pain to research :-)

    The gameplay hasn´t changed much from the basic gameplay. Someone ever tried to play GC without Aircraft and Tanks.... It gets static :-)

    So far thanks for positive comment :-)

    Cheers

    Dominik

  5. westfront.jpg

    galizien.jpg

    galizienkopie.jpg

    ottoman.jpg

    naviesoftheworld.jpg

    Mod ist still in Progress, at the moment the European Theatre is good playable.

    Haven´t introduced many Scripts yet. After I finish the southern and northern Region of Russia and the Middle East i start to create Scripts :-)

    Changed Paras to Cavalry Corps. I think to convert AA to Garrisons with no real Combat Value but usable to protect cities from light attacks.

    Rockets are convertet to Gas Artillery (Higher Morale Killing Capability)

    Any Idea what I can use AT-Guns and Attack Planes for? :-)

    @KvP

    I upload Pictures on Imageshack and Link them to the Forum.

    Look at the Pics the Krauts got their Pickelhaube ;-)

    @Wagner, as Carvert already stated. The Pics are made by him. He had done really got work with them. I am looking forward too to a new Russian Civil War. Hope you don´t get discouraged by an upcoming game. There already excist a game about the WW1, It´s name is Guns of August. After i heard that my motivation has gone too BUT It is not like SC :-)

    Cheers

    Dominik

  6. Got some News for you guys!

    Denmark & Colonies, Benelux and Mainland of France are finished.

    Techunits of German, French and British Planes are completed too ;-)

    Here you see how the actual size of the Map will become, its just the western Front but i start to work from the Western Europe to the East.

    (Already did some skirmishes with the Belgians ^^)

    img3305kopie.jpg

    The German Colonies in Africa (down to Namibia) will be included later!

    Tank tech starts in 1914 at 0 Allies already got one chit in research. Development of them later on depends on the Player.

    Chemical Weapons and Gas most propably is going to mentioned just in Pop-ups. That were brutal weapons but didn´t changed the tide of the war neither they were "trend-setting". Research into Artillery tech and imagine they use gas :-P

    Hope you like it that far :)

    Cheers

    Dominik

  7. I am at 1944 and most of my Tech just reached 3 ^^

    China had already fallen After the Invasion of Korea had become a massacre i Turned to the south-West. I Attacked China from the West (1 motorized Corps moved for the mines, which later increased to 4 Armies and 3 Corps). Most of my Mass stopped before Chungking. Allied Bombers, Fighters and TAC in northern Burma stopped my russians from invading Rangoon and East-India. But Indochina, Malaya, Borneo and even Alaska are fully "liberated" by the russians. Well Quite a huge mass of American are traveling on the Alaska Hihway but my Corps and Army (Both Strengh 6) will stop them. NO STEP BACK :D

    Tried to eliminate the IJN/USN with subs but my whole Far Eastern Navy got slaughtered. Subs, Cruiser, Battleships and Carrier are going to be ready for Dec. 44

    Krauts on the Other side of the World:

    Everything had gone as planed Poland and France were fairly easy. Sealion had taken 2 Years but ended in a huge success. The Balkas were quite Neutral till 1943 Hungary, Romania and Bulgaria didn´t sign the Military Pact thats why i invaded them all within two turns. After that Jugoslavia. The War in the Atlantic is going on well My GZeppelin and Battleships are doing target practice on US-Amphibships. U-Boots are operating around africa. after turkey joined the Axis i invaded Iraq, Persia and Syria fairly easy.

    Egypt and Sudan were quite hard. Now are many commonwealth Units are stuck in Libya. They got destroyed turn after turn until the italians regain it.

    Now in ´44 Germans have taken Lahore and are making for Delhi (As mentioned the USAAF just attacks the communists)

    By the way the Royal Navy excist no more just some IJN ships (I love the Katyushas) and the USN had become the only Naval threat.

    Just my 55 Cents ;-)

    Cheers

    Dominik

  8. Good evening all!

    @Snowstorm

    At the moment i am still thinking how to introduce tanks in WW1.

    I think that the building limit will be held quite small attack strikes reduced to 1 and more important; Mobility really expensive. Maybe After Tech 3 they start to become really usefull (like they really had become). I think they are going to be support units like AA and Artillery are in SC. Just more effective for breakthrougts. Lets see what first test games will say :D

    @Colin

    It won´t be a World Map. "Just" a really enlarged America, Europe and Africa Map. I Was thinking about a World Map but imo the few colony-wars in Asia and Oceania are not worth enough to build 1/2 Map for ~4 Months of War there.

    @Carvert

    Thanks for the pics! The units are looking really good. May you send me them in .bmp or .PNG format? (sharp Pictures)

    Mod Status:

    Finished German Recon/Fighter-Planes. I try to adjust the shadows and then i am going to show them to you. Am i a sadist?:rolleyes::D

    Still fighting with the Map-Generator but i start to go along with it.

    Cheers

    Dominik

  9. First thanks for the nice comments.

    I try to increase the hexes. Especially in Europe and Middle East. Africa and America are slimed down but are going to be used ;)

    Colonial Wars will be representet just in Africa notably Tanzania. America to represent the American-occupation of Veracruz (Tampico Affair) and Pancho Villa and the battle of the Falkland islands

    The Map I used to present the new skins is just a first prototype (Modification of an old Map)

    I try to use the full map size but when i try to import the map indexes the editor crashes and just show one hex. Another one 346x120 works fine but its to small for my Project. Just ~20% more size and it won´t work. Someone got an idea why? Thats why i didn´t startet with the new Map at all.

    @Units

    Of course there will be subs and Zeppelins (Early Bombers), i am even thinking how to implent Attack Planes Like the Junkers CL. I (Not that Powerfull like in WW2) :D

    @Carvert:

    Let me show your Units.... Hehehe :cool:

    Cheers

    Dominik

  10. At first i must say that im really happy that Global Conflict is finally released:D

    Like it very much and at the moment i am encircling India With a Sovjet-German Offensive.

    Now where we finally can build much greater Maps. I was starting to create a WW1 Mod. At the moment i just finished some pop-ups, pictures and interfacethinks.

    It all startet as i bought the Emhar Mk. IV tank kit. After that I and a Friend talked about a possibility to create a WW1 SC-Mod.

    Now I try to build a European-Middle East Map three times bigger than the standart SC-Europe Scenario with extensions like Africa and South America.

    Here some first pics, hope you like what you see :D

    French Armour WWI

    franceww1.png

    British Armour WWI (Some Unit Sprites are taken from a Russ-Civil-War Mod)

    ukww1.png

    German Armour WWI (Mostly Prototypes)

    gerww1.png

    Sry for bad writing. Have to get along with it to write english.

    Cheers

    Dominik

  11. As Far as it is I like this game! Finally an Korea-War scenario:)

    The game is for UN-Players very easy. You can bomb with your TACs nearly everything away.

    Maybe some air units for NK-Troops at start? They used some La-9 and Il-10 planes at the beginning.

    What about cutting the funds of UN-Troops several time? (Peace negotiations)

    By the way: I want to cruise with some Pershing, Patton or Centurion tanks through the hilly landscape? (Possibility to build tanks)

    But at all it is great fun :-)

    Cheers

    Dominik

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