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Rambler

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  1. Like
    Rambler got a reaction from Falaise in CM:BN Screenshot Thread #2   
    So, I was going through my screenshot folder and thought I would post a bunch from a recently completed PBEM with LukeFF where we fought on Hill 262 (CW The Mace). I fought as the Poles, and Luke fought at as the Germans. We also did DARs for this match, but only Luke completed his. Yeah, I was a slacker. Here are the links to the DARs if you wish to read them:
     
    Luke's DAR
    Rambler's DAR
     
    Panthers on the move:

     
    Panzer IVs in an orchard near Vimoutiers Rd:

     
    A Polish mortar team lobs mortars at German positions near Vimoutiers Rd:

     
    A StuG commander surveys the terrain ahead of him:

     
    Polish 17lbr takes a direct hit from a German mortar round:

     
    Bocage creepin':

     
    StuG knocked out from a single Sherman III round:

     
    Sherman IIIs on the move near the North Slope:

     

     

  2. Like
    Rambler got a reaction from Hardradi in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  3. Like
    Rambler got a reaction from General Jack Ripper in [Released] Night Vision Mode   
    @SLIM It's already on cmmodsiii. Link: http://cmmodsiii.greenasjade.net/?p=2566
  4. Upvote
    Rambler got a reaction from Hydaspes in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  5. Upvote
    Rambler got a reaction from BarbaricCo in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  6. Upvote
    Rambler got a reaction from Wodin in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  7. Upvote
    Rambler got a reaction from RockinHarry in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  8. Upvote
    Rambler got a reaction from TJT in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  9. Upvote
    Rambler got a reaction from LukeFF in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  10. Upvote
    Rambler reacted to Ithikial_AU in [Released] Night Vision Mode   
    Hehehe. Cool. Now for the dynamic White/Black infrared version.
  11. Upvote
    Rambler got a reaction from The Steppenwulf in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  12. Upvote
    Rambler got a reaction from The Steppenwulf in Simple Mod Suggestion   
    Thanks guys!
    Haha, I'm to the point I'm happy with it now, so I'll upload it tomorrow.
    I edited values in the blur_shader.frag file which controls the movie mode parameters. Here's the thread where BarbaricCo and RockinHarry showed us the light on how to do that: http://community.battlefront.com/topic/120795-fxshine-shader/?page=1
  13. Upvote
    Rambler got a reaction from waclaw in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  14. Upvote
    Rambler got a reaction from Vergeltungswaffe in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  15. Upvote
    Rambler got a reaction from Artemis258 in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  16. Upvote
    Rambler got a reaction from Ithikial_AU in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  17. Upvote
    Rambler got a reaction from Rinaldi in [Released] Night Vision Mode   
    Here's a modification of the movie mode shader that gives it a night vision effect for those night scenarios. It's designed to be used in conjunction with the artificial brightness mode (Alt+B), so to use it all you have to do is hit Alt+B and Alt+M. Here's a link to download it right now, and I'll also upload it to the repository.
    DOWNLOAD
    A couple screenshots:


    Thanks to SLIM for the idea and BarbaricCo for making it known it was possible to mod the shader.
  18. Upvote
    Rambler got a reaction from LukeFF in Simple Mod Suggestion   
    What a cool idea! I liked it so much I had to give it a try. After about 30 minutes of tweaking:
     

     
    Still needs some more tweaking, though. Thanks to Barbaric for opening this can of worms up!
  19. Upvote
    Rambler got a reaction from Bootie in Simple Mod Suggestion   
    Thanks guys!
    Haha, I'm to the point I'm happy with it now, so I'll upload it tomorrow.
    I edited values in the blur_shader.frag file which controls the movie mode parameters. Here's the thread where BarbaricCo and RockinHarry showed us the light on how to do that: http://community.battlefront.com/topic/120795-fxshine-shader/?page=1
  20. Upvote
    Rambler got a reaction from IanL in Simple Mod Suggestion   
    What a cool idea! I liked it so much I had to give it a try. After about 30 minutes of tweaking:
     

     
    Still needs some more tweaking, though. Thanks to Barbaric for opening this can of worms up!
  21. Upvote
    Rambler got a reaction from Lacroix in When should BFC start to develop a CMx3 engine ?   
    CMx2 is getting pretty long in the tooth imo. It's getting harder and harder to be excited about new releases. It's pretty much to the point of oh wow, another title with the same recycled assets we've been seeing/hearing for nearly a decade, and the same engine/gameplay quirks we have to deal with. However, I don't think we'll see a CMx3 any time soon. I think we'll actually get to see DCS EDGE/Nevada released before we see a CMx3.
  22. Upvote
    Rambler got a reaction from Wiggum15 in When should BFC start to develop a CMx3 engine ?   
    CMx2 is getting pretty long in the tooth imo. It's getting harder and harder to be excited about new releases. It's pretty much to the point of oh wow, another title with the same recycled assets we've been seeing/hearing for nearly a decade, and the same engine/gameplay quirks we have to deal with. However, I don't think we'll see a CMx3 any time soon. I think we'll actually get to see DCS EDGE/Nevada released before we see a CMx3.
  23. Upvote
    Rambler reacted to Heinrich505 in CM:BN Screenshot Thread #2   
    Same view but advancing with the squad.
     
    The map for this battle is amazing!
     
    Heinrich505
  24. Upvote
    Rambler got a reaction from Jorge MC in CM:BN Screenshot Thread #2   
    So, I was going through my screenshot folder and thought I would post a bunch from a recently completed PBEM with LukeFF where we fought on Hill 262 (CW The Mace). I fought as the Poles, and Luke fought at as the Germans. We also did DARs for this match, but only Luke completed his. Yeah, I was a slacker. Here are the links to the DARs if you wish to read them:
     
    Luke's DAR
    Rambler's DAR
     
    Panthers on the move:

     
    Panzer IVs in an orchard near Vimoutiers Rd:

     
    A Polish mortar team lobs mortars at German positions near Vimoutiers Rd:

     
    A StuG commander surveys the terrain ahead of him:

     
    Polish 17lbr takes a direct hit from a German mortar round:

     
    Bocage creepin':

     
    StuG knocked out from a single Sherman III round:

     
    Sherman IIIs on the move near the North Slope:

     

     

  25. Upvote
    Rambler got a reaction from Rinaldi in CM:BN Screenshot Thread #2   
    Three Sherman IIIs take advantage of a thick German smokescreen to get into position at Vimoutiers Rd:

     
    The smoke clears to reveal a couple of Panzer IVs. The Sherman IIIs spot one of them and knock it out:

     
    A force from Boisjos Manor, consisting of a couple tanks and platoons, ready to blitz into the German's rear and cut them off:

     
    The only resistance encountered are a bunch of halftracks which were easily dispatched:

     
    This was a twofer. The round knocked out one halftrack, passed through it, and took out another one (offscreen).

     
    The two remaining halftracks with their backs to the wall. They didn't last long:

     
    A Polish TC with resolve and determination to make the Germans pay:

     
    A Panzer IV at Vimoutiers Rd is spotted by a Sherman III at the North Slope. It opens fire...:

     
    ...and scores a penetrating hit:

     
    A Firefly burns after being destroyed by a cornered Panther near the North Slope:

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