jspec
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jspec reacted to a post in a topic: CMBN Campaign: In the Fields Where the Poppies Grow (Revised)
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jspec reacted to a post in a topic: New campaign - USMC Gung Ho! available
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jspec reacted to a post in a topic: New campaign - USMC Gung Ho! available
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37mm reacted to a post in a topic: New campaign - USMC Gung Ho! available
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jspec reacted to a post in a topic: New campaign - USMC Gung Ho! available
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New campaign - USMC Gung Ho! available
jspec replied to Paper Tiger's topic in CM Shock Force 2 Maps and Mods
That was it! Could swear I was patched, but turns out somehow I had managed to patch the patch to it's own game folder inside the actual game folder (as in ..\Combat Mission Shock Force 2\Combat Mission Shock Force 2). Thanks a lot, thought it was user error just needed a little help figuring out what it was. -
37mm reacted to a post in a topic: New campaign - USMC Gung Ho! available
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New campaign - USMC Gung Ho! available
jspec replied to Paper Tiger's topic in CM Shock Force 2 Maps and Mods
Thanks, yes I have it installed (just checked and can start playing one of the NATO single battles). -
New campaign - USMC Gung Ho! available
jspec replied to Paper Tiger's topic in CM Shock Force 2 Maps and Mods
Hey thanks for making this! I'm getting back into CM after haven't not played for a while, and am having trouble getting this campaign to show up in-game. High likelihood of user error here, but I've placed it where the other campaigns are located (...Documents\Battlefront\Combat Mission\Shock Force 2\Game Files\Campaigns) but when I go into the game menu this one doesn't show up. Built a new machine earlier in the year and reinstalled a few CM games, all installed the 'game files' folder in the documents folder, except CMBN which installed it in the actual Combat Mission Battle for Normandy folder I installed the game to. Not sure if that means anything really, just grasping at straws. I copied my 'game files' folder from the documents to the main CMSF2 folder to see if that did anything but no luck. Thanks -
jspec reacted to a post in a topic: Initial 'All in One' modpack
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Preview of the first Battle Pack
jspec replied to JonS's topic in Combat Mission Battle for Normandy
+1! Congratulations on the release. -
Another thanks for the update post! Looking forward to checking things out
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agusto reacted to a post in a topic: Vehicles being hit with no penetration and crew reactions
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Vehicles being hit with no penetration and crew reactions
jspec replied to Kieme(ITA)'s topic in Combat Mission Black Sea
I've been curious for a while about this idea in general, what would it feel like inside a modern tank that took a hit that didn't penetrate? From another tank let's say. Like a knock on the door? A little push? A car crash? I just don't have any concept as to what it would be like. I wonder if any of our real-life tankers have heard stories they could share? Edit - obviously hope they haven't been in a tank that got hit! Just meant stories they might have heard, or what they understand it would be like based on their knowledge. -
Okay, fair enough.
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+1 I gotta say I'm begining to wish the moderation here was a little more 'active'. This guys posts have been consistently arrogant, condescending, and most of all insulting - what value is he adding to any of the discussions? There are plenty of posters here who can disagree, even argue without basically calling the other person an idiot. Is it an attempt at humor or something? It doesn't come off that way.
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jspec reacted to a post in a topic: Armata soon to be in service.
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jspec reacted to a post in a topic: *split from:* "More Bulge Info! (and a few screenshots...)"
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jspec reacted to a post in a topic: *split from:* "More Bulge Info! (and a few screenshots...)"
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Rinaldi reacted to a post in a topic: *split from:* "More Bulge Info! (and a few screenshots...)"
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jspec reacted to a post in a topic: In-game spotting system: are you kidding me?
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Think I ran into a similar issue playing that small nighttime single mission (where you're tasked with taking out some anti-air with javilen teams). A team would be on hunt, see the armour, then duck down and that was that. Tried hunting again, slow moving, armour arcs, couldn't seem to get them to shoot. Was a little frustrating. Maybe they need to be left alone for a while? Thinking about it now that's the only thing I didn't really try, was to just have them sit for a bunch of turns and see what happens.
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A Canadian Cat - was IanL reacted to a post in a topic: Graphics suck?!!?!?!
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Placebo reacted to a post in a topic: Graphics suck?!!?!?!
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Longbow 2 really was one of the all time tops, I think. Most likely you can run it on Win7, although there can be hoops to go through depending on your hardware. A good place to look would be here, lots of info http://simhq.com/forum/ubbthreads.php/forums/2/1/Helicopters This might be a good place to start http://simhq.com/forum/ubbthreads.php/topics/4075535/
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Intersting, thanks!
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Cool, thanks, that totally makes sense. You mentioned SA-11/15's earlier, I've always thought those things must be particularly terrifying (and they've been blowing me up in most of my simming life since the late 90s). Would it still have to be aviation that went after those nowadays? I'm guessing you could use cruise missles, If they were available, but if not.... stealth? Guess I'm wondering if they're as scary as they seem, basically! Thanks
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I have to say I feel the opposite - I'm glad they stand up for themselves, and they are certainly never rude to people unless people are rude to them first. He's explained the reasons why lots of the things people want won't be forthcoming in a totally clear, logical way, many times; and there are a small number people who just refuse to accept the answer and basically think they know better, and a (very) few number of those people can end up getting pretty nasty - so why not defend themselves? I'm sure it'd be easier in a big company to let the forum manager, or whoever, deal with these kinds of things but Battlefront has, what; 4 and a half people working for them? There's really no one else who works there to do it, I don't think. So, with that being said.... will the briefing text ever get any bigger?