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Rambler

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  1. Upvote
    Rambler got a reaction from Saferight in [Released] Rambler's CMBS Trees & Hedge   
    Ported, overhauled and added to, here is my CMBN tree mod tailored for CMBS. Thins out the leaves and sharpens the bark for a more natural look. All files are non brzed, so you can keep what you like and delete what you don't. In addition to the trees and hedge being reworked, I've also included three tweaked ground textures designed to go with this mod (grass, yellow grass and grain). I didn't care for the default grass texture, so I took the one from BN and edited it to fit the aesthetic of BS. The grass texture and distant ground texture are the same lending to a more seamless appearance between map and world box. Up at cmmods for immediate download (since it's probably compatible with RT too), and I'll put it up on the repository when I get around to it: http://cmmods.greenasjade.net/mods/5473/details
     
    Now for some pics:
     

     

     

     

     

     

     
    Piney forests:

     

     
    Color tones between the different trees:

     
    Tweaked ground textures:

     
    Enjoy.
  2. Upvote
    Rambler got a reaction from waclaw in [Released] Rambler's CMBS Trees & Hedge   
    Ported, overhauled and added to, here is my CMBN tree mod tailored for CMBS. Thins out the leaves and sharpens the bark for a more natural look. All files are non brzed, so you can keep what you like and delete what you don't. In addition to the trees and hedge being reworked, I've also included three tweaked ground textures designed to go with this mod (grass, yellow grass and grain). I didn't care for the default grass texture, so I took the one from BN and edited it to fit the aesthetic of BS. The grass texture and distant ground texture are the same lending to a more seamless appearance between map and world box. Up at cmmods for immediate download (since it's probably compatible with RT too), and I'll put it up on the repository when I get around to it: http://cmmods.greenasjade.net/mods/5473/details
     
    Now for some pics:
     

     

     

     

     

     

     
    Piney forests:

     

     
    Color tones between the different trees:

     
    Tweaked ground textures:

     
    Enjoy.
  3. Upvote
    Rambler got a reaction from Kraft in [Released] Rambler's CMBS Trees & Hedge   
    Ported, overhauled and added to, here is my CMBN tree mod tailored for CMBS. Thins out the leaves and sharpens the bark for a more natural look. All files are non brzed, so you can keep what you like and delete what you don't. In addition to the trees and hedge being reworked, I've also included three tweaked ground textures designed to go with this mod (grass, yellow grass and grain). I didn't care for the default grass texture, so I took the one from BN and edited it to fit the aesthetic of BS. The grass texture and distant ground texture are the same lending to a more seamless appearance between map and world box. Up at cmmods for immediate download (since it's probably compatible with RT too), and I'll put it up on the repository when I get around to it: http://cmmods.greenasjade.net/mods/5473/details
     
    Now for some pics:
     

     

     

     

     

     

     
    Piney forests:

     

     
    Color tones between the different trees:

     
    Tweaked ground textures:

     
    Enjoy.
  4. Upvote
    Rambler got a reaction from Vergeltungswaffe in [Released] Rambler's CMBS Trees & Hedge   
    Ported, overhauled and added to, here is my CMBN tree mod tailored for CMBS. Thins out the leaves and sharpens the bark for a more natural look. All files are non brzed, so you can keep what you like and delete what you don't. In addition to the trees and hedge being reworked, I've also included three tweaked ground textures designed to go with this mod (grass, yellow grass and grain). I didn't care for the default grass texture, so I took the one from BN and edited it to fit the aesthetic of BS. The grass texture and distant ground texture are the same lending to a more seamless appearance between map and world box. Up at cmmods for immediate download (since it's probably compatible with RT too), and I'll put it up on the repository when I get around to it: http://cmmods.greenasjade.net/mods/5473/details
     
    Now for some pics:
     

     

     

     

     

     

     
    Piney forests:

     

     
    Color tones between the different trees:

     
    Tweaked ground textures:

     
    Enjoy.
  5. Upvote
    Rambler got a reaction from LukeFF in [Released] Rambler's CMBS Trees & Hedge   
    Ported, overhauled and added to, here is my CMBN tree mod tailored for CMBS. Thins out the leaves and sharpens the bark for a more natural look. All files are non brzed, so you can keep what you like and delete what you don't. In addition to the trees and hedge being reworked, I've also included three tweaked ground textures designed to go with this mod (grass, yellow grass and grain). I didn't care for the default grass texture, so I took the one from BN and edited it to fit the aesthetic of BS. The grass texture and distant ground texture are the same lending to a more seamless appearance between map and world box. Up at cmmods for immediate download (since it's probably compatible with RT too), and I'll put it up on the repository when I get around to it: http://cmmods.greenasjade.net/mods/5473/details
     
    Now for some pics:
     

     

     

     

     

     

     
    Piney forests:

     

     
    Color tones between the different trees:

     
    Tweaked ground textures:

     
    Enjoy.
  6. Upvote
    Rambler got a reaction from Holman in [Released] Rambler's CMBS Trees & Hedge   
    Ported, overhauled and added to, here is my CMBN tree mod tailored for CMBS. Thins out the leaves and sharpens the bark for a more natural look. All files are non brzed, so you can keep what you like and delete what you don't. In addition to the trees and hedge being reworked, I've also included three tweaked ground textures designed to go with this mod (grass, yellow grass and grain). I didn't care for the default grass texture, so I took the one from BN and edited it to fit the aesthetic of BS. The grass texture and distant ground texture are the same lending to a more seamless appearance between map and world box. Up at cmmods for immediate download (since it's probably compatible with RT too), and I'll put it up on the repository when I get around to it: http://cmmods.greenasjade.net/mods/5473/details
     
    Now for some pics:
     

     

     

     

     

     

     
    Piney forests:

     

     
    Color tones between the different trees:

     
    Tweaked ground textures:

     
    Enjoy.
  7. Upvote
    Rambler reacted to kendar in CM:BN Screenshot Thread #2   
    Surprise !

     

     

  8. Upvote
    Rambler reacted to Stagler in Stagler's CMBS Mods   
    Evening all.

     
     
  9. Upvote
    Rambler reacted to Stagler in Stagler's CMBS Mods   
  10. Upvote
    Rambler got a reaction from LukeFF in The Blast move mechanics what is the better way to do it   
    Someone posted these pics several years ago in regards to the blast command and the results. The blast along method 99.9% of the time yields a tank sized gap.
     

     

  11. Upvote
    Rambler got a reaction from A Canadian Cat in The Blast move mechanics what is the better way to do it   
    Someone posted these pics several years ago in regards to the blast command and the results. The blast along method 99.9% of the time yields a tank sized gap.
     

     

  12. Upvote
    Rambler got a reaction from eniced73 in sell on Steam?   
    If BFC put CM on Steam, it doesn't mean they'd have to stop selling it on their own site. See Eagle Dynamics. For those who don't know who they are, they're only one of the best flight sim devs out there today. You can get their product either on Steam or on their website. Imagine that.
     
    As starter of the first CM on Steam thread way back when, I used to think it was a good idea. Not sure about it now, considering what BFC has been putting out is borderline half-baked shovelware with problems that don't get fixed for months and months and months. Not to mention their retarded mess of an upgrade system. BFC would get pilloried by the Steam users, and rightly so. Although, maybe a good kick in the pants is what BFC needs to get their QC back in gear.
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