Ignoring weather altogether, if you have amphib warfare level 3, (8 AC for ampib transports, then you can make it from Boston or NY to invade on the fourth turn of sea movement. Does anyone have experience with the losses with that many turns at sea?
Interestingly, at amphib warfare level 2, you can just barely make it from Boston to invade on sea movement turn four (south of Brest), but the problem there is that you can only stage two units out of Boston, since tile (10,21) is a bummer. A NY embarking unit at level 2 needs five turns to cross. My experience with reducing Brest is that it takes 3 air attacks (from England) and two army unit assaults to kill the Brest defender in one turn. Then you either need the US corps to take the city itself, or a British paratroop to drop in. Another possibility is two US units from Boston at tech level 2 and a couple of British units. But stealth is low, and the Brits would need to be able to spare the units from N africa.