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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

steel32

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About steel32

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  1. Looking for someone new to play with. I am very good. Either side is fine steelman3250@hotmail.com
  2. I see people respond to the Matrix website that they are the best on 1, or 2 or whatever mod, but I am to say I am the best, and if not the best at least the best on this game. Does anyone want to prove me wrong??? steelman3250@hotmail.com Disappointed no takers in 3 weeks!!!
  3. Up for a game. steelman3250@hotmail.com
  4. Bored without not enough games. Really like to have another game being played. Any takers? steelman3250@hotmail.com
  5. Looking for a game of Barbarossa. Up for any side. steelman3250@hotmail.com
  6. Baltic zone issue

    Thanks Hubert for quick reply!
  7. Baltic zone issue

    Here you go. I still have some trouble with photoshop. I can send you the save if you would like to look at it.
  8. Bill I am playing a game against an opponent who landed near Hamburg and was able to move almost his entire British fleet in to destroy by German Navy, which is ok because he held both areas of the channel above Hamburg connecting the Atlantic with the Baltic. However I was able to take back the left hex which per the map should trap the British navy in the Baltic to be destroyed at my leisure however his navy moved right through my infantry. This really is a game changer that gives the British the ability to more or less move at leisure through the Baltic as more or less a ghost navy. I can send you the saved file for you to check out. I am putting my game on hold and perhaps will give it up if can not be fixed as this changes the dynamics of the game not to mention I spent a lot of MPP operating in air units for the objective of destroying the British navy and keeping them locked in the Baltic for no purpose in the rest of the war. Regards, Steel32
  9. I applaud the effort but really unsure how this changes the game! The war is won on the land, not in the sea. Not really sure of the reason to invest in naval technology beyond at times subs #1 but 2nd to spend precious money upgrading in naval when German is so hard pressed on the land. Just my opinion that I would love to play someone who invested in naval as the Central Powers
  10. Hello Furchtlosundtrew, After playing the computer some more I do agree with you more that it is very hard to take out those fortress in Belgium without artillery support and now it is coming back to me that I do not attack Belgium but hit France direct with everything. However for the sake of argument when we do play I will try something different and attack Belgium to see if it can be done. And I remember the not losing supply thing for surrounded areas was to represent the strength of fortified positions in the war. steelman3250@hotmail.com whenever you get a chance let me know. Regards, Steel32
  11. Bill Hard to argue with an immortal in SC, and perhaps I should clarify my remark on the east. I still believe the war is for the most part won in the east if the Germans play correct. That is they must take the initiative from the Russians as soon as possible or almost no matter what they do in the west they can and usually will lose the overall war. If left to their own the Russians become a 3 headed monster that can reach out in so many directions. Also per your points if given time the western entente will either by force or diplomacy start to bring down Germany as you state, however I must admit I rarely play diplomacy the 1st 2 years. I did play a game against the computer with March on Paris and find that an aggressive fast march surrounding the fortress' although will cost the Germans men due to the artillery will eliminate the fortress somewhat quickly. The northern one need to take that division out 1st before you surround. However I do also notice that the fortress' over time do not lose value. Is there a reason for this? My personal preference for my artillery is to send to Verdun ASAP and take the French on in the center rather than Belgium but I guess to each their own. Steel32
  12. Hello Furchtlosundtrew, Such a long name:) I would agree with your comments for the most, as I should not send messages when I drink. However I still mostly stand by my comments from most of response. I believe that the team for Strategic Command Battlefront games mostly do a good job in reflecting the real war. These are real problems that the Germans encountered. No different than any modern war going back to the US civil war where RR heads are key along with supply. These are problems the Germans encountered along the way where it just was not strategy, nor supply or wear and tear but a lot of factors. Try cutting the supply to these points or other. Been so long that I played but also played PBEM and won as the Central Powers and believe possible. Open to game if you like? Regards, Steel32
  13. All I can say is I highly disagree. Germany has the initiative and you need to learn how to play it. It is all the Entente can do in the beginning just to survive depending on how the Germans play. Belgium is broken in 2 turns if there is no mud, and even at that can be done if determined. But in the end Belgium is a stepping stone. The war is always won in the east! Give the Germans what you want and it is war over if I am playing!
  14. No problem, just frustrated with fizzling. Love your AAR's and try to learn from you on how to write one. Keep it up
  15. Whoops means what? I can guess but will be nice and say what??
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