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mmalias

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  • Birthday 01/19/1971

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  1. Thanks for the reply, Mortarman Deke. Appreciated. It is true, I am green when it comes to tank sims, but about that training mission, I still wonder if it's supposed to be that way. First, the 1st assigned objective is to take out the gun in the camp, but as you know, that is not the real objective, which is to take out the crew. What puzzled me was that this is not mentioned anywhere. The gun I can spot with the sights but if I'm to follow orders, and not engage "scan", then I have little to no chance of spotting the crew, which is what I'm supposed to take out. In fact it was pure luck that I did engage scan at the first position, after several re-installments of the game (I thought my installations were botched up). I knew there was something going on, so I went "ahead of my time" and engaged the "scan". That's when I saw the crew, and it turned out they were the target I was to take out. It was frustrating, and what made me think this was a bug, was that these sorts of bugs (if that was what it was) are in fact not uncommon in complex games (i.e. not reporting a hit). About the convoy: I did a slight variation: I had them standing in their start position whle I went up the hillside to the right. The MTLB survived and took out quite a few soldiers, making my job easier. I completed the mission with no casualties btw The issue with "take cover/hull down" remains though, as when they got the order, they dd not take cover, but exposed themselves to the enemy or vanished out of the map. The same problem occured on another trainer, where I chased some soldier out of a village, only to be faced with 2 T-72s. The "hull down" order had my tank drive randomly until I was told I was leaving the combat zone. On another occation: The AFV accompanying me positioned itself out in the clear wide open and got killed off immediately. So I guess: How does the "take cover/hull down" order work? After all, it's one of the (potentially) most usefull and important orders in the game.
  2. Hello. I just registered because I have a couple of questions regarding this game. First: In the 2nd training mission, at the shooting range, the first objective is messed up, as the gun you are supposed to take out has already been abandoned. I see artillery crewmen running around, and I can complete the first objective by taking them out, but I can't believe this is intentional. Then the convoi training mission. The AI seems to me to be a bit flawed, as the line of trucks, plus the escort (the AFV and my tank) are too close together and my tank so much faster. It took the game 3 seconds before the line was a heap of trucks when I gave the order to move out, following the road. Simply put, there was no way I could get them to move along the road in an orderly fashion. Another attempt at the same mission: I ordered the convoi to seek cover. The AFV did try, but all the people and the fuel truck rushed over to the edge of the map while the last truck went missing altogether. My tank turned 180 degrees and BACKED up into the open where it got blown up. In the campaign, I have noticed the "seek hull down" command is not working at all, and the behavior is bizarre at best, and downright suicidal at worst, reversing towards spotted enemies. Is there a patch out there somewhere that addresses these isues, or am I the first to have experienced this?
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