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About mercerre

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  1. At what time do the atiogl.dll problems manifest themselves? I ask because I'm running Win 7 X64 with Asus EAH 5870ms using the hotfix for ATI Catalyst 10.2. Have CMSF, USMC, & Brit modules installed licensed & patched to 1.2.1. No 3rd party modules yet. I can start the Training Campaign, load the troops into the Strykers, and start them moving from phase line to phase line. When they came to the next to final phase line, I quit. Shouldn't the ATI OpenGl errors have shown their buggy little faces upon entering the 3D portion of the game? Or do they typically appear later once you have a significant portion of your life invested in a game?
  2. If it will make you feel better, I guess you could count the colorful front and back covers with their blank interior backs as another four pages bring the total page count to twenty, but I think that's stretching it. Boy, did they hook me with the news that there would only be one run of the physical game copy with a printed manual. Little did I know how little those words would mean upon first laying eyes on the liliputian sized manual. But I pre-ordered and I really can't complain. I've had the full manual of 93 pages for several days to read after I printed it. And it is feature complete. So the size of the manual issued with the physical copy is no big thing
  3. I guess after the online manual and the version contained in the 1.2.4 patch, I was expecting a more substantial manual than I received in my physical shipment. It consists of sixteen 4 X 7.5 inch pages. Of the 16 pages, three are blank and entitled "Notes". A further one and half pages are devoted to credits. Technical support takes a third of a page. All it tells one is if one experiences problems, run DxDiag and email the file to support@1cpublishing.eu. The remaining two thirds of a page are dedicated to web addresses for Battlefront.com and these forums as well as acknowledging twice that the program uses Speedtree technology. That leaves ten and a half pages that actually talk about the game. One of these is an index page. One page lists some of the default game keys. This leaves eight and a half pages to address the main menu and what each selection entails, how to setup a multi-player game, and how to install, license, running the game as an administrator, and unlicensing the game. For what its worth, the printed manual does contain the basic information for someone familiar with Battlefront's elicensing process, and running Vista/Win7 programs as an administrator to get Kursk 1943 running. It gives one no information on how to play the game. You will have to print out the .pdf version of the manual to get any of that information.
  4. Is TBGSoftware dead? Dropteam, also? The TBG Software web site (www.tbgsoftware.com) seems to have been taken over by a third party. When I try to register Dropteam, I'm told there is a problem with my firewall or proxy server allowing access to port 9961 @ tbgsoftware.com. But whether I open TCP port in my firewall or turn it off completely, I get the same error. Does this also mean that I'm no longer able to update Dropteam? The version I have is 1.3.0, but I seem to recall that the final version was 1.3.3. I have no updater folder in my installation so I'm clueless how to update it. Any answers would be greatly appreciated. V/R Bob Mercer
  5. It used to be that I mounted trops during setup by: 1) Selecting unit 2) Issuing it a move order 3) Placing the pentagon shaped icon (arrow point down) and left clicking on the carrier vehicle. Then the unit would automatically load, Post 1.07, (Yakima Campaign), I follow the same procedure, but instead of the troops mounting the vehicle, I get a blue line indicating movement to the vehicle area, but not mounting in setup. Am I doing something wrong or is this new behaviour working "as designed"? Thanks!
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