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Skwabie

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  1. Battlefront.com, Now that you've posted your sources, everybody can see exactly how much overlap there is. Cutout? Empty? Unless I am blind. Yes I have issues, with the Man. Everywhere. Some ppl like to cater head over heels for authority but I don't feel that way. Unless this game becomes more transparent and open, I'll always have a problem with it. This thread has taken 5 pages so far. There have been plenty of 20 pagers before. What happens next time someone else finds something? As to my own fix, it is of course half-assed, because there are no tools for making proper fixes. Suppose there
  2. I am saying there isn't. I am not saying there isn't because of what I say. I have presented pictures from credible sources. You are saying there is a hole. You are saying this is because of what you say. You are saying credible sources are incorrect and you have not presented other credible sources except your word of mouth. The CM fanatics will believe those but I think there is a limit. Re: my mod. I don't consider it "realistic" either. But I'm happy to use it, that's all. And I certainly ain't justifying it to others. Maybe some will find it useful or acceptable, some will find it rejecta
  3. We.. sigh. Obviously in this case, even armor thickness is not as straightforward.
  4. ^They have not yet presented hard facts, only word of the mouth. It is and has always been good PR work from a business, but still just words. So sorry that I do not share the "blind trust" of you CM fanatics. And as this thread has shown, trust is a little thin on the internet. Also my doubt does not only come from here, but also past tests by others that reveals a few of the hidden data points. And at the basic level I do not like opaque systems. Another point. You seem to think a game can just copy whatever the real life value to put it into the game. Well such is easy for armor thickness.
  5. ^Numbers are generalized. The pighead mantlet is of complex shape, so if a number just says 150mm at 13deg, it certainly is generalized. There would need pictures and detailed measurements. We have not seen those detailed numbers and even pictures are scarce. The Jentz book does have cutoff drawings, but I suppose they can just say "that is also not correct" as well. TLAR is... "That Looks About Right"
  6. Vanir, I actually find that soviet picture adding to confusement. The trunion has what looks like a ring and that seemed taken off by the soviets. So it makes the opening seem larger than it is. Battlefront: So, you are basically saying Jenz is incorrect and Vanir is incorrect but CM's version is right?! What sources are Charles working off of? I just wonder and hope it's not TLAR. Ofc, it is your game and your "rules". But I happen to not like them. And because of the "never, ever, ever...", I will not be happy by playing your game. I was happier however by using my makeshift mod. This is the
  7. OK, Ninja'd. You could have weighed in sooner, Vanir. Do you have a take/source on the Kingtiger mantlet scheme?
  8. http://community.battlefront.com/topic/91523-battlefront-the-game/?page=2#comment-1188202 http://community.battlefront.com/topic/98774-game-development-becomes-slower-each-lustrum/#comment-1294687 http://community.battlefront.com/topic/92283-i-wonder/#comment-1197909 http://community.battlefront.com/topic/72118-fan-made-points-system/?page=3#comment-1147257 And there're many more like that. Do BF ever consider making the game database more transparent to end users? Where players wouldn't be able to change them, but just be able to see them? ...Never mind. I have read many like that as well!
  9. The mantlet thickness is indeed problematic, an 85mm shell can go through the "dish" portion (wasn't APCR, checked in scen author mode). But more importantly the dish portion is where the turret and mantlet overlap, and no WW2 era shell should be able to go through it. And the real problem here should not be data -- even if the "dish" thickness is only mistakenly set at 10mm, penetrations by 85mm shouldn't have happened. But rather it should be damage engine, does the engine take into account both layers of armor into account. I have ran a few tests with sherman 76s where mantlet and turret fr
  10. The early age of computer gaming. It was the wild west. Now the latest I've read, there's this evil/disgusting concept of "internet sovereignty". Puters and webs are gradually coming to the main stage. And more and more regulated too. And your previous post did not refer to what game you were talking about. And even if I somehow did allude to the understanding that you were talking about another game, I understand it's mostly dead so there's not much point unless... theme of the day is nostalgia. Well you did jump in on the 4th page... Last time I was here was something like 9 months ago, so
  11. Well, HvH was never on my radar. For a singleplayer/modding mindset, if you discover something and not share it, you're considered selfish. So I guess there's a culture gap there. Had lotta MP in the past with other games which have free modding, but the MP were co-ops and not competitive, so it was never a forefront issue. My problem is with the nature of public forum. Ppl go to it for drama, negativity and ego. It's just how it is i suppose. Maybe it is interesting for some... And none of your imagined "hacking" is doable, you fear what you don't know and I imagine how the mod works isn't ea
  12. Passing as well. Waiting for CMx3. The x2 titles seem more of the same.....
  13. Yea seen it, actually not bad at all. Also saw this: http://www.imdb.com/title/tt1883092/?ref_=fn_al_tt_1 I think both are very anti-war while they're war movies, which is nice.
  14. I don't even think that far. It would be great, if only the settings are just visible to the player. But it have been many times requested and denied far as I can read.
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