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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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  1. Two versions of SC1 with different graphics?

    Found it and enjoying the graphics, especially the Air units.
  2. Not sure if anyone is bothered anymore..

    What version are you playing? I have had the v.1.07 for some time but never seen bitmaps of this style.
  3. There seem to be two SC1 versions with different graphics, one as in standard v.1.07 (purchased that from battlefront some time ago) and another as shown im mobygames and one of the posts here. Are they two different versions or is the other graphics set from an earlier version before v.1.07? What do I need to do to obtain the other version?
  4. WW3 Counters revisited

    There are several good WW3 counter mods for SC1. After a look at them, there may be some changes just for more colorful pictures: Israel could become a nation of its own, with counters in blue and white. In the current mod Israel is in French colors. The "allied minor" (reinforced from the UK resources) counters could be used for that. In that case, Israel cannot purchase new units, which reflects the small size of the country. The strenght of Israel is good fight in the first battle (which corresponds to the history of Arab-Israeli wars of 1967 and 1973). The Arab countries could have their own color, green (another shade of green than the USA, or the USA changes colors). They would be on the Soviet side, and some of them (Egypt after 1973) could be neutral. In that case we have the following countries: UK France US (Germany is not in game - I still do not understand the trick how you replaced Germany with USSR?) Soviet minors - Eastern Europe (Baltic States would be "Surrendered to Axis" in this case, as it corresponds to their actual status in the USSR, if USSR is "Axis" in game) NATO minors/other pro-Western (Scandinavia, Switzerland, Spain/Portugal,Ireland) Israel Arab Countries