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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

missinginreality

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About missinginreality

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    Senior Member

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    Australia
  1. CMSF crashes

    I had these exact same issues with the menu on my HP DV6. Fixed with some experimenting with the quality/performance settings under the Catalyst Control centre. Currently settings are all the way over to the QUALITY under Gaming Performance/Standard 3D settings. Under Gaming/Image Quality I have AA 4x standard Nothing ticked AA mode performance Anisotropic 16x nothing ticked CMSF options are set to: Display - Desktop VSynch Off AA Off High Priority Process ON ATI Left click ON Hope this helps to get you going. Once I'd changed the vide card settings I remmeber then being able to get into the Options CMSF menu for enough time to set the High priority process which i think was the fixer in the end. Good luck MiR
  2. Sound suddenly quits

    Hi Folks, Haven't posted for a couple of years but I been reading again recently and thought this might help as I had the same problems when I did a reinstall. Oddly enough I fixed it by messing around with the graphics settings between my card and CMSF. I think maybe the "high priority process" on CMSF settings perhaps? Or try changing some settings on your graphics card. Sorry to not be more specific but I hope it works for you guys. Cheers MiR
  3. A Request for Missinginreality

    PP that was funny man With much thanks to all for your patience and work and input and for keeping this going; am now in the process of uploading a zip to the repositories; should be live in 10 mins or so. Cheers MiR
  4. A Request for Missinginreality

    Hi guys, Humble apologies from me and gratitudes also to those putting in the time and effort to get this fixed up to Brit compliance in my absence. Bushfire season just starting here and between that and a bit of work have been a bit chokkas. Weather permitting will run them all through the subdueing process this arvo and post asap. Cheers MiR
  5. A Request for Missinginreality

    Hi folks, Apols, work getting in the way of fun things! Wll be on it either Friday this week or Mon/Tues next. Thanks for your patience!
  6. A Request for Missinginreality

    Hi Guys, Appreciate your post and am glad to hear the mod's been useful to you; am happy to re-do them with the new icons no worries; will get it done obver the next few days all being well. It is an alpha channel thing Zatoichi - if you need it sooner rather than later, basically each icon has a 50% or so grey alpha channel included. But will get to it when I can for sure. Cheers MiR
  7. Welp

    Mord, Congratulations on having the courage and determination to see out a dream of yours and for the greater courage to admit that things weren't working out for you and to do something about it. Awesome man, well done. You went out there and gave it a go and came back with new found lessons on life; hell mate; I doubt you've disappointed anyone. I think you showed great determination and courage, good on you and welcome back Mord; respect to you for living your life.
  8. Stuck on a Marine Mission

    Not long after that - am not sure how long exactly but I know it feels like an age! I managed to hold on by not decisively getting engaged until they arrived; got down into the valley, especially behind that low wall down there, and in the trees, and dug in till relief came.
  9. Stuck on a Marine Mission

    **SPOILER BELOW** Rogu187; If this is the one I think it is; hang on a while longer; you'll get a bunch of reinforcements that'll help you through.
  10. A Small feature Request

    Well it makes sense if you think about it; the Unit Lock or View Lock is just that; moving the mouse to pan your view means you can't physically be locked to a sinlge unit to do that as the camera needs to be able to move non-centrically to the unit. Orbit or height are the only movements one could realistically do with the camera locked to a specific unit. The solution is to keep the right mouse button held down for orbiting and roll the wheel [if you have one] for height adjustment; with the right mouse held down you wont break either view or unit lock that way and can scoot around the Tab'd unit to your hearts content
  11. Your Best Screen Shot?

    These from MarkEzra's Viper Pass scenario [nice one by the way Mark - a bit of a meat-grinder for Red but fun to play all the same ] A couple of times in this scenario my PBEM opp has almost but run over hidden RPG teams. This was one of the lucky ones that actually managed to get a shot off - gotta love the detail in this game when you get down to dirt level; I was half expecting to see the Stryker gunner gawping at the incoming RPG.
  12. Invisible Troops

    Doh, sorry mate. You got there in the end and that's good
  13. Invisible Troops

    darn that's odd Unless someone else comes up with any less drastic ideas I'd suggest uninstalling and re-installing SF. I take it you've not got any mods installed yet? if so, remove all those to try too.
  14. Invisible Troops

    Could try turning off shadows [alt-s] see if that helps? Oh...no icons though? Hmmm, that's very weird. Do you have troop icons when they are in the vehicles?
  15. Area fire: ideas for more realistical results

    Which is exactly my point too; that area fire should always have an inherent accuracy/effectiveness penalty ongoingly UNLESS the unit is in C2 with someone that is spotting to that point
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